Микола

Unity developer

Вид зайнятості: повна
Вік: 23 роки
Місто проживання: Одеса
Готовий працювати: Дистанційно
Вид зайнятості:
повна
Вік:
23 роки
Місто проживання:
Одеса
Готовий працювати:
Дистанційно

Контактна інформація

Шукач вказав телефон та ел. пошту.

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

Досвід роботи

Unity Developer (Contract)

з 08.2024 по 12.2024 (5 місяців)
Learnmarine, Одеса (IT)

-Contributed to the development of NavSimulator, a professional maritime simulation for PC and Web, designed for training navigators with realistic physics and weather conditions.
-Took full ownership of developing critical features, including a complex save/load mechanic and a dynamic route constructor for vessel navigation.

Unity Tech Lead

з 02.2024 по нині (1 рік 11 місяців)
Digital Bunny, Дистанційно (IT)

-Acted as the Tech Lead for a major Ukrainian AR startup, serving as the primary technical liaison between backend, product management, DevOps, and company leadership.
-Architected and developed the core AR feature for real-time object recognition, integrating self-trained PyTorch models into Unity via the ONNX runtime.
-Managed the full-cycle development and deployment of the AR application for both Android and iOS platforms.
-Sourced and participated in the technical interview process for a backend developer, directly contributing to the team's expansion.

WebGL Unity Developer

з 08.2022 по 06.2023 (11 місяців)
BSX - Smart Business Solutions, Дистанційно (IT)

-Developed V3D, a web-based 3D/2D visual event planning tool, utilizing Unity and WebGL to deliver an interactive user experience.
-Executed a comprehensive optimization strategy for the WebGL build, ensuring smooth performance across both detailed 3D visualizations and 2D planning modes.
-Acted as a primary technical contact, collaborating directly with backend developers, the CTO, CEO, and client teams.

Strong Junior Unity Developer

з 08.2021 по 06.2022 (11 місяців)
Pawsome Games, Дистанційно (IT)

-Developed a portfolio of hyper-casual mobile games, including "Trap House," "Ghost Hunter," and "Monstro Merge Runner".
-Took ownership of implementing monetization systems (Ads, In-App purchases) and analytics by successfully integrating SDKs from major publishers like Homa Games and Ketchapp.

Co-founder & Lead Developer

з 06.2021 по нині (4 роки 7 місяців)
Nightstuff Games, Одеса (IT)

-Spearheaded the full-cycle development of the mobile co-op horror game "The Escape: Together" (Android/iOS), growing the project to over 200,000+ downloads and 1,000+ DAU.
-Architected and implemented the real-time multiplayer functionality using Unity Relay and Mirror.
-Directed the product strategy and technical roadmap, overseeing the project from concept to launch and live operations.

Junior Unity Developer

з 03.2021 по 06.2021 (4 місяці)
Utin Computer, Дистанційно (IT)

-Developed several hyper-casual mobile games from initial prototype to final release, including "Labyrinth", "Trooky", and "Cube 3D".
-Collaborated directly with a producer to translate technical specifications into engaging gameplay mechanics using Unity and C#.

Software Developer & Researcher

з 09.2020 по 09.2021 (1 рік)
Elliscope Labs, Одеса (IT)

React Software Developer & Researcher

Освіта

ОНУ ім. Мечникова

ФМФІТ, прикладна математика, Одеса
Вища, з 2019 по 2025 (6 років)

Master's degree, Applied Mathematics

Знання і навички

  • Unity
  • C#
  • Git
  • Знання принципів ООП
  • Відповідальність
  • DOTween
  • SQL
  • Zenject
  • HTML
  • Python
  • Java
  • Playfab
  • Multiplayer
  • Product strategy
  • Game design
  • Monetization
  • SDK
  • WebGL
  • Performance optimization
  • Work with clients
  • ONNX
  • Technical leadership
  • Project management
  • MongoDB

Знання мов

  • Українська — вільно
  • Англійська — вище середнього

Додаткова інформація

🎮 Unity Developer | 📱 Mobile & PC Games | 🌐 WebGL | 💰 Monetization & Optimization Specialist

Lead Unity Developer and Co-founder of Nightstuff Games with a proven history of shipping successful titles across PC, mobile, and WebGL. My work has reached a broad audience, exceeding 150,000+ PC sales and 200,000+ mobile downloads. I specialize in leading projects through the full development lifecycle: from prototype and architecture to launch, monetization, and live ops.

𝗞𝗲𝘆 𝗔𝗿𝗲𝗮𝘀 𝗼𝗳 𝗘𝘅𝗽𝗲𝗿𝘁𝗶𝘀𝗲:

🔹 Full-Cycle Game Development: Development for PC (Steam), Mobile (iOS & Android), and WebGL. Deep knowledge in rapid prototyping, performance optimization, and post-release product support.
🔹 Advanced Multiplayer & Backend: Architecting and implementing real-time multiplayer systems using Mirror & Unity Relay. Skilled in BaaS integration, particularly Playfab, for cloud saves, leaderboards, and player account management.
🔹 AR & AI/ML Integration: Creating cutting-edge AR applications with real-time object recognition by integrating self-trained models (PyTorch) into Unity via the ONNX runtime.
🔹 Monetization & Game Economy: Designing and implementing effective monetization strategies, including IAP and Ad Mediation (Homa Games, KetchApp), to drive revenue and player retention.
🔹 Web3 & Blockchain: Experience in prototyping NFT-based games in Unity with integration for blockchains (BNB/ETH) via Solidity smart contracts and React.js web applications.
🔹 Technical Leadership: Experience serving as a Tech Lead, coordinating development between backend, DevOps, and product managers. Proficient in Agile workflows (Jira, Trello) and direct communication with clients and leadership.

𝗣𝗿𝗼𝗳𝗲𝘀𝘀𝗶𝗼𝗻𝗮𝗹 𝗧𝗿𝗮𝗶𝘁𝘀:

👥 Team Player: Thrive in collaborative environments and excel at contributing to team success while also being able to work independently.
📚 Self-Educated: Continuously learning and staying updated with the latest industry trends and technologies, enabling me to adapt quickly and maintain a competitive edge.

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