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Denys

Художник

Розглядає посади:
Художник, 3D Artist, Волонтер
Вік:
22 роки
Місто проживання:
Черкаси
Готовий працювати:
Дистанційно, Черкаси

Контактна інформація

Шукач вказав телефон та ел. пошту.

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DENYS VOROPAI

CONTACT DETAILS
Phone: [відкрити контакти](див. вище в блоці «контактна інформація»)
E-mail: [відкрити контакти](див. вище в блоці «контактна інформація»)
Location: Poznań, Polska
ArtStation: artstation.com/wexcent

WORK EXPERIENCE
3D Modeler (Freelance / Personal projects)
Around 50 private commissions.
 Created 3D models and props in both low poly (game-ready) and high poly formats
 Developed clean topology and optimized meshes for real-time applications
 Performed UV mapping, baking (Normal, AO), and PBR texturing
 Delivered assets in formats such as FBX, OBJ, and STL
 Worked with tools including Blender
 Applied retopology and optimization for game engines (Unity / Unreal)
 Worked with Blender, Marmoset Toolbag, Substance 3D Painter, and Adobe Photoshop

EDUCATION & TRAINING
2018-2022
Cherkasy Politechnic Applied College
Field of study: Applied Mechanics (Industrial)
Curriculum: CNC machine operation and robotic complexes
Qualification: Junior Specialist Diploma

2022-2024
Cherkasy State Technological University
Field of study: Automation of Computer-Integrated Technologies
Curriculum: Computer-integrated technological and production processes
Degree: Bachelor’s

Education / Training:
Completed online courses in 3D modeling, texturing, and asset creation
Practical training through personal and portfolio projects

SKILLS
3D i Graphics:
3D Modeling:
Low Poly / High Poly Modeling
Hard Surface Modeling
Prop & Asset Creation

Texturing & Materials:
PBR Texturing
Texture Baking (Normal, AO, etc.)
UV Mapping
Optimization & Workflow:
Retopology
Game-ready asset optimization
Real-time workflows (Unity / Unreal Engine)
Software:
Blender
Substance 3D Painter
Marmoset Toolbag
Photoshop

Office Software
• Microsoft Word
• Microsoft Excel
• Microsoft PowerPoint
ABOUT ME

Thanks to my technical education, I confidently apply my skills in 3D modeling. I am proficient in analyzing technical drawings and translating them into precise objects created in Blender. My technical background gives me a clear advantage in designing complex elements, ensuring high accuracy, functionality, and compliance with project requirements.

Over the past year and a half, I have been actively developing my 3D modeling skills. I have completed both free and paid courses, continually improving my knowledge of Blender and my ability to create high-poly and low-poly models, environments, characters, and various assets. I work confidently in Blender, Substance Painter and Adobe Photoshop, create high-quality PBR textures, perform UV unwrapping, and prepare models for final rendering. I constantly strive to enhance my skills and develop professionally in the field of 3D graphics.

My qualities:
• Quick to learn new tools and technologies.
• Precise, detail-oriented, responsible.
• Able to work independently and in a team
• Motivated to develop in precision manufacturing or the 3D industry.

LANGUAGE PROFICIENCY
• English – Upper-Intermediate (B2)
• Polish – Advanced (B2)
• Russian – Fluent
• Ukrainian – Fluent

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