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Oleksandr
Game Developer
Контактна інформація
Шукач вказав телефон та ел. пошту.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/10920549/
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Unreal Engine Developer | VR/AR | Multiplayer | Optimization
Tools & Tech Stack About me
Unreal Engine 4/5 • C++ • Game development is not just my profession — it’s my lifelong passion. Since 2017, I’ve built multiplayer games, VR/AR
Blueprints • Niagara • visualizations, and technical tools using Unreal Engine 4/5. I combine deep technical knowledge with creative thinking to
CommonUI • Jenkins • Figma • deliver high-performance, scalable solutions across platforms.
Blender • Cinema4D • Python •
Git • Perforce • SVN • REST API
• Pixel Streaming • Fusion 360 • Services I Offer
OpenAI • LLM
Unreal Engine Development CI/CD Automation
Advanced expertise in Unreal Engine 4/5 with proficiency in Implementation of continuous integration and deployment
Language C++ and Blueprints for creating high-performance, scalable pipelines using Jenkins for automated builds across multiple
solutions. platforms.
Ukrainian
native VR/AR Development UI/UX Design
Russian Specialized knowledge in creating virtual and augmented Knowledge of user interface development using CommonUI,
native reality experiences, including development for platforms like UMG, and Figma for creating intuitive and responsive game
Oculus Quest and PCVR. interfaces.
English
Technical level Multiplayer Game Development 3D Graphics Programming
Experience in multiplayer setup and replication, with Skills in shader creation, material editing, and real-time
Education implementation of networking components and anti-cheat rendering techniques for optimized visual experiences.
systems.
Vinnytsia Technical College Web Integration
2001-2005 Mobile Optimization Implementation of REST API connections and Pixel Streaming
Expertise in optimizing applications for mobile platforms for web-based access to Unreal Engine applications.
Vinnytsia National Technical including Android and iOS, with focus on performance and
University resource management.
2005-2007
Contacts
SKILLS
[
Unreal Engine Development (Blueprints & C++)
VR/AR Experiences (Oculus Quest, PCVR)
[
Shader & VFX Creation (Niagara, Material Editor)
Linkedin Mobile Optimization (Android, iOS)
CI/CD Automation (Jenkins, Automation Tool)
Twitter UI/UX Design (CommonUI, UMG, Figma)
Web Integration (REST API, Pixel Streaming)
Youtube
@Sanyarud EXPERIENCES
KREONIT (Contract) Feb 2025 - Aug 2025
MOBA Game
Level design , VFX, gameplay logic, mobile optimization
Jenkins CI/CD pipeline for Android & Linux builds
Custom UI: minimap, hero selection, skill display
Nice Pictures LLC (Contract) Feb 2022 - Jul 2024
Outfit Creator - Runtime Unreal Engine Clothing Design Tool
Runtime clothing design system with layered materials
Pixel Streaming setup for real-time web access
REST API integration and CommonUI customization
MAG AUDIO (Contract) Jul 2022 - Nov 2022
Sound Pressure Visualizer
Real -time sync with MATLAB via custom plugin
Procedural geometry generation and automated rendering
Freelance (via Upwork) Sep 2021 - Feb 2022
Developed a Star Wars–style multiplayer racing game set in American canyons
Custom spaceship movement component
Android & Windows input support
STRIX SDK integration for matchmaking and anti-cheat
Pangram (Contract) Nov 2020 - Jan 2021
Virtual Gallery — Artistic Volunteer Project (non-commercial, free access)
Virtual gallery design with interactive UI and “Favorites” system
Implementation of camera, lighting and real-time rendering of paintings
Saving user data and viewing history (SQLite backend)
Light Converse LTD (Contract) Nov 2019 - Oct 2020
LIGHTCONV ERSE 3D Show Builder
Integrating DM X controllers into Unreal Engine via GDTF/MVR protocols
Developing a plugin for real-time synchronization of lighting libraries
Exporting/importing lighting scenes for compatibility with external systems
Worlax Graphics (Contract) Feb 2022 - Jul 2024
Cosmos House VR — Architectural Visualization in Virtual Reality
Realistic VR visuali zation of a residential complex with interactive navigation
Optimization of models and materials for VR performance (Nanite, LOD, HDRI)
Preparation of architectural assets via Datasmith pipeline
Інші резюме цього кандидата
Розглядає посади: Technical Artist (Unreal Engine), Game developer
50 000 грн
Вінниця, Дистанційно
Незакінчена вища освіта · Повна зайнятість, неповна зайнятість
Освіта: 09.2004 - 07.2008: Кібербезпека комп‘юторних систем (Вінницький Національний Технічний Університет, Вінниця).
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