Сєідлі
Art Director, CG, Motion Artist
- Рассматривает должности:
- Art Director, CG, Motion Artist, 3D-дизайнер
- Вид занятости:
- полная, неполная
- Возраст:
- 35 лет
- Город проживания:
- Ворохта
- Готов работать:
- Другие страны, Удаленно
Контактная информация
Соискатель указал телефон , эл. почту, Instagram и LinkedIn.
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Получить контакты этого кандидата можно на странице https://www.work.ua/resumes/1833206/
Опыт работы
Director / CG Artist
с 05.2023 по наст. время
(3 года 3 месяца)
WeirdFish, Дистанційно (Дизайн)
Заснував сімейну онлайн-студію арт-моушен дизайну. Ми поєднуємо персональний підхід із високими стандартами індустрії, створюючи ефективну відеорекламу та реалізуючи різнопланові креативні проекти.
3D-дизайнер
с 04.2022 по 06.2023
(1 год 3 месяца)
Yolk, Prague (Маркетинг, реклама, PR)
Арт-директор
с 04.2019 по 06.2022
(3 года 3 месяца)
Braintank, Київ (Маркетинг, реклама, PR)
I tried my experience as an Art Director in a commercial agency called Braintank and became head post-production studio inside the agency. Mostly we did commercials that were based on CG animation and shootings.
Creative director
с 12.2018 по 09.2019
(10 месяцев)
Flava Motion, Київ (Маркетинг, реклама, PR)
3D-дизайнер
с 11.2016 по 12.2018
(2 года 2 месяца)
Artology Creative, Dubai (Дизайн)
Преподаватель рисования
с 01.2015 по 09.2016
(1 год 9 месяцев)
European Design School, Київ (Освіта, наука)
Within two years I decided to try myself as an teaching animation principles and motion design.
Motion-дизайнер
с 02.2013 по 09.2016
(3 года 8 месяцев)
Dualframe Agency, Київ (Дизайн)
Editing Director / Playback Artist
с 01.2008 по 02.2012
(4 года 2 месяца)
Cinealliance Film Production, Baku (ЗМІ, медіа)
Знания и навыки
- Креативність
- Дисциплінованість
- Управлінські навички
- Досвідченний
- Цілеспрямованість
- Почуття гумору
- Неконфліктність
- Adobe Creative Suite
- Cinema 4D
- Blender
- Houdini
- Adobe After Effects
- Figma
- Adobe Substance 3D Painter
- Octane Render
- Cycles
- Compositing
- Режисура
Знание языков
- Английский — продвинутый
- Украинский — продвинутый
Дополнительная информация
Hey! My name is Elmin Seyidli and I would like to introduce myself :)
I started my career in 2008 in Azerbaijan, Baku at Cinealliance Film Studio, as a junior movie editor. After graduating from university as a director I worked as studio chief editor and director's assistant. Had a chance to work with complex projects, one of them was editing brand idents for Eurovision 2012.
Early 2012 I moved to Kyiv to continue my career in cinematography and while working on television, I began to learn the basics of animation and 3d graphics. Throughout my career, I have worked in different studios under short-term conditions and during this period I was lucky enough to teach motion design at the European School of Design, from 2013 to 2015.
Later in 2015 moved to UAE, Dubai as a mid-motion design artist to a studio called Artology. During this period, I decided to improve my skills in the field of CG , Art Direction and Compositing and took a six-month course from Broadcast Design School.
In 2017, having gained enough experience to try to start animation studio Flava Motion and worked as Creative director till 2019.
In 2019 later on I tried my experience as an Art Director in a commercial agency called Braintank and became head post-production studio inside the agency. Mostly we did commercials that were based on CG and animation but I did a lot of shootings as well.
2022 I moved the Czech Republic, working as a freelance director and CG artist at YOLK design studio.
In 2023 Founded a family-run online art-motion design studio. We combine a personal approach with high industry standards, creating effective video advertising and implementing diverse creative projects.
Here is link to my Behance and Instagram profile:
www.behance.net/elminseyidli
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My software skills:
- Cinema 4d
- Blender
- X-Particles
- Substance Painter
- Adobe Suite
- Houdini (Beginer)
- Figma
- Da Vinci Resolve
- Unreal Engine (Beginner)
Throughout my career, I have learned to develop discipline, manage a large team during production and post-production and work under tight deadlines.
Over many years of work, I realized that my day usually begins with inspiration, a walk and scrolling through the latest projects at Behance. Thanks to which I have become more aware of color and composition over the years.
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