Сервіс пошуку роботи №1 в Україні
Олександр
Дизайнер
- Розглядає посади:
- Дизайнер, UI-дизайнер
- Вік:
- 19 років
- Місто проживання:
- Київ
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав: ТелефонМесенджер
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/19386960/?puid=557
Завантажений файл
Версія для швидкого
перегляду
Це резюме розміщено у вигляді файлу. Ця версія для швидкого перегляду може бути гіршою за оригінал резюме.
LOCATION
EMAIL
LINKEDIN
Helsinki, Finland [відкрити контакти ](див. вище в блоці «контактна інформація») /in/oleksandr-yuzhakov
About me
UI/UX designer with 2+ years of hands-on experience — from ground-up builds to a full UX audit of a
live product. I design and ship clickable prototypes fast, run usability checks, keep systems consistent
X
UI/U with tokens and variants, and hand off clean specs that shorten dev time. Open to FT/PT, remote
Product designer UX Audit
(eligible to work with Ukraine-based companies) — start immediate, Ukrainian FOP / contractor OK.
Hello, I’m
Work Experience
Oleksandr
UI/UX Designer
Skills & Expertise
Apr 2026 - Jun 2026
Roofline.dev product
ACHIEVEMENTS
- Made a dense, technical product substantially easier to navigate for a non-trivial,
Figma & Prototyping expert audience by rebuilding the interaction logic and page hierarchy
— Web & Mobile UX/UI
RESPONSIBILITIES
— Variables
- Resolved layout and typography inconsistencies, aligning with WCAG contrast and
— Component Properties / Interactive Components
spacing considerations
— Smart Animate, click-throughs - Integrated new features while maintaining full alignment with the platform's
established visual style
Design Systems
— Wireframing & Scalable UI
— Theming & variants
Product Designer / UI/UX Designer
Jan 2026 - Jun 2026
— Naming conventions / Documentation for
Thinkin' Rocks team & product
developer handoff
ACHIEVEMENTS
- Designed and structured the core information architecture and booking flows
UX & Research
across 12 responsive pages for an event/equipment booking platform targeting
— Desk research
ages 18–25.
— Simple usability tests / Card sorting
RESPONSIBILITIES
— Screen-variant comparison
- Designed and structured the core information architecture and booking flows
Dev Collaboration across 12 responsive pages
- Built a tokenized UI kit and interactive prototypes covering desktop and mobile
— Fluent in HTML/CSS/Sass logic
breakpoints, used directly by developers during handoff instead of re-specifying
— Specs, redlines, tokens export
styles per screen
AI in Design Workflow
— Rapid brainstorming & documentation
— Early A/B testing hypotheses UI/UX Designer & UX Audit
Aug 2025 - Dec 2025
AllHandyHelp team and product
ACHIEVEMENTS
- V1: built a scalable UI kit from scratch and shipped 30+ mobile screens covering
Education History the full booking flow
- v2: audited the live app screen-by-screen as the product evolved, documenting
usability and consistency issues with concrete rationale for each fix
Self-directed study 2023-2025
UI kit — 22 components 70+ variants 30+ mobile screens
UI/UX, Figma, Photoshop, Illustrator
Udemy — Figma UI/UX Design 2024
Freelance UI/UX Designer
Core UI/UX fundamentals & Figma tooling 2025
Lumen Aesthetics product
ACHIEVEMENTS
Udemy — HTML / CSS / SASS 2024
- Designed responsive hero, CTA patterns, and stateful controls; assembled a UI kit
Front-end logic for closer dev collaboration
and ran a quick accessibility pass (contrast ≥ 4.5:1)
- Faster hero/landing iterations and consistent visuals across devices.
12 sections 2 flows interactive prototype
Core Strengths
Behance
Pixel-Perfect interfaces Dense UI, Simplified UI/UX Designer
Portfolio
- Full breakdown of UI kits, component libraries, and interactive prototypes behind
each project
Multiple solutions Easy to work with - Updated regularly as new client and freelance work ships
UI/UX case studies Design systems interactive prototype
Helsinki, Finland [
About me
UI/UX designer with 2+ years of hands-on experience — from ground-up builds to a full UX audit of a
live product. I design and ship clickable prototypes fast, run usability checks, keep systems consistent
X
UI/U with tokens and variants, and hand off clean specs that shorten dev time. Open to FT/PT, remote
Product designer UX Audit
(eligible to work with Ukraine-based companies) — start immediate, Ukrainian FOP / contractor OK.
Hello, I’m
Work Experience
Oleksandr
UI/UX Designer
Skills & Expertise
Apr 2026 - Jun 2026
Roofline.dev product
ACHIEVEMENTS
- Made a dense, technical product substantially easier to navigate for a non-trivial,
Figma & Prototyping expert audience by rebuilding the interaction logic and page hierarchy
— Web & Mobile UX/UI
RESPONSIBILITIES
— Variables
- Resolved layout and typography inconsistencies, aligning with WCAG contrast and
— Component Properties / Interactive Components
spacing considerations
— Smart Animate, click-throughs - Integrated new features while maintaining full alignment with the platform's
established visual style
Design Systems
— Wireframing & Scalable UI
— Theming & variants
Product Designer / UI/UX Designer
Jan 2026 - Jun 2026
— Naming conventions / Documentation for
Thinkin' Rocks team & product
developer handoff
ACHIEVEMENTS
- Designed and structured the core information architecture and booking flows
UX & Research
across 12 responsive pages for an event/equipment booking platform targeting
— Desk research
ages 18–25.
— Simple usability tests / Card sorting
RESPONSIBILITIES
— Screen-variant comparison
- Designed and structured the core information architecture and booking flows
Dev Collaboration across 12 responsive pages
- Built a tokenized UI kit and interactive prototypes covering desktop and mobile
— Fluent in HTML/CSS/Sass logic
breakpoints, used directly by developers during handoff instead of re-specifying
— Specs, redlines, tokens export
styles per screen
AI in Design Workflow
— Rapid brainstorming & documentation
— Early A/B testing hypotheses UI/UX Designer & UX Audit
Aug 2025 - Dec 2025
AllHandyHelp team and product
ACHIEVEMENTS
- V1: built a scalable UI kit from scratch and shipped 30+ mobile screens covering
Education History the full booking flow
- v2: audited the live app screen-by-screen as the product evolved, documenting
usability and consistency issues with concrete rationale for each fix
Self-directed study 2023-2025
UI kit — 22 components 70+ variants 30+ mobile screens
UI/UX, Figma, Photoshop, Illustrator
Udemy — Figma UI/UX Design 2024
Freelance UI/UX Designer
Core UI/UX fundamentals & Figma tooling 2025
Lumen Aesthetics product
ACHIEVEMENTS
Udemy — HTML / CSS / SASS 2024
- Designed responsive hero, CTA patterns, and stateful controls; assembled a UI kit
Front-end logic for closer dev collaboration
and ran a quick accessibility pass (contrast ≥ 4.5:1)
- Faster hero/landing iterations and consistent visuals across devices.
12 sections 2 flows interactive prototype
Core Strengths
Behance
Pixel-Perfect interfaces Dense UI, Simplified UI/UX Designer
Portfolio
- Full breakdown of UI kits, component libraries, and interactive prototypes behind
each project
Multiple solutions Easy to work with - Updated regularly as new client and freelance work ships
UI/UX case studies Design systems interactive prototype
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