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Марія
3D artist
Контактна інформація
Шукач вказав телефон , ел. пошту та LinkedIn.
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3D Environment Artist
Kyiv, or remote
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3D Artist with a keen eye for design and a passion for creating immersive environments for
video games. Adept at capturing and interpreting details from concept art and real-life
references, identifying key elements, and translating them into high-quality 3D assets. Proven
ability to convey mood and emotion through the use of lighting, colors, and composition.
SKILLS:
● Excellent knowledge of Maya, Substance Painter, Adobe Photoshop and Modo
● Good knowledge of 3DS Max, ZBrush, Marmoset and Unreal Engine
● Basic knowledge of V-Ray, 3D Coat, and Blender
● Strong high- & lowpoly/midpoly modelling, UV Mapping, and PBR texturing skills
● Solid understanding of form, color, and texture in both the built and natural
environments
● Good ability to interpret and translate to 3D from provided 2D concept designs
PORTFOLIO: https://www.artstation.com/mariia_prylepa
ENGLISH PROFICIENCY LEVEL: Intermediate
WORKING EXPERIENCE:
3D Environment Artist
Creating environment 3D props using a standard pipeline
(low-poly, high-poly, baking, texturing).
Integration of 3D assets within the game engine, including setting
Room 8 Studio
up LODs, collisions etc.
Sep 2024 - Present
Improving and refining existing 3D props to enhance visual fidelity
and overall user experience.
Technologies: Maya, Marmoset, Substance Painter, ZBrush,
Unreal Engine
Senior 3D Environment Artist
Creating stylized isometric props for render (buildings and nature)
Legou Games
using organic and hard surface techniques.
Mar 2022 - Sep 2023
Mentoring junior team members to help them improve their
performance and efficiency.
Providing guidance and support to help team members develop
their skills and knowledge.
Creation and maintaining project documentation following
company standards and best practices.
Technologies: 3DS Max, V-Ray, Adobe Photoshop, ZBrush
3D Artist, Team Lead
Creating semi-realistic isometric props for render (buildings,
characters, and nature) using organic and hard surface
techniques.
iLogos Game
Studios Led a team of 4 artists, providing art quality vision, ensuring high
Oct 2019 - Feb 2022 visual fidelity, and meeting deadlines.
Improved the technical processes of the project, which significantly
increased the speed of work.
Technologies: Modo, Adobe Photoshop, ZBrush
3D Artist
Diamond-works Creating 3D models of jewelry from sketches and photographs
Dec 2017 - Dec 2018 Preparing models for 3D printing
Technologies: Modo, 3DS Max, Blender, Materialise Magics
EDUCATION:
V.N. Karazin Kharkiv National University
2012 - 2016
Bachelor's Degree in psychology
ArtCraft Online School
2020
Human Anatomy for Artists
Realistic 3D Environment Bootcamp 2024
2024 Creating 3d props covering the full 3D pipeline using Maya, ZBrush,
Marmoset, Substance Painter, and Unreal Engine 5
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