- Файл
Valerii
Fullstack-розробник
Контактна інформація
Шукач вказав телефон , ел. пошту та LinkedIn.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/10518857/
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Ukraine, [
LINKS
- Telegram
- GitHub
PROFILE
Results-driven Full-Stack JavaScript/TypeScript Engineer (Node.js, React) with 4+ years of experience and a
strong background in game development. Known for performance optimization, tackling complex technical
challenges, and delivering scalable solutions. Passionate about continuous learning and solving difficult
problems.
SKILLS
- Tools: Git, SVN, Jira, Confluence, Figma
- Programming Languages: JavaScript/TypeScript, C++, C#, Python
- Frontend: React, Next.js, CSS, MUI (Material UI), TanStack Query (React Query)
- Backend: Fastify, Nest.js, Express.js, PostgreSQL, Knex ORM
- Desktop & GUI Development: Qt, Windows API, WPF, React.js
- Embedded & Electronics: Arduino, ESP32, STM32, freeRTOS
- Build Systems & IDEs: CMake, Visual Studio
- Libs: OpenGL, GLFW, OpenCV, GStreamer
- OS: Linux, Windows
- Engines: Unreal Engine 4/5
LANGUAGE
- Ukrainian (native)
- English (B2)
EDUCATION
- Bachelor’s Degree in Computer Engineering, Kharkiv National University of Radio Electronics
- Master’s Degree in Systems Programming, Kharkiv National University of Radio Electronics
EMPLOYMENT
MiroWin / Software Engineer / March 2023 – July 2025
- Redemtion of the Damned
- Developed core gameplay systems in C++ for player interaction with the game world
- Implemented a procedural loot spawn system to enhance gameplay depth
- Built a functional demo to showcase project features and gameplay mechanics Worked on UI
logic and authored shaders to support visual and interactive elements
- Worked on physics simulations, ensuring realistic object behavior and interactions within the
game world
- Focused on optimizing performance, improving system efficiency, and reducing resource
usage to enhance gameplay experience
- Utilized Unreal Insight for performance profiling and optimization, ensuring smooth
gameplay
- Used advanced math and algorithms to build complex character interactions.
- Integrated and utilized the Gameplay Ability System (GAS) for implementing character
abilities, attributes, and interactions within complex game mechanics
- Bureau of Contacts
- Developed and implemented character interaction logic and mechanics, ensuring smooth and
intuitive gameplay
- Worked on material setup and optimization, ensuring high-quality visuals and performance
- Designed and developed UI elements to enhance user experience.
- Worked on AI behavior and decision-making systems, creating dynamic and challenging non-
player characters
- Integrated and utilized the Gameplay Ability System (GAS) for implementing complex
character abilities and interactions within the game world.
- Developed Python scripts to simplify the workflow, creating efficient tools for manipulating
objects on the map and enhancing overall productivity.
- BodyRecords
- Designed and implemented player interaction mechanics to ensure seamless and engaging
gameplay
- Developed and optimized materials to achieve a balance of high-quality visuals and
performance
- Built UI that’s both stylish and functional — menus, HUDs, in-game widgets.
- Developed and implemented puzzle mechanics and thought-provoking challenges for players
- Used MetaSound to improve the audio experience, making the sound more dynamic and
interactive, which boosted immersion in the gameplay.
- Helped teammates with tech advice and took part in team decisions.
- NDA
- Developed and implemented a voxel-based surface deformation system, enabling dynamic,
real-time modifications to object surfaces. Optimized algorithms for efficient voxel
rendering and deformation, ensuring smooth interactions with the environment while
maintaining high performance. Integrated the system with the game engine and created tools
for easy manipulation by artists and designers.
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