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Yevhen
QA-інженер
- Вік:
- 37 років
- Місто:
- Київ
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QA Engineer
Kyiv, Ukraine
e-mail: [
Phone: [
LinkedIn: [
OVERVIEW
Motivated and process-oriented QA Engineer with a strong background in manual testing, test
planning, risk-based analysis, and Agile workflows. Experienced in end-to-end testing of web, mobile, and
cross-platform applications with a focus on product quality, usability, and performance. Skilled in defect
lifecycle management, test documentation, and API validation using tools like Postman. Proven ability to
optimize QA processes, align testing efforts with business goals, and collaborate effectively with cross-
functional teams. Passionate about improving software reliability, mentoring teammates, and driving
continuous improvement. Looking for an opportunity to join a professional, results-oriented QA team where
I can apply my experience, develop technically, and contribute to the creation of high quality, user-centered
products while advancing my career in a dynamic environment.
WORK EXPERIENCE
Kevuru Games
April 2024 – Present
Skilled in test design optimization, defect lifecycle management, and API validation using Postman.
Participated in testing complex systems including e-commerce platforms, mobile utilities, crypto simulators,
live data applications, and multiplayer games (Unity/Unreal Engine).
Capable of driving test strategy, analyzing risks, creating reusable documentation, and collaborating
with cross-functional teams. Successfully mentored junior QA engineers and improved onboarding processes.
Focused on delivering stability, transparency, and measurable quality results. Test Process Organization:
Hands-on experience in planning, implementing, and optimizing the test process from test strategy to
execution and reporting. Created test plans, traceability matrices, reusable test cases, and ensured
consistent alignment with project requirements and development cycles.
Defect Management: Full lifecycle ownership of bug tracking including identification, classification,
prioritization, root cause analysis, triage participation, and closure. Applied severity/priority classification
according to ISTQB standards and contributed to continuous improvement through retrospective reviews.
Stakeholder Communication: Actively collaborated with cross-functional teams including developers,
project managers, designers, and clients. Delivered structured QA reports, discussed quality risks, clarified
requirements early, and facilitated knowledge sharing through Confluence and direct sync meetings.
Key Project Experience:
Multiplayer Online RPG Shooter (Unreal Engine):
• Tested combat mechanics, matchmaking logic, user interface flows, online session stability, NFT asset
management, and streaming systems. Conducted regression, exploratory, and performance testing
across PC and console environments.
Interactive Visual Novel (Unity):
• Focused on testing branching dialogue trees, animation syncing, interactive event logic, localization
coverage, and user feedback flow. Conducted UI/UX, localization, and compatibility testing across mobile
and tablet devices.
Casual Mobile Game (Unity):
• Verified core game loop mechanics, reward system logic, idle mechanics, ad integration, in-app
purchases, and push notification delivery. Conducted smoke, regression, and usability testing across
Android and iOS.
Cryptocurrency Exchange Simulator:
• Focused on financial transaction flow, data accuracy, REST API stability, backend load behavior, and edge
case validation. Used Postman and Chrome DevTools to verify transaction simulations under various
network conditions.
Live Data Aggregation Website for Brokerage Integration:
• Verified accuracy and integrity of imported market data from multiple sources, which was later used for
simulations. Validated REST APIs, data rendering, filter logic, and responsive layout behavior.
AI-Powered Productivity Application:
• Tested user input recognition, AI-generated outputs, performance under load, latency, intent-matching
logic, and fallback responses. Used exploratory testing, edge case analysis, and usability evaluation.
Streaming-Based Sales & Matchmaking Platform:
• Tested live stream stability, real-time matchmaking behavior, data synchronization, media delivery, and
session continuity. Conducted load and performance testing using JMeter.
Web Projects (CRM, eCommerce, Landing Pages):
• Performed cross-browser compatibility testing, responsive layout verification, checkout/payment flow
checks, localization validation, and functional regression.
KEY ACHIEVEMENTS
• Improved QA onboarding pipeline, reducing ramp-up time by 30% by introducing templates, mentoring
practices, and knowledge base in Confluence.
• Reduced release-blocking defects by 25% on a AAA-level Unreal Engine project by integrating early risk
identification and targeted exploratory testing.
• Increased test coverage by 30% using test design techniques: boundary value analysis, pairwise testing,
and decision tables.
• Developed reusable API test collections in Postman for financial simulation systems and real-time data
validation workflows.
• Mentored and supported 3+ junior QA engineers across multiple projects, leading to improved team
autonomy and reporting quality.
Middle QA Engineer | March 2025 – Present
• Led QA activities for a competitive PvP multiplayer shooter (Unreal Engine).
• Tested combat mechanics, weapon balancing, inventory, matchmaking logic, cross-platform
compatibility, and NFT integration.
• Developed test plans, test cases and research charters.
• Built and maintained Postman API regression suites for game backend validation.
• Validated real-time data sync and session stability for multiplayer environments.
• Collaborated with cross-functional teams (dev, PM, designers) and delivered sprint-based QA reports.
• Provided mentorship to junior testers and contributed to QA knowledge base.
Junior QA Engineer | April 2024 – February 2025
• Performed functional, regression, and usability testing for mobile and web-based gaming projects.
• Worked on a Unity-based visual novel: tested branching dialogue, animations, and UI/UX flow across
platforms.
• Contributed to crypto exchange simulator: validated transaction logic, REST API flows, and edge case
behaviors under load.
• Assisted with AI-based utility app: tested user input logic, response accuracy, and performance under
variable network conditions.
• Logged and tracked bugs in Jira; created detailed bug reports with reproduction steps and video logs.
• Maintained and reviewed test documentation in TestRail and Confluence.
Zwebra Web Studio Inc.
QA Trainee | May 2022 – December 2023
• Tested eCommerce platforms, CRM/ERP systems, and landing pages across multiple devices and
browsers.
• Executed checklists, test cases, and exploratory scenarios for localization, functional, and cross-browser
testing.
• Used Chrome DevTools and Postman to validate network calls, JSON responses, and API stability.
• Logged reproducible bugs in Jira and participated in Agile ceremonies (stand-ups, grooming,
retrospectives).
SKILLS & TOOLS
• Testing Types: Functional, Change-related Testing, Performance Testing, End-to-End (E2E) Testing,
Usability Testing, UI/UX Testing
• Experience-based Techniques: Exploratory Testing, Error Guessing, Checklist-based Testing
• Test Design:
• Black-box Testing:
o Reducing Test Case Count: Utilization of various techniques such as boundary value analysis,
equivalence partitioning, decision table testing, and state transition testing to minimize the
number of test cases while ensuring sufficient test coverage.
o Increasing Test Coverage: Application of techniques like exploratory testing, pairwise testing,
and combinatorial testing to ensure broader and deeper test coverage, especially in complex
or high-risk areas.
• Ability to select and apply appropriate techniques based on whether the goal is to reduce test case
count or expand test coverage.
• Defect Management: Identification, Classification, Root Cause Analysis, Prioritization, Trend Analysis, and
Retrospective Analysis
• Test Documentation: Skilled in creating and managing comprehensive test documentation, including test
plans, test cases, and test reports
• Knowledge of SDLC / STLC: In-depth understanding of Software Development Life Cycle (SDLC) and
Software Testing Life Cycle (STLC)
• Experience in Analyzing and Testing Requirements: Thorough experience in requirements analysis and
translating them into effective test scenarios and cases
TOOLS & TECHNOLOGIES
• Game Engines: Unity, Unreal Engine
• Test Management: TestRail, Confluence
• Task Management: Jira
• API & Network: Postman, REST API, JSON, XML, SWAGGER
• Debugging & Logs: Chrome DevTools, Charles Proxy, Logkat
• IDE Tool: Android Studio, Xcode
• VCS: Git, Perforce
• OS: Android, IOS, Windows
• Performance: Jmeter
METHODOLOGIES
• Agile (Scrum, Kanban)
• V-model approach
• Shift left approach
SOFT SKILLS
• Leadership and mentoring
• Analytical and critical thinking
• Multitasking and prioritization
• Effective communication with all team members and stakeholders.
• Attention to detail
• Team cooperation
• Time management
• Problem solving
EDUCATION
National University of Pharmacy
Specialist Degree in Pharmacy | September 2005 – February 2013
Completed a full-cycle higher education program in general pharmacy. The curriculum covered
medical and pharmaceutical disciplines, including pharmacology, pharmaceutical chemistry,
pharmaceutical technology, and public health. Graduated with a specialist degree, gaining a strong
understanding of pharmaceutical industry standards and healthcare fundamentals.
COURSES
• Kevuru Games – QA Level-Up Program (Internal Middle QA Certification), 2025
• Hillel IT School – QA Manual Course, February 2023 – May 2023
CERTIFICATE
• TestRail Academy – Fundamentals of Testing (Accredited), 2024
• Hillel IT School – QA Manual (Accredited), 2023
LANGUAGES
• English – Upper-Intermediate in progress (B1+)
• Ukrainian – Native
Інші резюме цього кандидата
Київ
Yevhen Zolotukhin QA Engineer Kyiv, Ukraine e-mail: Phone: LinkedIn: OVERVIEW Motivated and process-oriented QA Engineer with a strong background in manual testing, test planning, risk-based...
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