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Andrii

3D-дизайнер

Вік: 23 роки
Місто проживання: Кропивницький
Готовий працювати: Дистанційно
Вік:
23 роки
Місто проживання:
Кропивницький
Готовий працювати:
Дистанційно

Контактна інформація

Шукач вказав телефон та ел. пошту.

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

Завантажений файл

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Це резюме розміщено у вигляді файлу. Ця версія для швидкого перегляду може бути гіршою за оригінал резюме.

Andrii Bezrukov
3D artist

Cracow, Poland [відкрити контакти](див. вище в блоці «контактна інформація») [відкрити контакти](див. вище в блоці «контактна інформація») artstation.com/andriib_02

Experience
Print your tank October ‘23 - October ‘24
Engineered models with a focus on printability, ensuring optimal results for a wide range of 3D printers and materials.

Collaborated closely with a senior team member to overcome intricate 3D printing obstacles, acquiring practical knowledge of
streamlined workflows.

Enhanced my 3D printing troubleshooting skills through joint problem-solving with a senior team member, resulting in improved
workflow efficiency.

Utilized online platforms to reach a wider audience of 3D printing enthusiasts and digital creators, expanding market reach and sales
potential.
freelance October ‘24 - Present

Self-taught advanced 3D modeling and printing techniques through independent research and experimentation, demonstrating a
commitment to continuous learning and skill development.

Solely responsible for all aspects of Kickstarter campaign execution, including marketing, community engagement, and fulfillment,
showcasing strong entrepreneurial drive and initiative.

Invested significant time in online education to master specialized 3D modeling skills, including hard-surface modeling and Blender
overall.

Continuously expanded 3D modeling skill set through self-directed learning and experimentation, mastering advanced techniques in
hard-surface modeling.

Gathered and incorporated user feedback to improve model designs and enhance customer satisfaction.

DIAMONd GAMES INC. May ‘24 - Present

Developed and produced a diverse range of high-quality 3D props and modular environment assets, from initial concept art and
blockouts to final game-ready models, ensuring visual fidelity and artistic consistency.

Contributed to maintaining a cohesive art style and immersive environmental storytelling, ensuring all props and environment pieces
enhanced the overall aesthetic and gameplay experience.

Invested significant time in online education to master specialized 3D modeling skills, including hard-surface modeling and Blender
overall.

Actively engaged in learning and applying industry-standard 3D art workflows and software (e.g., Blender, Substance Painter, Unreal
Engine 5), consistently expanding skill set in modeling, texturing, and asset optimization.

Gained hands-on experience with version control systems (e.g., Git/SmartGit) and collaborative asset management practices,
ensuring smooth integration of personal contributions into shared project files.

Engaged in regular art critiques and feedback sessions, both providing constructive input to peers and incorporating feedback from
leads to refine 3D assets and achieve desired artistic quality.

Team burning beacon June ‘25 - Present Forgotten - Whispers From Ashes”


Created immersive and optimized 3D environments for “Forgotten- Whispers From the Ashes” using modular assets, PBR materials,
and efficient texturing workflows.

Collaborated closely with level designers to ensure a seamless and engaging player experience, addressing technical constraints
and design requirements.

Refined asset geometry, texture sizes, and draw calls across multiple locations to maintain a stable frame rate and a seamless

player experience through final polish..

Education
Andrzej Frycz Modrzewski Krakow University, Bachelor of Science in International Relations
2020 - 2023, Cracow

IELTS: B2 Level
May 2019

S oftware S oft Skills La nguages
Blender
Constant Learner
English

Unreal Engine
 Adaptability
Polish

Unity
Stress Management
Ukrainian
Substance Painter
 Strong Communication

Photoshop
Feedback Implementation

Plant Factory
Detail-Oriented

Git

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