- Файл
Yehor
Unity C# Developer
- Вік:
- 25 років
- Місто проживання:
- Київ
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав ел. пошту та LinkedIn.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/9952296/
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Evergem, Flemish Region, Belgium
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Summary
- Experience: I bring over 3 years of professional experience to the table, with a strong foundation in Unity3D and
C#. My journey includes immersive contributions to various game development projects, encompassing gameplay
programming, mobile game development, and object-oriented programming.
- Skills: My skill set encompasses a comprehensive array of tools and techniques crucial for the role:
- Proficiency in Unity3D and Unity, where I've actively shaped gameplay mechanics and user experiences.
- Extensive C# expertise, demonstrating the ability to tackle complex programming challenges.
- Proven track record in game development, with hands-on experience in both creating and optimizing games for
different platforms.
- Specialized knowledge in gameplay programming, mobile game development, Git version control, and object-
oriented programming (OOP).
- Career Highlights: My professional journey has been marked by standout achievements:
- Actively contributed to the development of groundbreaking mobile applications like MotoDEX (https://
motodex.openbisea.com/, https://play.google.com/store/apps/details?id=com.OpenBiSeaStudios.MotoDEX)
and DexGo (https://play.google.com/store/apps/details?id=app.dexgo.android). Leveraged blockchain and
AR technologies to implement diverse gameplay features, optimize performance, and ensure seamless user
experiences. Significantly, I developed one of these applications for both WebGL and Android platforms,
demonstrating adaptability and versatility in platform deployment.
- Further, I played a pivotal role in enhancing the Near Unity (https://github.com/evilgoku/near-api-unity) plugin
by completely redesigning it to support the ARM64 architecture. This achievement underscored my expertise in
adapting and optimizing Unity projects to meet evolving technological demands.
Experience
Unity C# Developer
OpenBiSea
Apr 2022 - Aug 2023 (1 year 5 months)
During my tenure at OpenBiSea, I honed my skills as a Game Developer, specializing in Unity3D and
C#. I actively contributed to diverse game development projects, including those involving blockchain
technology and AR (Augmented Reality) integration. My role demanded adaptability and creative
problem-solving within a dynamic development.
Key Achievements and Projects:
- MotoDEX: Actively contributed to the development of MotoDEX (https://motodex.openbisea.com/,
https://play.google.com/store/apps/details?id=com.OpenBiSeaStudios.MotoDEX), an innovative mobile
application that leverages blockchain technology. Implemented various gameplay features, optimized
performance, and ensured a seamless user experience. Developed for both WebGL and Android
platforms, showcasing versatility in platform deployment.
Yehor Filistieiev - page 1
- DexGo: Collaborated on the development of DexGo (https://play.google.com/store/apps/details?
id=app.dexgo.android), an engaging mobile game that integrates Augmented Reality (AR) elements
using Lightship ARDK. This project showcased my proficiency in Unity3D, C#, AR technologies, and
Lightship ARDK, combining gameplay mechanics with immersive AR experiences.
- Near Unity: Contributed to Near Unity (https://github.com/evilgoku/near-api-unity) by completely
redesigning the plugin to work with IL2CPP to support the ARM64 architecture, demonstrating my
expertise in adapting and optimizing Unity projects.
These experiences allowed me to tackle diverse challenges and continually grow as a developer,
emphasizing my ability to adapt and excel in a variety of projects and technologies.
Unity C# Developer
Company
Sep 2020 - Apr 2022 (1 year 8 months)
Collaborated in the development of a bespoke, client-commissioned game project, actively
contributing to its realization. This project, available for review here (https://drive.google.com/file/
d/1-_809lVTLEHuutZrtVquOaVv5gMLQ0lr/view?usp=sharing), provided hands-on experience in
Unity3D and C#, emphasizing skills in game development, programming, and gameplay mechanics.
Tasks involved gameplay programming, ensuring a compelling user experience, and adhering to
object-oriented programming principles. Version control was maintained using Git throughout the
development process. This experience demonstrates adaptability and proficiency in delivering tailored
game solutions.
Python Developer
Self-employed
Sep 2017 - Dec 2021 (4 years 4 months)
Project: Automated Steam Parser and Website Automation Script
- Description: Developed a comprehensive automation program with a dual-purpose: to parse and
automatically acquire profitable deals on the Steam platform and to automate interactions with a
website. This multifaceted project leveraged Python, advanced web scraping techniques, Selenium,
Requests, and multithreading to achieve its objectives. For the Steam platform, the program identified
and secured lucrative gaming deals, demonstrating advanced skills in web data extraction and
automation. Simultaneously, the script streamlined operations and generated consistent passive income
over an extended period by automating website interactions. This project showcased proficiency in
Python, web automation, and multithreaded development, underlining adaptability and innovation in
problem-solving.
Education
National Technical University of Ukraine 'Kyiv Polytechnic Institute'
Bachelor's degree(Unfinished), Computer Programming/Programmer, General
Sep 2017 - Nov 2017
The university was left because of my own project
Skills
Yehor Filistieiev - page 2
Unity3D • Unity • C# • WebGL • Game Development • Gameplay Programming • Mobile Game
Development • OOP • Python (Programming Language) • JavaScript
Yehor Filistieiev - page 3
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