Єгор
Продукт-менеджер
- Розглядає посади:
- Продукт-менеджер, Backend developer, Python developer, Fullstack-розробник, Game developer, Unity developer
- Вік:
- 20 років
- Місто проживання:
- Інші країни
- Готовий працювати:
- Дистанційно
Контактна інформація
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/20167828/?puid=21560
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Date of birth: 06/05/2006 Phone number: [
[
ABOUT ME
Computer Science graduate with a Bachelor’s degree in Informatics from the Technical University of Košice. I am
interested in software engineering, artificial intelligence, cybersecurity and game development, with a focus on building
reliable, secure and practical software systems.
Professional & Academic Context:
• Strong foundation in programming, databases, computer networks, information security, algorithms and software
engineering.
• Developed backend services with FastAPI, worked with REST APIs, PostgreSQL databases, Docker-based
environments and React interfaces.
• Gained practical experience as a Full-Stack Developer Trainee and as a Game QA Engineer, working with software
testing, bug reporting, regression testing and product quality.
• Participated in technology-focused hackathons, including an AI-powered platform using the OpenAI API for document
processing, CV analysis and an AI assistant.
• Experienced in academic and personal projects involving web development, Unity/C# game systems, databases and
applied software development.
Technical & Personal Profile:
• Interested in the intersection of cybersecurity, artificial intelligence and applied software engineering.
• Able to break down complex problems into structured components and design practical technical solutions.
• Detail-oriented, analytical and comfortable working with documentation, debugging, testing and iterative
improvement.
• Motivated to deepen my knowledge through a master’s programme and apply it to real-world software, AI and
security-related projects.
EDUCATION AND TRAINING
25/09/2023 – 23/06/2026 Kosice, Slovakia
BACHELOR'S DEGREE IN INFORMATICS Technical University of Kosice
Main subjects: programming, algorithms and data structures, databases, software engineering, web technologies,
operating systems, computer networks, information security, artificial intelligence, data analysis and mathematics for
computer science.
Practical skills: software development in Java, Python, C/C++, JavaScript/TypeScript and SQL; backend and web
application development; database design and PostgreSQL; Git version control; Linux basics; teamwork on software
projects; development of academic and practical programming projects.
Website https://www.tuke.sk/en Level in EQF EQF level 6
07/09/2026 – CURRENT Coimbra, Portugal
MASTER IN INFORMATICS ENGINEERING University of Coimbra
Level in EQF EQF level 7
WORK EXPERIENCE
FULL-STACK DEVELOPER TRAINEE – MEDUZZEN – 01/09/2025 – 28/02/2026
• Developed backend services using FastAPI and REST APIs
• Worked with PostgreSQL for data storage, queries and basic database operations
• Used Docker for containerization and local development environment setup
• Built and integrated frontend components using React
• Collaborated on full-stack web application tasks using Git-based workflow
GAME QA ENGINEER – ARTIFICIAL CORE – 01/03/2026 – 31/08/2026
• Tested gameplay features, UI flows and game systems to identify bugs, edge cases and usability issues
• Reported and documented bugs with clear reproduction steps, screenshots/videos, logs and severity assessment
• Performed regression testing after fixes and updates to verify stability of game builds
• Used structured test cases and checklists to improve test coverage and repeatability
• Assisted with basic QA automation tasks, including preparing test data, checking logs and using scripts/tools to speed
up repetitive testing activities
• Collaborated with developers and other team members to improve product quality and understand game
development pipelines
SKILLS
Programming & Scripting
Java Python C CSS C# HTML Kotlin JavaScript React.js
Game Development
Godot Unity C# scripting in Unity Gameplay systems Game QA
Databases & Tools
PostgreSQL MySQL Git Docker Linux REST APIs FastAPI
Cybersecurity & Networking
VPN / networking basics Computer Networks Information Security basics Cybersecurity basics Operating
Systems
AI, Data & Applied ML
Artificial Intelligence Python for data processing Machine Learning Data Analysis OpenAI API integration
LANGUAGE SKILLS
Mother tongue(s): RUSSIAN | UKRAINIAN
Other language(s):
UNDERSTANDING SPEAKING WRITING
Listening Reading Spoken production Spoken interaction
ENGLISH B2 B2 B2 B2 B2
SLOVAK B2 B2 B2 B2 B2
Levels: A1 and A2: Basic user; B1 and B2: Independent user; C1 and C2: Proficient user
PROJECTS
UrbanMind
UrbanMind is an AI-powered web assistant designed to help migrants adapt to a new country by providing guidance on
documents, education, jobs, and everyday life. It centralizes essential information and offers personalized support to
simplify integration and decision-making.
Teck Stack:Python, FastAPI, OpenAI API Integration, REST Architecture, JSON, HTML, CSS, JavaScript.
Link https://github.com/Lostirsan/UrbanMind
Metereological Station
The IoT Meteorological Station is an end-to-end environmental monitoring system that collects real-time data using
embedded sensors (BME680, BH1750, DS18B20) connected to a Raspberry Pi Pico W. The device firmware, written in
MicroPython, transmits sensor data via MQTT to a backend service, where it is processed, stored, and exposed through
a REST API. The data is visualized through a responsive React-based dashboard, enabling real-time monitoring and
remote device interaction.
Tech Stack: MicroPython, Raspberry Pi Pico W, MQTT, Node.js, Express.js, React, TypeScript, Vite, Tailwind CSS, Docker,
REST API.
Link https://github.com/Lostirsan/meteo-backend
EquiPay
EquiPay is a shared group finance application built for the Tatra Bank Hackathon. The app allows users to create
shared wallets, invite members, connect bank accounts through a PSD2/open banking flow, track group balances, split
payments, manage virtual cards, and analyze spending history. The backend handles JWT authentication, email
verification, PIN login, refresh token rotation, Redis-based rate limiting, PostgreSQL data storage, transaction splitting
logic, Tatra Bank PSD2 integration, and AI-powered expense parsing from voice, chat, camera, and receipt images.
Tech Stack: Kotlin, Ktor, PostgreSQL, Redis, Exposed ORM, HikariCP, JWT, BCrypt, REST API, Docker, Render, Tatra Bank
PSD2 API, OpenRouter/Gemini API, Resend, Android Kotlin, Jetpack Compose, Retrofit, OkHttp.
Link https://github.com/Jeszter/hack-kosice
ADDITIONAL PROJECTS
Dog Dream
Dog Dream is a stylized 3D narrative game where the player explores immersive environments from a dog’s
perspective. The project focuses on atmospheric world-building, camera-driven storytelling, interactive mechanics, and
emotional environmental design to create a unique experiential gameplay narrative.
Tech Stack: Unity, C#, TextMesh Pro, Shader Graph, Terrain System, Scene Management, Unity Input System, Git.
Link https://github.com/Lostirsan/Dog-Dream
Wayflare
Wayflare is a real-time location-based strategy game built on a client–server architecture. It combines base-building
mechanics with real-world map interaction, featuring multiplayer networking, territory control logic, and server-side
game state management.
Tech Stack: Unity, C#, .NET 5, Custom TCP Networking, MySQL, A* Pathfinding, Multithreading, JSON.
Link https://github.com/Lostirsan/Wayflare
Doom Loop
Doom Loop is a 3D first-person game jam project built around a satirical “dopamine loop” concept. The player explores
an apartment, manages dopamine, hunger, and DoomCoins, interacts with objects, uses an in-game phone, buys
upgrades, and plays multiple mini-games to progress. The project includes a custom player controller, HUD system,
shop economy, TikTok-like scrolling feed, music player, food and hunger mechanics, phone UI, pause/death/victory
screens, and several playable mini-games such as Knife Hit, Flappy Bird, Subway Runner, Police Chase, and Doom
Casino.
Tech Stack: Unity, C#, Universal Render Pipeline, Unity Input System, TextMeshPro, UGUI, CharacterController,
AudioSource, Scene Management, Resources system.
Інші резюме цього кандидата
Розглядає посади: Game developer, Game designer, Unity developer
Дистанційно
Yehor Tatarenko Phone number: (Mobile) Email address: ABOUT ME Unity Developer and Gameplay Programmer with a Bachelor's degree in Informatics and hands-on experience developing multiplayer games...
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