Олександр
Unity developer
- Вік:
- 25 років
- Місто проживання:
- Київ
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав телефон та ел. пошту.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/10012828/
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SUMMARY
Aspiring Unity Developer with over 3 years of experience. Participated in several game jams both in a team
and individually. Developed multiple personal game projects of different genres. Robust experience in
implementing gameplay, UI, audio, physics, animation, and multiplayer systems in Unity environment.
Commited in working as a part of a team and listening to critiques and requests.
SKILLS
Programming: OOP, data structures, SOLID principles.
Programming languages: C#, Python.
Version Control: Git, PlasticSCM.
Unity Engine: core systems programming, UI animation, Particle System, new Input System, FBX import
workflow, Unity project and asset management, NavMesh, basic experience with Shader Graph.
Frameworks and Plugins for Unity: Cinemachine, FMOD (Audio), Netcode for GameObjects, Photon
Quantum, Photon Voice, Photon Chat.
WORK EXPERIENCE
Scientific Technical Center “Okhoronni Systemy” Jun 2021 - Sep 2021
Visualization Specialist
Developed a visualization for sensor fire detection system in a shopping mall using custom software in
XAML language. Communicated with other departments to optimize the process in timely manner.
Credit Suisse Jun 2022 - Oct 2022
IT Chat Support Agent
Managed incident queue coverage in shift patterns, communicated with end users via chat, provided
them with a dedicated and efficient service, ensured that customer support tickets are resolved and
clearly documented via ServiceNOW system.
Independent Game Development Team Mar 2025 - Present
Unity Developer - SCRAPLINE Project (extraction cooperative horror)
Implementing gameplay mechanics, multiplayer, voice and text chat, post-processing effects, shaders,
player customization, inventory, physics-based player interaction systems, procedural generation, UI,
NavMesh baking, AI behaviour, camera animations. Tightly communicating with 3D artist to optimize
models and animations.
ADDITIONAL EXPERIENCE
Project Amethyst - university project, survival FPS.
Collaborated with a groupmate to make a game within 3 months. Programmed gameplay, AI, animation,
UI, inventory system, destructible objects, along with a leaderboard for saving and displaying highscores of
different players using REST API. Developed own FPS animations for arms and guns in Blender.
Y2KLICK - game jam project, 1-button game.
Communicated with 3D artist to create a small game for 1-Button Jam. Implemented gameplay, audio, and
animation systems. Created a few simple shaders using Shader Graph.
EDUCATION
National Technical University of Ukraine 2018 - 2022
“Igor Sikorsky Kyiv Polytechnic Institute”
Bachelor’s degree in Telecommunications and Radio Engineering
Wroclaw University of Science and Technology 2022 - 2024
Master’s degree in Computer Science
LANGUAGES
English - C1, Polish - B2, Ukrainian - Native, Russian - Native
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