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Євгеній

Unity developer

Місто: Дистанційно
Місто:
Дистанційно

Контактна інформація

Шукач вказав телефон .

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ABOUT ME
Senior Unity developer with five years of hands-on experience in the development of
various games. I have good knowledge of frameworks for Unity and some experience in
creating VR/AR projects. Actively engaged in the development of the client side,
focusing on games related to gaming slots, as well as on projects covering the field of
VR/AR. I easily find a common language with anyone. I have several hobbies: basketball
and Formula 1. I also like to listen to music and actively relax in my spare time.

WORK EXPERIENCE

ROMANOV 02/2021 – 12/2021 Company: “7Th Space”
12/2021 - 04/2024 Company: ”DGN Games”
Position: Junior Unity Developer
Position: “Middle Unity Developer”

EVGENIY 04/2024 - 04/2025 Company: ”VOLMI”
04/2025 - now Company: ”VOLMI”
Position: “Strong Middle Unity Developer”
Position: “Team Lead Unity Developer”

PROJECT EXPERIENCE
SENIOR UNITY DEVELOPER
Company: 7th Space
Projects: Rinstrum
Technologies: C#, Unity3D, AR foundation, Firebase, WebRTC, Photon, Adressables, Git.
About Project: Mobile chat written in Unity, with a connected FireBase. There is also a
PERSONAL INFORMATION connection for AR foundation and plugin for sharing images and PDF.
Linkedin: [відкрити контакти](див. вище в блоці «контактна інформація») My responsibilities:
romanov-42a5b3205 Connect FireBaseApi
Email: [відкрити контакти](див. вище в блоці «контактна інформація») Implement Video chat for WebRTC and AR Chat.
Phone: [відкрити контакти](див. вище в блоці «контактна інформація») Implement UI\UX.
Date of birth: 20/06/1999. Building Adressables Asset.
Address: Vinnitsa, Ukraine UnityWebRequest.
Photon work and implementation, PicoSDK work

SKILLS Company: DGN Games
Have experience of Unity3D/C# Projects: Old Vegas Slots
Good knowledge of OOP Technologies: C#, Unity3D, Firebase, Facebook API, OneSignal, TeamCity, Git, Skeleton.
Unity 3d party: About Project: Gaming slots.
Asset bundles, AR Foundation, My responsibilities:
WebRTC, Facebook API, OneSignal, Integrated Firebase API for authentication and data storage
Steam APi Implemented video chat features using WebRTC and AR-based communication
Unity multiplayer solution: Developed and optimized UI/UX for both mobile and PC platforms
Photon Unity Networking Built and managed Addressables for efficient asset loading
Unity back end solution: Utilized UnityWebRequest for network communication
Firebase, PlayFab, GoLand, Integrated and configured Photon for multiplayer functionality
TeamCity Worked with Pico SDK for VR/AR support
Version control system:
Github, gitlab, bitbucket Company: VOLMI
VR technology: Projects: NDA(PC game)
HTC Vive, Steam VR, PicoSDK, Technologies: C#, Unity3D, SteamAPI, TeamCity, Git.
Oculus GO, Oculus Quest About Project: NDA(PC game on Steam).
Development Platform: My responsibilities:
Windows, Android, IOS, Amazon, VR Designing and implementing new gameplay features and systems in Unity using C#
Other skills: Refactoring and optimizing legacy code for performance, readability, and scalability
Sourcetree, Jira, BO Integration and support of SteamAPI and SteamWorkSpace (achievements, cloud
EDUCATION saves, etc.)
Vinnitsa Technical College – Computer Setting up and maintaining CI/CD pipelines via TeamCity for automated builds and
Engineering(completed). testing
Collaborating with backend developers for client-server interaction and synchronization
Vinnitsa National Technical University - Developing and maintaining node-based systems (e.g., dialogue systems, behavior
Computer Engineering( bachelor's degree level) trees)
Profiling and debugging game performance and memory usage
LANGUAGES Reviewing code and participating in technical discussions to ensure code quality and
Ukrainian – fluent; architecture consistency
English – A2-B1. Supporting and mentoring junior developers where needed
Actively participating in sprint planning, estimations, and cross-functional team
meetings

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