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Владислав

IOS developer

Город проживания:
Харьков
Готов работать:
Удаленно

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VLADYSLAV NHUIEN
iOS Developer
Kharkiv, Ukraine | Remote | English — B1 | [открыть контакты](см. выше в блоке «контактная информация») | LinkedIn | Telegram

SUMMARY

iOS developer with 5 years of commercial experience, currently working on a streaming product for iOS and tvOS with ~1.6M
monthly active users, where I completed a 20+ screen migration from UIKit to SwiftUI, keep crash-free sessions at 99.5–99.8%
and unit test coverage at 83%. Previously team lead on a non-profit mentorship platform, owning architecture, code review and
CI/CD. Also work as a freelance iOS developer, with five client apps in the App Store and one product of my own.
EXPERIENCE

Nitrix — iOS Developer Feb 2024 – Present
Streaming application for iOS and tvOS: a built-in player for m3u playlists covering movies, TV shows and live TV, with Chromecast,
subtitles and offline viewing. Team of 3 developers, ~1.6M monthly active users.
• Migrated 20+ screens from UIKit to SwiftUI over six months and completed the transition, improving UI performance, crash
rates and animation quality.
• Built the offline download manager — queued background downloads, storage management and offline playback.
• Implemented multi-window live channel viewing, allowing several streams to be played and controlled simultaneously.
• Own the tvOS build end to end, including focus engine behaviour across custom layouts and RTL localization of the interface.
• Raised unit test coverage to 83% (XCTest) and keep crash-free sessions at 99.5–99.8% across a 1.6M MAU user base.
• Write new code with Swift Concurrency (async/await, actors) while maintaining existing Combine-based modules.
Stack: Swift · SwiftUI · UIKit · VIPER · async/await · Combine · AVPlayer · VLCKit · Core Data · Alamofire · XCTest · Fastlane · Crashlytics · Google
Analytics · Lottie · iOS SDK · tvOS SDK

Школа Героїв (Heroes School) — Team Lead iOS Developer Oct 2024 – Aug 2025
Non-profit platform connecting children in need with mentors: scheduling mentor–mentee meetings, coordinating events and guest
speaker sessions.
• Built the iOS application from scratch and owned all architecture decisions, choosing MVVM-C and SwiftData for the project.
• Led iOS development in a volunteer team with continuous turnover — onboarded new contributors, decomposed and
estimated work, reviewed code and kept delivery on track without formal authority or budget.
• Worked directly with the organization's stakeholders to turn programme requirements into scope.
• Set up the CI/CD pipeline with Fastlane and GitHub Actions for automated builds and TestFlight distribution.
• Delivered the application feature-complete; release was pending on the organization's side when I left.
Stack: Swift · SwiftUI · UIKit · MVVM-C · SwiftData · Fastlane · GitHub Actions · Git

NDA — iOS Developer Apr 2022 – Jan 2024
WebView-based iOS applications for a performance-marketing business.
• Built and shipped applications solo, end to end, on a high release cadence.
• Integrated attribution, analytics, push and monetization SDKs: AppsFlyer, OneSignal, Firebase, Facebook SDK, Google
Analytics.
• Handled the full App Store Connect submission and release cycle independently, including provisioning, metadata and review
turnaround.
Stack: Swift · UIKit · MVVM · WKWebView · AppsFlyer · OneSignal · Firebase · Crashlytics · Facebook SDK

GoGo Cab — Trainee iOS Developer Aug 2021 – Feb 2022
Ride-hailing application with real-time driver tracking and in-app payments. First commercial role.
• Implemented UI changes and bug fixes across a live production codebase under senior review, working with Google Maps
SDK and existing networking and persistence layers.
Stack: Swift · UIKit · Google Maps SDK · Alamofire · Firebase · Core Data

PROJECTS

ТРАСА: тести ПДР 2026 — Solo Developer, own product Jul 2026 – Present
Driving-theory exam prep app published under my own developer account, rated 5.0 in the App Store Education category.
• Designed, built and shipped the app on my own, from concept to App Store release.
• Implemented the official exam format (20 questions, 20 minutes, two-error limit) and topic-by-topic practice that resumes
where the user stopped.
• Built a mistakes-review mode, profile statistics, achievements and a daily study streak.
• Combined rewarded ads with in-app purchases — users unlock lessons by watching an ad, or buy attempt packs or lifetime
access.
• Added Sign in with Apple and Google sign-in, and shipped two updates in the first two weeks in response to reviews.
Stack: Swift · SwiftUI · StoreKit 2 · AdMob · Sign in with Apple · iOS 18

FEMO: Pelvic Floor Exercises · Kegel Pro: Men's Health — Primary iOS Developer Jun 2025 – Jun 2026
Two subscription-based pelvic floor training apps in the App Store Medical category, built for the same client. Primary developer on
both, with one collaborator.
• Built both apps in SwiftUI and SwiftData with a modular MVVM structure — guided workout sessions, progress statistics,
article content and settings across ~9k lines of Swift.
• Implemented the web-to-app subscription flow: resolved deferred deeplink data on first install, linked the purchase profile to
the web checkout provider and restored the entitlement in-app, persisting the user identifier in Keychain so premium
survives reinstalls.
• Built the onboarding quiz with personalized plan generation, and paywalls on StoreKit 2 (purchase, restore, entitlement
checks) with Adapty for remote paywall configuration and A/B testing.
• Localized both apps into 13 languages using String Catalogs, including RTL support for Arabic.
• Added a type-safe analytics event layer over Firebase Analytics, plus Crashlytics and FCM push notifications.
• Implemented local notification reminders scheduled per weekday and time.
• Adapted the existing codebase to launch the second product for a different audience in two weeks.
• Shipped FEMO in Sep 2025 and maintained it through seven App Store releases.
Stack: Swift · SwiftUI · SwiftData · MVVM · async/await · StoreKit 2 · Adapty · Firebase (Analytics, Crashlytics, Messaging) · UserNotifications ·
Keychain · String Catalogs · SPM

SSSTik · SSSTik Lite — iOS Developer Jan 2025 – Jul 2026
Media downloader apps in the App Store Social Networking category, localized into 16 languages. The main app holds a 4.9 rating
across 1.3k reviews; I joined it as an existing product and worked on features and maintenance alongside the client's team.
• Reworked the paywall logic and subscription offers, integrated AdMob for the ad-supported tier, and implemented
deeplinking.
• Adapted the interface for iPad, extended analytics event coverage and optimized push notification delivery.
Stack: Swift · UIKit · SwiftUI · StoreKit · AdMob · Firebase · Crashlytics · deeplinks · iPad adaptation

SSErase: Remove Background — Primary iOS Developer Released Jan 2026
AI photo editing app in the App Store Photo & Video category, built for the same client.
• Built the app as primary developer: photo import, AI background removal through a backend service, background
replacement with solid colors, gradients or a custom image, and high-resolution PNG export.
Stack: Swift · SwiftUI · REST · PhotosUI · Core Graphics

SKILLS

Language & UI: Swift (async/await, actors), SwiftUI, UIKit, Core Animation, Lottie, tvOS focus engine, localization incl. RTL, String
Catalogs
Architecture & Data: MVVM, MVVM-C, VIPER, REST, URLSession, Alamofire, Core Data, SwiftData, Combine, Keychain
Media: AVFoundation / AVPlayer, VLCKit, Chromecast, offline downloads, subtitles
Monetization: StoreKit 2, Adapty, AdMob, subscription paywalls, A/B testing
Testing & CI/CD: XCTest (unit & UI), Instruments, Crashlytics, Fastlane, GitHub Actions, Git, SPM, CocoaPods, App Store Connect
Analytics & Process: Firebase Analytics, FCM, UserNotifications, AppsFlyer, OneSignal, Jira, Figma, Postman
EDUCATION

Kharkiv National University of Radio Electronics — Computer Engineering Feb 2021 – Jul 2022
Kharkiv IT STEP University — Information Systems and Technologies Sep 2019 – Feb 2021

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