Вячеслав
2D, Concept artist
- Занятость:
- Полная занятость, неполная занятость.
- Возраст:
- 34 года
- Город проживания:
- Киев
- Готов работать:
- Киев, Удаленно
Контактная информация
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Получить контакты этого кандидата можно на странице https://www.work.ua/resumes/1892447
Опыт работы
Senior concept artist
с 03.2017 по 09.2020
(3 года 6 месяцев)
Timecode, Киев (IT)
Developing characters, environments and props for VR and casual games . Basically generating game style from beginning to final product in collaboration with art director and game designers, 3d artists, programmers and animators.
Lead concept artist, 2D artist
с 06.2015 по 03.2017
(1 год 9 месяцев)
Ciklum, Киев (IT)
Developing characters, environments and props for AR and casual games for different customers in different stylistics . Work and collaboration with game designer, 3d artists, programmers and animators.
2d- concept artist
с 04.2014 по 04.2015
(1 год)
Retro Style Games, Киев (game outsoursing)
Developing characters, environments and props for casual games for different customers in different stylistics and game types.
2D artist
с 10.2013 по 01.2014
(3 месяца)
ERS Games Studios (IT)
Portfolio
с 06.2013 по наст. время
(10 лет 11 месяцев)
Portfolio, Киев (арт)
Portfolio:
http://www.artstation.com/artist/kruzhanivski
Образование
Kyiv State Institute of Decorative and Applied Art and Design named after M. Boychuk Faculty of Design.
Fabric artist, Киев
Высшее, с 2009 по 2013 (3 года 10 месяцев)
Знания и навыки
Знание языков
Английский — выше среднего
Дополнительная информация
СV Viacheslav Kryzhanivskii
2D Artist, Concept artist
Date of Birth: February 19, 1990
Marital status: single
Tel [
Email: [
SKILLS
⦁ 2D Artist specializing in creating characters, environment backgrounds, props with great
skills in photo bashing;
⦁ Ability to follow up with specified tasks and work with various styles;
⦁ Implementation of task by hand as well as by using photos (Matte painting);
⦁ Deep understanding & knowledge of anatomy and perspective;
⦁ Creating concept of game stylistic from beginning to final;
⦁ Competence of working in the team. Experience leadership of Art Department (2d artists - 3d modellers), interaction with the programmers;
⦁ Ability to follow different stylistics;
⦁ Speed painting of characters/locations (masses, line-art).
SOFT: Adobe Photoshop
EDUCATION: Kyiv State Institute of Decorative and Applied Art and Design named after M. Boychuk Faculty of Design. Bachelor degree.2009-2013
EXPERIENCE
2017-2020 TIMECODE
Senior Concept Artist
Developing characters, environments and props for VR and casual games . Basically generating game style from beginning to final product in collaboration with art director and game designers, 3d artists, programmers and animators.
2015-2017 CIKLUM
Lead concept artist, 2D artist
Developing characters, environments and props for AR and casual games for different customers in different stylistics . Work and collaboration with game designer, 3d artists, programmers and animators.
2014 – 2015 Retro Style Games (game outsourcing)
2D Concept Artist
Developing characters, environments and props for casual games for different customers in different stylistics and game types.
2013/10 – 2014/01 ERS Games Studios
Developing art for different Hidden Object games inside company
Languages: Russian, Ukrainian (native speaker); English (upper- intermediate)
Interests: drawing/painting, concept art, fashion, Science fiction , contemporary art, modern technologies.
SOCIAL MEDIA
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