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Резюме от 14 августа 2017

Udain

Game Designer, 39 000 грн

Занятость:
Полная занятость.
Возраст:
30 лет
Город проживания:
Киев
Готов работать:
Киев, Одесса

Контактная информация

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Образование

Supinfogame Rubika

Masters in Game Design and Project Management, Pune, India
Среднее специальное, с 2011 по 2015 (3 года 9 месяцев)

Знания и навыки

Adobe Photoshop Unity Unreal Engine Knowledge of office programs

Знание языков

Английский — продвинутый

Дополнительная информация

Udain TOMAR - Game / UI Designer

. create and entertain / FUN /
. meet and learn / GROW /

PROFESSIONAL EXPERIENCE

Level Design Freelancer- Frontwire Studios, USA | 3 mos. (Feb – Apr ‘17)
• Level design from paper to UE4 blockout / greybox for SP and 32v32 MP maps. Collaborated with a team of around 70 freelancers from different countries / time zones.

Game / UI Designer - GameOlic, Uruguay | 1 yr. 7 mos. (Jul ‘15 – Jan ‘17)
• Designed and balanced systems for a MOBA / CCG. Designed and implemented the UI for the game. Lead the team at various global events with commendable success and deals with various companies.

Freelance Game / Level Designer - Upwork, France | 2 mos. (Jan - Feb ‘15)
• Solo job on various noteworthy features and levels within given constraints.

PROJECTS

Level Design Freelancer - Frontwire Studios | 3 mos. (Feb – Apr ‘17)
• Galaxy in Turmoil (WIP)| F2P, 1st / 3rd person, action / adventure, SP / MP (32v32) | UE4 | PC, PS4
O level design SP and 32v32 MP maps, UE4 blockout / greybox, collaboration with freelancers

Game / UI Designer - GameOlic | 1 yr. 7 mos. (Jul ‘15 – Jan ‘17)
• Tantra Rumble (WIP) | 3d MOBA / RPG | UE4 | PC, PS4, Xbox One
o systems, balancing, AI, visual scripting, level, UI / UX, testing, managed freelancers, marketing, trailers, showcased at GDC 16 & Game Connection 15 / 16

Lead Game Designer / Project Manager - UNESCO MGIEP | 6 mos. (Jan - Jul ‘15)
• Euphoric Sentience | 2.5d Social City Sim | Unity | Android (mobiles and tablets)
o R&D, task allotment, budget allocation, drafted production plan, nominated in Top 5

Game Designer / Programmer - BYOG (game jam) | 5 days (Oct ‘14)
• Taxi Run | 2d Casual Puzzle | Construct 2 | Android (mobiles and tablets)
o conceptualized mechanics, visual scripting, nominated for Casual Connect 2015, Top 5 for BYOG 2014, showcased at 3 events

EDUCATION

Master’s Degree - SupInfoGame Rubika, India | 4 yrs. (Sep ‘11 - May ‘15)
• Game Design and Project Management – French ECTS: 100%

High School Diploma - Mayo College Boys School, India | 9 yrs. (Apr ‘02 - Apr ‘11)
• Commerce with Mathematics – Indian CBSE: 84%

SKILLS

GAME DESIGN
game mechanics | game balancing | game loops | game pacing / flow | learning curve |
dynamic systems | rapid prototyping, persona | F2P design | monetization | game analysis | MDA

LEVEL DESIGN
paper level design | level layout | level pacing / flow | white / greybox layout
environmental storytelling

GAME ENGINES
Unreal Engine 4 | Unity | Construct 2 | RPG Maker XP

SOFTWARE
Office Suite | Adobe Suite | yED Graph Editor | Mantis Bug Tracker | Perforce / Tortoise SVN
Hansoft / JIRA

MANAGEMENT
task assignment / scheduling | production plan | SCRUM | agile | bug reporting | risk analysis
budget allocation | manage freelancers

COMMUNICATION
brainstorming | concept / mind mapping | flowcharts | asset listing
game design / level design / management documentation

LANGUAGES
English (native) | Hindi (native) | Español (basic)

VOLUNTEER WORK

Assistant Mason and Chef - Round Square, Kenya | 3 weeks (Dec ‘09)
• We built a library and donated books for a primary school for girls in Kajiado, Kenya. We overtook responsibilities like masonry, cleaning and cooking.

HOBBIES

exploring video games | photography | reading works of fiction | organizing events with friends | music curation | cinema critique |travelling and experiencing different cultures

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