Михаил
Game developer
- Розглядає посади:
- Game developer, Fullstack Developer, AI engineer, Python-програміст, Back end engineer, Full stack розробник
- Місто проживання:
- Миколаїв
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав телефон та ел. пошту.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/18687735/?puid=557357
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AI-Native Full-Stack Developer · AI / LLM Engineer · Backend & Real-Time Systems · Technical Architect
Koh Lanta, Thailand (GMT+7) · Remote | [
theworldtable.ai
S UM M ARY
AI-native full-stack engineer who ships production systems solo, end to end. Since April 2026 (under three months), designed
and built a live AI platform with real billing, a security-audited deterministic engine that runs byte-identically in TypeScript,
Python, and Rust (published to npm, PyPI, and crates.io; 4,100+ tests; multiple external audits), an AI Game Master running
full D&D 5e and Pathfinder 2e with co-op multiplayer, a server-authoritative real-time game server, and the Rust / WebGL2
render core of an MMORPG. Deep in LLM orchestration (tool-use, agents, MCP, multi-agent review), event-sourced server-
authoritative backends, distributed real-time systems, and production delivery (Docker, Cloudflare, i18n, PayPal). Works fluidly
across time zones — regularly North American hours from Asia.
E XPE RI ENCE
Founder & Solo Engineer — TheWorldTable.ai Apr 2026 – Present
– Production AI platform — architected and shipped, solo: a Python backend on an event-sourced, HMAC-SHA-256-
chained ledger (tamper-evident state); a PWA front end; Dockerized behind Cloudflare; live PayPal billing (subscriptions +
one-time orders); EN/TH/RU i18n; and an MCP server exposing tools to AI clients such as Claude.
– LoomMaster — a deterministic AI Game Master: a seeded, server-side engine resolves full D&D 5e and Pathfinder 2e
(incl. co-op party multiplayer) while the LLM only narrates — reproducible, cheat-proof, with validate-before-show
guardrails.
– Real-time game server — built a server-authoritative multiplayer spine: a 10 Hz authoritative tick loop, a durable write-
ahead outbox (Redis Streams → Postgres), monotonic fencing against split-brain state, thin-client prediction + resync after
crash/handoff, and a Load/Soak/Chaos test harness wired into CI.
– loom-engine (open source) — one deterministic core, byte-identical in TypeScript, Python, and Rust (WASM / PyO3 / C-
ABI); published to npm, PyPI, and crates.io; 4,100+ automated tests; passed multiple independent external security +
determinism audits.
– Mythcore: Omniveil (MMORPG, pre-alpha) — WebGL2 render core in Rust / WASM; deterministic combat with status
effects + itemization on the same event-sourced engine.
– Quality — ran AI-orchestrated multi-agent adversarial code review (Claude + Codex / Gemini) that caught real production
issues — including a JWT auth-bypass path and durability gaps — before they reached users.
Logistics Coordinator → Business Development — ET Transport 2024 – 2026
– Freight dispatch and load booking (LoadLink); negotiated broker rates across US–Canada lanes. Later led multilingual
B2B outreach across Southeast Asia and North America, building sales assets and AI-assisted outreach automations.
TE CHNICAL SKI LLS
Languages: Python · TypeScript · JavaScript · Rust · SQL · HTML / CSS
AI / LLM: LLM integration (Anthropic Claude, OpenAI) · tool-use · agents · multi-agent orchestration · MCP (Model Context
Protocol) · prompt engineering · world-graph / RAG context
Backend & Distributed: FastAPI · Flask · REST APIs · event sourcing · HMAC-chained ledgers · deterministic simulation &
replay · server-authoritative real-time systems · Redis Streams · Postgres · SQLite · concurrency · system design
Game & Engine: server-authoritative engines · rules systems (D&D 5e, Pathfinder 2e) · deterministic combat · cross-
language determinism (TS / Python / Rust) · WebGL2 · Rust / WASM render core · multiplayer
Frontend & Web: PWA · Service Workers · modular JavaScript · responsive UI · internationalization (EN / TH / RU)
Infra & Tooling: Docker · Cloudflare · CI/CD (GitHub Actions) · Git · PayPal API · automated testing (4,100+ tests) ·
adversarial security auditing
E D UCATI ON
Computer Science — Specialist / Engineer · Nikolaev Polytechnic · 2015–2019
BBA, English Philology
LA NGUAGES
English (fluent) · Russian (native) · Ukrainian (native) · Polish (fluent)
Інші резюме цього кандидата
Дистанційно
MISHA MITIEV F R E I G H T D I S PATC H E R / LO G I S T I C S C O O R D I N ATO R | WhatsApp | Telegram @connoissseur | | Remote, US / Canada hours SUMMARY Freight dispatcher and logistics...
Дистанційно
MISHA MITIEV B U S I N E S S D E V E LO P M E N T & PA RT N E R S H I P S | WhatsApp | Telegram @connoissseur | | Remote, available immediately SUMMARY Business-development professional with a strong...
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