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Евгений
C# Developer
Контактна інформація
Шукач вказав телефон .
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Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/17231767/
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Work permit: Ukrainian, Moldovan Date of birth: 11/08/2005
Place of birth: Одесса, Moldova Nationality: Ukrainian Gender: Male Phone number:
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WhatsApp Messenger: [
Address: Кишинев, 2075, Кишинев, Moldova (Home)
ABOUT ME
I am a motivated Junior Software Developer currently studying at IT STEP Computer Academy (2022–2026). My primary
focus is on C# and the .NET ecosystem, where I have experience building applications using OOP, SOLID principles, and
design patterns. Additionally, I have hands-on experience with C++, Python, JS, particularly in console applications and
system-level projects.
I am passionate about learning new technologies, developing both software and web applications, and writing clean,
maintainable code. Strong team player with a drive to grow as a Junior Developer and contribute to real-world projects.
EDUCATION AND TRAINING
28/11/2022 – 01/06/2026 Одесса, Ukraine
JUNIOR SOFTWARE DEVELOPER IT Step
Level in EQF EQF level 3
LANGUAGE SKILLS
Mother tongue(s): RUSSIAN
Other language(s):
UNDERSTANDING SPEAKING WRITING
Listening Reading Spoken production Spoken interaction
ENGLISH A2 A2 A2 A2 A2
UKRAINIAN A2 A2 A2 A2 A2
Levels: A1 and A2: Basic user; B1 and B2: Independent user; C1 and C2: Proficient user
SKILLS
Microsoft Office Microsoft Excel Social Media Google Drive C# C++ Python JavaScript Git
GitHub .NET Enity Framework Qt PostgreSQL ADO.NET Design Patterns S.O.L.I.D UML CMake
MSBuild ASP.NET Core
PROJECTS
10/05/2024 – 10/06/2024
Sapper Game
Role: Developer, Architectural Designer
Technologies: C++, STL, Windows API, Console I/O, OOP, SOLID, Design Patterns
Description:
Developed a console-based Minesweeper game demonstrating strong use of OOP principles, modular architecture,
and clean code practices. The project highlights the ability to design, implement, and optimize software with
attention to scalability and user interaction.
Key Contributions & Achievements:
• Designed and implemented core classes (Map, Cell, Console, Game) providing a modular, extensible architecture.
• Applied C++ STL containers (vector, stack) for efficient game state management.
• Enhanced user experience through Windows API integration, creating dynamic console interaction.
• Built an intuitive game loop for handling user input, cell operations, and mine placement.
• Implemented a random mine generation algorithm ensuring unique and challenging gameplay.
Link https://github.com/Yevhenii81/Sapper/tree/main/Sapper
11/08/2025 – 13/09/2025
EasyGet
Role: Developer
Technologies: C#, .NET 8, WinForms, HttpClient, Multithreading, Task Parallel Library
Description:
Created a Windows application for downloading files from the Internet with support for pausing, resuming, and
stopping downloads. Implemented a responsive WinForms UI for monitoring progress and managing active
downloads.
Key Contributions & Features:
• Used HttpClient with async/await and CancellationToken for reliable and cancellable downloads.
• Implemented progress tracking (bytes downloaded) and real-time updates in the UI.
• Designed architecture to support multi-threaded downloading and scalability for multiple files.
• Provided user-friendly controls for starting, pausing, resuming, and canceling downloads.
• Ensured stable error handling and proper resource management during network interruptions.
Link https://github.com/Yevhenii81/EasyGet
15/10/2025 – 16/12/2025
AdBoard
This project seems to be a Windows Forms application that involves user authentication and potentially some form of
board or advertisement functionality. Here's a breakdown of the key components:
1. Main Functionality:
• Forms:
• Form1: Likely the main interface of the application.
• LoginForm: Manages the login functionality for users.
• RegisterForm: Provides functionality for user registration.
• Program.cs: Contains the entry point of the application, setting up the initial form or window to be
displayed.
2. Backend Components:
• DatabaseHelper.cs: Likely contains methods for interacting with a database, such as for user
authentication and storing user details.
• User.cs: Likely a model or class representing the user data, including properties such as username,
password, etc.
3. Design & User Interface:
• Form1.Designer.cs and LoginForm.Designer.cs: These files contain the design code for the respective
forms, defining the layout, buttons, text fields, etc.
• Resx files: These are used to store resources for the forms, such as localized strings or other resources.
4. Project Structure:
• The project includes standard directories for compiled files (bin, obj) and project metadata
(AdBoard.csproj, AdBoard.sln).https://github.com/Yevhenii81/AdBoard
Link https://github.com/Yevhenii81/AdBoard
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