Вакансія від 23 січня 2020

Game Economy Designer

IT; 250–1000 співробітників


Повна зайнятість. Досвід роботи від 1 року. Вища освіта.

Опис вакансії

This is a position requiring a mix of strong economy and marketing knowledge with passion for analytical game design and the emerging free-to-play business model.

Your day to day duties include:

• Defining the virtual products and their statistics with the development team

• Identifying the potential sale drivers for the different product categories in the game economy, defining the key points of exposure for those drivers.

• Balancing the needs for those virtual products, their relation, life cycle, and their streams of availability.

• Regularly provide user feedback and stat/price point tuning to development team based on play-testing, both during game development and post-release.

• Analyze the evolution of the metrics you defined to spot both monetization bottlenecks and facilitators


• Strong sensitivity to gameplay and game design, understanding how to build needs and emotions in the context of a game.

• Strong econometrics skills.

• Statistic knowledge, able to formulate ratios and indexes specific to each game, identifying specific weaknesses and strengths in its economy design.

• Strong marketing knowledge, able to formulate adequate selling strategies to improve the financial performance.

• Understanding of client/server architecture and data collecting pipeline and mining Requirements:

• Graduate degree in Economics or BA, preferably specialized in Marketing or Strategic direction.

• Fluent written and spoken English, concise writing skills.

• Mastery of Excel.

• Advanced understanding of SQL.

• Deep, up-to-date knowledge of the free-to-play market, both web-based and on smartphones.

• Passion for games on all existing formats.

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