Сервіс пошуку роботи №1 в Україні
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Unity Developer
Місто проживання:
Чернівці
Готовий працювати:
Дистанційно
Контактна інформація
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[відкрити контакти ](див. вище в блоці «контактна інформація»)
NAZAR POKHYLA [відкрити контакти ](див. вище в блоці «контактна інформація»)
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Unity Developer
Ukraine, Chernivtsi
OVERVIEW
Unity developer with over 3.5 years of commercial experience. I was responsible for designing and implementing
game mechanics and UI systems. I developed and optimized projects for mobile, PC, and Xbox, ensuring smooth
performance and a good player experience. I work well in teams, solve problems, and adapt quickly to new
challenges. I focus on creating reliable game systems and delivering high-quality results.
EDUCATION PROFESSIONAL EXPERIENCE
National University "Zaporizhzhia Polytechnic" MiblArt | 09.2024 - 01.2026
Bachelor's degree in Computer Science
Designed and implemented core gameplay systems and project
architecture, improving scalability
HARD SKILLS Developed gameplay mechanics and technical solutions for
mobile platforms, ensuring smooth and consistent player
Game Architecture: modular systems,
experience
MVC/MVP/MVVM patterns in practice,
Created modular UI and gameplay systems for repeated use
Zenject
across mobile game features
Core Gameplay Systems: reusable UI and
Integrated third-party SDKs including Firebase Authentication,
gameplay components across features
Analytics and Ads
Multiplayer & Networking: client-server
Collaborated with team on architecture, code quality and
synchronization, basic latency and desync
technical decisions
handling
Supported and optimized the project in production, resolving
Performance Optimization: profiling, runtime
performance and stability issues
and rendering optimization, memory and
asset management with Addressables,
Grand Devs | 10.2022 - 09.2024
batching, LODs and async loading
Cross-Platform Development: PC, iOS,
Developed and optimized core gameplay mechanics for smooth
Android and Xbox builds and optimization
performance across PC, Xbox, iOS and Android
SDK & API Integration: Firebase
Built and maintained user interfaces, improving usability and
Authentication, ads and analytics integration
player experience
Code Quality: code reviews, clean and
Implemented game features and systems according to project
maintainable architecture
requirements
Production & Teamwork: responsibility for
Coordinated with developers and QA to ensure timely delivery
functionality, coordinating developers and QA
and quality
Participated in code reviews and improved shared development
SOFT SKILLS practices
Team Collaboration
Adaptability PROJECTS
Time Management
Open-mindedness Cricket Manager Pro
King Royale: Idle Tycoon RPG
Missio
SHARK! SHARK!
ASTROSMASH
Einstein Brain Training
NAZAR POKHYLA [
Unity Developer
Ukraine, Chernivtsi
OVERVIEW
Unity developer with over 3.5 years of commercial experience. I was responsible for designing and implementing
game mechanics and UI systems. I developed and optimized projects for mobile, PC, and Xbox, ensuring smooth
performance and a good player experience. I work well in teams, solve problems, and adapt quickly to new
challenges. I focus on creating reliable game systems and delivering high-quality results.
EDUCATION PROFESSIONAL EXPERIENCE
National University "Zaporizhzhia Polytechnic" MiblArt | 09.2024 - 01.2026
Bachelor's degree in Computer Science
Designed and implemented core gameplay systems and project
architecture, improving scalability
HARD SKILLS Developed gameplay mechanics and technical solutions for
mobile platforms, ensuring smooth and consistent player
Game Architecture: modular systems,
experience
MVC/MVP/MVVM patterns in practice,
Created modular UI and gameplay systems for repeated use
Zenject
across mobile game features
Core Gameplay Systems: reusable UI and
Integrated third-party SDKs including Firebase Authentication,
gameplay components across features
Analytics and Ads
Multiplayer & Networking: client-server
Collaborated with team on architecture, code quality and
synchronization, basic latency and desync
technical decisions
handling
Supported and optimized the project in production, resolving
Performance Optimization: profiling, runtime
performance and stability issues
and rendering optimization, memory and
asset management with Addressables,
Grand Devs | 10.2022 - 09.2024
batching, LODs and async loading
Cross-Platform Development: PC, iOS,
Developed and optimized core gameplay mechanics for smooth
Android and Xbox builds and optimization
performance across PC, Xbox, iOS and Android
SDK & API Integration: Firebase
Built and maintained user interfaces, improving usability and
Authentication, ads and analytics integration
player experience
Code Quality: code reviews, clean and
Implemented game features and systems according to project
maintainable architecture
requirements
Production & Teamwork: responsibility for
Coordinated with developers and QA to ensure timely delivery
functionality, coordinating developers and QA
and quality
Participated in code reviews and improved shared development
SOFT SKILLS practices
Team Collaboration
Adaptability PROJECTS
Time Management
Open-mindedness Cricket Manager Pro
King Royale: Idle Tycoon RPG
Missio
SHARK! SHARK!
ASTROSMASH
Einstein Brain Training
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