Олег
Unity game developer
- Employment type:
- full-time
- Age:
- 22 years
- City of residence:
- Dnipro
- Ready to work:
- Dnipro, Kyiv, Remote
Contact information
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Work experience
Unity 3D програміст
from 04.2024 to now
(2 years 5 months)
Wild Wild Group, Дистанційно (IT)
Wild Wild Group — Middle Unity Developer
2025 – Present | Remote
• Introduced DI architecture (Zenject/R3) and a reusable internal framework, reducing code coupling and accelerating new casual game development in a fast-paced studio where development velocity was a key metric.
• Acted as Team Lead for two months during the team lead's absence. Identified low AI-tool adoption, led the rollout of Claude Code, and helped move the team from the lowest performance ranking to the top two within one month.
• Increased individual developer output by approximately 3× (from 1–2 to 5–6 shipped features/games per sprint) by introducing AI-assisted development workflows.
• Reduced average App Store build size from ~110 MB to 46–55 MB (about 2–2.5× smaller) by implementing Addressables and Cloudflare-hosted remote content.
Wild Wild Group — Junior Unity Developer
2024 – 2025 | Remote
• Owned the full mobile game development lifecycle, from concept to App Store release, implementing gameplay systems, UI, and third-party SDK integrations (OneSignal, Firebase Remote Config, Analytics).
• Managed iOS builds, code signing, and App Store publishing with Xcode while optimizing performance and maintaining stable production releases.
Unity 3D програміст
from 03.2023 to 03.2024
(1 year)
Freelance, Дистанційно (IT)
Freelance (2023 - 2024)
Worked independently on mobile game projects, managing the full development lifecycle from concept to release. Developed gameplay systems, UI, and core architecture, integrating third-party SDKs. Optimized performance and delivered post-launch updates
Education
Дніпровський фаховий коледж радіоелектроніки
Комп’ютерна інженерія
Specialized secondary, from 2019 to 2023 (4 years)
Additional education and certificates
K-Syndicate — Mobile Game Architecture
1 місяць
K-Syndicate — Addressables
1 місяць
Knowledge and skills
- Стресостійкість
- Unity
- C#
- Git
- Знання принципів ООП
- GitHub
- DOTween
- SOLID Principles
- Adobe Photoshop
- Blender
- Firebase
- Unit-тестування
- Addressables
- Zenject
- VContainer
- UniTask
- UniRx
- R3
- RDP
- AdMob
- CI/CD
- Xcode
- AR Foundation
- Claude Code
- Claude API
- Unity MCP
- NUnit
- NSubstitute
- Fluent Assertions
- GameCI
- Entitas
- Entity component system
- LiteNetLib
- NGO
- Netcode
- Remote Config
- OneSignal
Language proficiencies
- English — average
- Ukrainian — fluent
Disability
3rd degree.
Additional information
Unity Developer with 3+ years of experience, progressing from Junior to Mid level. Developed and launched multiple mobile games, handling gameplay systems, SDK integration, and iOS/Android build pipelines. Experienced in multiplayer networking, clean architecture, and mentoring team members. Passionate about delivering polished, performance-optimized games.
Developed a real-time multiplayer game "Wordnova" (Appstore) with dedicated server architecture, building both the Unity client and C# backend. Designed a scalable networking solution using LiteNetLib and automated deployment with Docker and CI/CD.
Developed Open-source visual dialog editor for Unity that enables branching
conversations without code. Features a node editor, variable system,
conditional branching, Timeline integration, and Unity Localization support.
Gained 240+ likes and top reviews on the Asset Store, becoming one of the
highest-rated free dialog tools. 30+ stars on GitHub.
More resumes of this candidate
Considering positions: Unity 3D-програміст, .NET-програміст, ASP.NET-програміст
Dnipro, Kyiv, 2 more cities
Oleg Vyshnyvetsky Middle Unity Developer Dnipro, Ukraine oleg-vishnivetsky.itch.io github.com/OlegVishnivetsky Education Languages Сomputer Engineering, Dnipro Applied College of Ukrainian (Native...
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