Резюме від 7 квітня 2024 PRO

Vadim

Product manager, Game designer (lead)

Зайнятість:
Повна зайнятість, неповна зайнятість.
Вік:
38 років
Місто проживання:
Київ
Готовий працювати:
Дистанційно

Контактна інформація

Шукач вказав телефон та ел. пошту.

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

Досвід роботи

Product manager cousltant

з 04.2023 по нині (1 рік 1 місяць)
Not regular employment, Другие страны (IT)

It so happened that life made me move for some time to countries that I did not even offer to visit in the near future. Therefore, in order not to waste time, I act as a Product Manager-Consultant, helping gambling teams with various questions. Such as the development of meta-mechanics, instant games, work with market analytics, for example.

And of course, helping my friends from DevVision Games with the development and adaptation of the narrative for their games.

One of games: https://play.google.com/store/apps/details?id=com.devvisiongames.deadisland&hl=en_US
The second is on the Metro post apocalypse theme and in development stage.

Product Manager

з 12.2019 по нині (4 роки 5 місяців)
SRGH, Киев (IT)

Development of gambling platform and games for Thailand market.

Core result is finishing and publishing of three gambling platforms for Thailand customers and customizing the operations of these platforms. Including integration of providers and setting up stable communication about new releases. Managing of promotions creation and marketing elements.
Also where delivered to the customer to the customers six gambling games adopted to terms of Eastern market in Baccarat, Fishing and Slots genres.

The link to last published platform:
https://nangkwak99.com/en

Game Designer/Product manager

з 04.2019 по 12.2019 (8 місяців)
MaxieMindMaxieMind, Киев (IT)

Won a tender for the company to create puzzle games prototypes for American market customers to promote Godot Engine (Unity analogue) as a full development cycle team lead. The contract lasted four months. After that returned to the company and continued working on games for Thailand gambling market and gambling test platform development. Took part in a blockchain game and a prototype of Archero clone (f2p game) development.

Product Manager/Product designer

з 08.2018 по 04.2019 (8 місяців)
Farmastore, Киев (Химическая промышленность, фармацевтика)

The major task was development of corporate university program with employee academic performance analytics. Among this several business automation process based on internal workflow program were developed.

All products were developed for internal needs and are banned from public distribution.

Co Owner/Game Designer/Product Manager

з 03.2018 по 04.2019 (1 рік 1 місяць)
PlayBets, Киев (IT)

Leading development of block chain gambling platform.

Game designer, consultant, analyst

з 09.2017 по 05.2018 (8 місяців)
Tesla Games, Киев (IT)

https://play.google.com/store/apps/details?id=com.Darkbarkltd.survival&hl=en_US

[відкрити контакти](див. вище в блоці «контактна інформація»)

Game designer, project coordinator

з 09.2016 по 05.2017 (8 місяців)
Vidloonnya Reborn, Kiev (Soft)

Exploration puzzle game telling story about creature Sayri who survived in terrible cataclysm and found itself in unknown world filled with unknown creatures. The project is creating on Unreal Engine 4. The game became winner of Indie Cup 17 and Indie Prize Finalist by Casual Connect on WEGAME 3.0 Ukraine conference at the stage of unfinished demo version already. Project was exhibited on Game Craft Conference 2017 in Kiev and on DevGamm 2017 in Moscow also.
-Analysis of project requirements
-Compiling and maintaining project documentation
-Development of storyline and gameplay
-Preparation of technical specifications for artistis and programmers
-Preparation and approval of project plans and deadlines
-Acceptance and approval of work performed
-Creation of game concepts;
-The game balance;
-Level design;

Teacher (game development/game design)

з 06.2016 по 09.2016 (3 місяці)
LITS, Kiev (Education and science)

-Development of study plans
-Holding classes for groups of different age
-Preparation and holding workshops

Game designer/ Lead game designer

з 03.2016 по 04.2016 (1 місяць)
Self Employed /Freelance, Kiev (Soft)

Project: Kijo, Tap Ninja
Kijo
Participation in the development of a game based on augmented reality for the experimental study of the behavior and reactions of child with limited manual dexterity. Released for inner use (not public).
-Analysis of customer requirements
-Adapting gameplay to the child according to information about his disability
-Designing gameplay elements making fun
-Consulting developers team and author-designer on game mechanics
-Designing promo material for the game
-Preparation and approval of project plans and deadlines
Tap Ninja
Mobile clicker game. Not released yet.
-Preparation of game concepts
-Preparation of technical specifications for the executive departments
-Leading and consulting team of developers
-Preparation and approval of project plans and deadlines
-Acceptance and approval of work performed
-The game balance;
-Game monetization;

Lead game designer

з 07.2015 по 03.2016 (8 місяців)
Argent Games, Kiev (Soft)

-Analysis of customer requirements
-Compiling and maintaining project documentation
-Creating detective storylines
-Writing of scenarios
-Preparation of technical specifications for the executive departments
-Leading team of developers
-Preparation of game concepts
-Preparation and approval of project plans and deadlines
-Acceptance and approval of work performed
-The game balance
-Level design
-Literary editing of texts

Game designer, Analyst, Lead of project

з 09.2014 по 03.2015 (6 місяців)
ERS Games, Kiev (Soft)

Project: Nightfall: An Edgar Allan Poe Mystery
-Analysis of project requirements
-Compiling and maintaining project documentation
-Preparation of technical specifications for the executive departments
-Leading team of developers
-Preparation and approval of project plans and deadlines
-Acceptance and approval of work performed
-Preparation of game concepts
-The game balance
-Development of game mechanics
-Level design
-Development of storyline
-Game monetization
-Game market analysis
-Solution of players’ retention

Game designer, Analyst, Game design Сonsultant

з 03.2014 по 09.2014 (6 місяців)
Self Employed /Freelance, Odessa (Soft)

-Analysis of customer requirements
-Compiling and maintaining project documentation
-Preparation of technical specifications for the executive departments
-Preparation and approval of project plans and deadlines
-Preparation of game concepts
-The game balance
-Development of game mechanics
-Level design
-Development of storyline
-Game monetization
-Counseling of other specialists in game development

Game designer

з 12.2013 по 03.2014 (3 місяці)
Blam! Games, Odessa (Soft)

Projects: Fear Ville: For Ghosts' Joy, Gnomes Journey (Stopped on the stage of prototype)
-Analysis of project requirements
-Compiling and maintaining project documentation
-Preparation of technical specifications for the executive departments
-Leading team of developers
-Preparation and approval of project plans and deadlines
-Preparation of game concepts
-The game balance
-Development of game mechanics
-Level design
-Development of storyline
-Game monetization
-Game market analysis
-Monitoring basic metrics and search for solutions to improve them.

Game designer

з 06.2013 по 11.2013 (5 місяців)
Parallel 46, Odessa (Auto business and auto service)

-Analysis of project requirements
-Development the concepts of game projects
-Preparation and approval of project plans and deadlines
-The game balance
-Creation of game storylines
-Development of game levels
-Preparation maintaining of project documentation
-Monetization of projects

Testing engineer, Analyst

з 10.2011 по 03.2012 (5 місяців)
Special Code Service, Odessa (Soft)

Project: Grand-casino
-Testing of games at all stages
-Analysis of cases of bugs
-Preparation and approval of fixes plans and deadlines
-Participate in the development of new games and compiling primary technical tasks
-Preparation of technical specifications for all departments of developers to refine and improve the already finished games
-Monitoring the implementation of technical projects
-Direct changes to the game

Освіта

Одесская Национальная академия связи им. А.С. Попова

Телекоммуникационные системы связи, Инженер телекоомуникаций, Одесса
Вища, з 2004 по 2010 (6 років)

Знання і навички

Adobe Adobe Premiere Pro Google Docs Documentation management Google Jira MS Word Adobe Photoshop MS Project Slack Sound Forge Trello Unity Unreal Engine Atlassian products

Знання мов

  • Іспанська — початковий
  • Іврит — початковий
  • Англійська — просунутий
  • Українська — вільно

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