Резюме від 4 березня 2024 PRO

Валерій

Product manager, Designer, 160 000 грн

Зайнятість:
Повна зайнятість, неповна зайнятість.
Вік:
34 роки
Місто проживання:
Київ
Готовий працювати:
Дистанційно, Київ

Контактна інформація

Шукач вказав телефон , ел. пошту, Facebook та LinkedIn.

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

Досвід роботи

UX designer>Product designer>Product manager

з 02.2018 по 04.2023 (5 років 2 місяці)
Parimatch Tech, Киев (IT)

Growth team:
○ Generation of hypotheses based on different product metrics
○ Prioritization of hypotheses by I.C.E. method
○ Customer development (user tests, user interviews, corridor tests, usability audit)
○ Visualization of hypotheses and quality control of implementation
○ Experience in solutions design for business growth with results achieved in business metrics

Gamification team:
Main Achievements:
○ Launched significant functionality with gamified promo mechanics to influence engagement metrics.Example of such metrics:retention rate, session duration, daily active users, and user progression milestones.
○ Features of this functionality include: achievement badges, stickerpacks, leaderboards, points system, and reward tiers.
○ Calculated the profitability of the functionality using TARS framework.

Responsibilities
○ Implementation of gaming and promotional mechanics
○ Development of concepts and prototypes for new products
○ Validation new product-ideas on users
○ Finding growth-points and conducting experiments

UX Designer

з 11.2016 по 01.2018 (1 рік 2 місяці)
Wargaming, Kyiv (IT)

Work on «World of Warplanes» project:
• Interactive prototyping for game interfaces
• Competitive analysis and research
• User feedback analysing (focus test analysing)
• Brainstorming with UXteam & sketching
• User flow and customer journey map writing
• Writing design-documentation for developers
• Support & collaboration with developers and QA
• Help develop and communicate the game's UX to compliment the game's broader style
• Develop visual systems that achieve goals from both game design and UX perspectives
• Iterate designs according to work reviews, changing requirements, and user playtests
• Drive UX design and UI assets through each stage of production: concept, wireframe, prototype, implementation, and refinement through to final sign-off
• Design UX wireframes for game features, systems, and experiences
• Create, edit, and optimize high quality UI assets and animations
• Construction and layout of UI elements.

UI/UX designer

з 11.2014 по 11.2016 (2 роки)
"Lanet Network", Kyiv (Telecommunications and networking)

Working on «Lanet.tv» project from begining. (installing on playmarket: more than 1million, rating 4,3) This project includes platforms:iOS,android, androidTV,web-version
Also in Lanet network work on some projects:
+redesigning main website
+«My» android app for ISP clients
__
Few words about our iteration design process:
- a full cycle of designing and drawing interfaces(idea>research>personas>scenarios>empathy maps>mind maps>scetching>prototyping final gui & layouts;
- UX analytics and optimization (a/b testing);
- quality control of the implementation of interfaces developers;
- study and implement the principles of "Google material design" in the web / mobile / OTT(iptv);
- designing user interfaces / product changes based on data analytics, comments / user requests, following the best practices;
- thinking through the functional interface, focused on the goal of commercial viability of new products

Designer/content manager

з 09.2013 по 08.2014 (11 місяців)
City Capital Management (ООО Сити Кэпитал Менеджмент), Kyiv (Будівництво, архітектура, дизайн інтер'єру)

Освіта

Sumy national agrarian university

Management of foreign trade activities, Sumy
Вища, з 2006 по 2010 (3 роки 9 місяців)

Master
+ Certificate of proficiency in English

Додаткова освіта та сертифікати

Workshop on graphic design / design thinking "School of Visual Communications", Kyiv. Graphic design

2013

"Тrends in web-design" Series of public lectures. Kyiv. Freud House

2014

Students cases presenatation "Web-design basic" from "School of visual communication"

2014

Lecture Series about design thinking of A.Tregub (teacher,CEO of Projector design school)

2015

School of visual communications (Kyiv) Course "New Media. Motion design"

03-07/2015.Three month course

Projector. Lecture on the basics «Material design»

2015

Fedoriv Hub. Lecture from Stanford University professor Lee Burton "Methods of design thinking for an explosion in innovation."

13/09/2015

World usability day. UsabilityLabUa. Conference

12/11/2015

Meat Studies. (Kyiv) UX+UI=Product design

2016, march-june, 4 month course

Projector. «UX Design for Automotive Interfaces» by D.Starkov

24.11.2016

Design Practices in VR/AR & Working together on the same project as a team (D.Novikov)

03.12.2016

Krupa (product design conference)

2017

Hard Skills for product manger

2022; 2 місяці

Знання і навички

Adobe Photoshop Adobe Illustrator CorelDRAW MS Office CSS SketchUp HTML Internet User Adobe XD Drawing Axure RP Graphic editors JavaScript Web design WordPress Adobe Пользователь Internet Design Prototyping Principle Jira Trello Animation Graphics Ableton Live CMS XMind UI BASIC Raster graphics Adobe After Effects DJeing Drupal Confluence UV mapping Compositing Рисование Pixate UXPin Management skills Mind mapping Confidence Documentation management Activity UX Interaction prototypes with InVision,Uxpin... Development process: Agile methodology(scrum, kanban) UV-преобразование Веб-дизайн Графика

Знання мов

  • Англійська — середній
  • Італійська — початковий

Додаткова інформація

Портфолио (на стадии дополнения и редактирования)
https://www.behance.net/varmour

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