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GoGame

2D Artist

  • GoGame

    IT; 10–50 співробітників
  • Дистанційна робота
  • Повна зайнятість. Досвід роботи від 1 року.
  • Adobe Photoshop
  • Creation of illustrations
  • Adobe After Effects
  • Adobe
  • Responsibility
  • Organizational skills
  • Organizedness
  • Drawing
  • Design
  • Attentiveness
  • Artistic skills
  • Animation creation
  • UI design
  • Spine
  • Game design
  • Icon design
  • Character design
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Опис вакансії

2D Game Artist

Main responsibility: Create characters, symbols, and game assets prepared for animation in Spine and After Effects

Responsibilities

  • Create game illustrations in a consistent visual style.
  • Design characters, animals, environment objects, and game symbols.
  • Separate characters into individual parts for animation (cutout).
  • Prepare PSD files with a well-organized layer structure.
  • Plan cut lines so that animators can create any required movement without additional drawing.
  • Create multiple character states, including:
    • Idle
    • Win
    • Lose
    • Attack
    • Reaction
    • Facial Expressions
  • Prepare separate clothing elements, accessories, hairstyles, jewelry, and props.
  • Create in-game icons.
  • Design UI elements when required.
  • Create slot symbols.
  • Prepare game backgrounds separated into multiple layers (foreground, middleground, and background).
  • Collaborate closely with VFX artists and Spine animators.
  • Prepare assets according to the technical requirements of the game engine.

Requirements

  • Proficiency in Adobe Photoshop.
  • Experience creating game assets.
  • Understanding of graphics preparation for Spine animation.
  • Ability to work in different art styles.
  • Ability to organize PSD files in a clean and structured manner.
  • Strong attention to detail.
  • Previous experience working on game projects is a strong advantage.

Nice to Have

  • Experience working on slot game projects.
  • Experience preparing assets for Spine.
  • Experience with Adobe After Effects.
  • Understanding of game animation principles.
  • Experience creating VFX assets.

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