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IT-спеціаліст

Город:
Киев

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Kyrylo Karpenko
Software Engineer | Full-Stack, Backend & Automation Kyiv, Ukraine |
[открыть контакты](см. выше в блоке «контактная информация») | [открыть контакты](см. выше в блоке «контактная информация») |
https://github.com/quitel-hub
Summary
Computer Science student at Taras Shevchenko National University of Kyiv with a solid
engineering foundation and commercial development experience. I specialize in building
comprehensive web applications, designing databases, and automating business
processes. Experienced in end-to-end development: from creating client interfaces and
integrating payment gateways to building secure B2B admin panels and writing algorithmic
bots.
My motivation is not just to write code, but to engineer reliable architectural solutions that
solve real business problems. I am a fast learner who consistently focuses on product
quality, performance, and security.
Technical Skills
• Frontend: JavaScript, TypeScript, React.js, Next.js, Three.js / WebGL, HTML/CSS,
Tailwind CSS, Bootstrap, Figma.
• Backend & DB: Node.js, Python, C++, C#, PostgreSQL, Microsoft SQL Server,
Prisma ORM.
• QA & Testing: Selenium WebDriver, NUnit, Manual Testing, Page Object Model
(POM), SAST & Code Coverage principles (SonarQube).
• Tools & Integrations: Git, REST API, Stripe API, SendGrid API, Bybit API, Telegram
API, Google Sheets API.
• Soft Skills: Analytical thinking, Team collaboration, Mentoring, Root Cause
Analysis, Time management.
Projects & Commercial Experience
B2B CRM & Promo Web Platform | Sushi Icons Frontend & Backend Developer | October
2025 - December 2025
• Promo App: Developed an interactive, cross-platform web application (fully
responsive and optimized for both desktop and mobile devices) using React,
TypeScript, and Vite.
• B2B CRM: Created a closed admin panel featuring real-time analytical dashboards.
Designed the relational database architecture using PostgreSQL and Prisma ORM.
• Security: Implemented an authorization and verification system (6-digit Email OTP)
and Audit Logs for session tracking (capturing IP, geolocation, and OS data).• Automation: Configured a Mass
Mailing module via Email and WhatsApp APIs, and
automated client base exports to Google Sheets API.
Full-Stack E-commerce Platform | Watta Sushi Full-Stack Web Developer | January 2026
– June 2026
• Designed and implemented a robust client-server architecture from scratch.
• Developed a high-performance web interface for the cart and menu using React /
Next.js with custom CSS styling.
• Designed a normalized relational database (PostgreSQL / MS SQL) using Prisma
ORM to manage the catalog, shopping cart, and order statuses.
• Integrated Stripe API for secure transaction processing and SendGrid API for
automated email notifications to clients.
Algorithmic Trading Bot | Bybit AI Manager Backend & Automation Developer | June 2026
• Developed an automated trading script in Python and Node.js implementing a
Dollar Cost Averaging (DCA) strategy.
• Engineered grid order management logic (dynamic execution between 10-25 USDT)
on the Bybit Testnet.
• Conducted deep backtesting on historical Bitcoin market data to evaluate safety
variables and mitigate risks.
• Configured custom network routing (proxy bypass) to ensure a stable and
uninterrupted connection with the exchange's REST API.
Automated & Manual Testing Suite | Ninja Sushi QA Engineer (Manual & Automation) |
April 2026
• Automation: Built a UI test automation framework in C# (.NET 10) using NUnit and
Selenium WebDriver. Implemented the Page Object Model (POM) pattern for code
scalability and maintenance.
• E2E Testing: Automated critical user journeys from item selection to the Checkout
stage.
• Manual QA: Created comprehensive test documentation (checklists, test cases) in
MS Excel to verify navigation, data input validation, and UI components.
2D Zombie Shooter Game C++ Developer | November 2025
• Created an independent 2D top-down game using C++ and the SFML graphics
framework.
• Designed the application architecture based on Object-Oriented Programming
(OOP) principles.• Implemented classic design patterns (Command, Singleton) to manage game
objects and rendering states.
Education
Taras Shevchenko National University of Kyiv (KNU) Bachelor of Science in Information
Technology (Computer Science) | September 2024 – Expected Graduation 2028
Languages
• English: Intermediate+ (Fluent in reading technical documentation)
• Ukrainian: Native

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