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Hafiz
3D-дизайнер
Контактна інформація
Шукач вказав ел. пошту.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/16387288/
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3D Generalist
CONTACT PROFILE
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I bring over 6 years of exceptional expertise as a 3D Artist and Generalist, specializing in the dynamic realms
[
journey extends across crafting and texturing compelling 3D characters, showcasing proficiency in cutting-
@Henryjabarov edge 3D modeling, environment, and asset creation tools, alongside mastery in Unity and Unreal Engine.
My passion for this craft is evident in my collaborative approach, seamlessly integrating into multicultural
[
extraordinary realm in the world of 3D artistry, where my creativity meets your call for innovation and
precision. Allow me to be your guide on this captivating journey of creativity!
PORTFOLIO LINKS .
henryjabarov.my.canva.site
WORK EXPERIENCE
behance.net/henryjabarov
artstation.com/hhcabarov
3D Generalist
Ferla Bikes USA Sep 2024 - Present
EDUCATION Collaborated with Ferla Bikes, an innovative American company renowned for its all-in-one electric vending
tricycles, including the Ferla X — a mobile café equipped with features like solar panels, battery-powered
Master degree freezers, and integrated sinks. Developed detailed 3D models of their unique vending bikes from scratch,
incorporating concept variations to showcase product versatility. Optimized geometry and UV layouts to
National Aviation Academy ensure seamless integration into their website and real-time rendering platforms. Produced high-quality
renders and technical drawings to support product promotion and manufacturing processes.
2017-2019
GIS Engineer
3D Generalist
Bachelor degree
ITSALIVE STUDIO June 2022 - Sep 2024
National Aviation Academy
2012-2016 Created high-quality environment and prop assets with a strong focus on realism, leveraging advanced
shading, rendering, and PBR workflows in Substance. Specialized in realistic clothing design, including
GIS Engineer footwear and accessories. Contributed to short films and promotional content for major brands. Successfully
delivered projects for Sberkot (including print design), DomClick, Fenya, Istok, ArbiHunter, Mascot KEY, and a
music video for Kanye West. Led key projects in collaboration with producers, managing teams and ensuring
consistent visual quality.
LANGUAGES
English
3D Generalist
Russian
ShinyStudio UK Feb 2023 - Jan 2024
Turkish
Led 10+ projects at Shinyline Studio as a 3D Generalist, focusing on character design, concept development,
and rigging. Created both high- and low-poly models in Cinema 4D with anatomical accuracy and detailed
features. Integrated clothing, accessories, and fur using X-Gen. Built custom rigs with IK solvers, controllers,
SKILLS and deformation systems for animation-ready characters.
Мауа
Zbrush 3D Freelance
Blender Worldwide Jan 2017 - Present
3Ds Max Completed 50+ freelance projects as a 3D Generalist, creating assets across characters, props, and
architecture — including work for commercial clients such as Disney, illy, Sbermarketing, etc. Skilled in Maya,
Photoshop 3ds Max, ZBrush, Blender, Marvelous Designer, XGen, and Metahuman. Applied texture painting and
procedural techniques in Substance Painter, Mari, and Photoshop. Used V-Ray, Arnold, and Redshift for
Marvelous Designer
photorealistic rendering. Also experienced in rigging and animation using keyframes, physics simulations, and
deformation systems in Maya, Cinema 4D, Unity, and Unreal Engine.
Cinema 4D
HAFIZ (HENRY) JABAROV
3d Generalist
Marmoset Toolbag 3D Artist
Xgen
Unreserved Canada Aug 2022 - Feb 2023
Autocad
Designed realistic 3D furniture models with a focus on precision and visual quality. Applied textures, lighting,
and materials to achieve targeted aesthetics. Produced polished visualizations and renders tailored to various
Unreal Engine
client needs. Adapted quickly to different styles while maintaining efficient project turnaround.
Unity
3D Generalist
Sustance Painter
Lavish Leopard Club USA, California May 2022 - Aug 2022
Substance 3D Designer
Executed end-to-end 3D projects based on client briefs, delivering results within strict timelines. Specialized
Keyshot in fur and hair grooming using XGen. Experienced in Unity and Unreal Engine environments, creating high-
quality models, textures, lighting, and animations. Applied animation principles to produce realistic
3DCoat movement and interaction. Demonstrated strong communication skills while working in teams of 25+ artists.
Independently developed tools and scripts to support production workflows.
R3Ds Wrap
Topogun
3D Generalist
Adobe Illustrator Polygon System Netherlands Jan 2022 - May 2022
After Effects Created high-quality 3D models for diverse projects, handling modeling, texturing, rendering, and animation
using industry-standard tools. Delivered visually appealing results aligned with client expectations and tight
Mudbox deadlines. Led and mentored a team of 20 artists, overseeing production quality and workflow coordination.
Arnold 3D Generalist
Corel Draw
NFT project Australia Dec 2022 - Jan 2022
Redshift
Developed high-quality 3D assets for NFT projects, including full-cycle modeling, texturing, rigging, and
V-Ray animation. Collaborated with creative teams to align with project goals and delivery timelines. Optimized
models for blockchain platforms while maintaining visual consistency and performance. Contributed to the
Corona Render overall artistic direction and user experience of the digital collection.
XNormal 3D Artist
Mari Grumpy Pandaz USA, California Sep 2021 - Dec 2022
Texturingxyz
Designed high-quality 3D props using Blender, Maya, ZBrush, Marvelous Designer, and Substance Painter,
with a focus on detailed form, texture, and presentation. Created and refined materials using both procedural
and hand-painted techniques to match specific visual styles. Adjusted lighting and render settings to
showcase assets in their best form, tailored for collectible and commercial applications.
3D Artist
Moderline Furniture USA, New Jersey Sep 2018 - Sep 2021
Created high-quality 3D furniture models based on technical drawings and concept art, with strong focus on
detail and functionality. Applied realistic textures, lighting setups, and material workflows to achieve the
intended visual aesthetics. Produced photorealistic renders that emphasized design nuances. Adapted
designs to a range of client styles and project requirements, consistently delivering on time.
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