Резюме від 26 квітня 2024

Сергiй

2D, Concept artist

Зайнятість:
Повна зайнятість.
Вік:
44 роки
Місто проживання:
Житомир
Готовий працювати:
Дистанційно

Контактна інформація

Шукач вказав телефон та ел. пошту.

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

Досвід роботи

2D Artist

з 08.2021 по 06.2023 (1 рік 10 місяців)
TwinWinGames, Дистанційно (IT)

• crated characters, environments and various resources for casual games
• worked on developing a training program on the use of AI in game development

2d | Concept Artist

з 05.2016 по 07.2021 (5 років 2 місяці)
Freelance, Дистанційно (IT)

Created concept art, characters, environments and props designs for a variety of games for various clients.

Senior Concept Artist

з 04.2015 по 04.2016 (1 рік)
Artificial Core, Дистанційно (IT)

• designed characters, turning them into characters sheets for 3d modeling
• concept art
• various props for upcoming hardcore open world MMORPG Corepunk

Character Designer

з 09.2014 по 12.2014 (3 місяці)
Plawius, Дистанційно (IT)

• designed characters for sci-fi themed game converting them later to character sheets for modeling, texturing lowpoly assets using Quixel
• created characters sheets for historical persons designing them from photos.

Lead Artist

з 02.2009 по 06.2014 (5 років 4 місяці)
Mystery Team, Київ (IT)

As a co-founder of the company, I continued to work on the previous project as a Lead Artist
• creating new content
• managed public relations, helped organize offline meetings for players

Lead Artist

з 08.2006 по 02.2009 (2 роки 6 місяців)
Bigmir, Київ (IT)

• created card Illustrations and Ui elements for collectible card MMORPG game “Mystery: legends of the beyond”.
• developed promo materials and branded merchandise like t-shirts and plush toys.
• ideas and visuals for several quests and in-game events
• working closely with the team and players to ensure the user generated content matches the game`s quality and visual style requirements

Знання і навички

Adobe Photoshop Concept art Character design Створення ілюстрацій UI-дизайн

Знання мов

Англійська — вище середнього

Додаткова інформація

Portfolio https://litrkonyaka.artstation.com/
I have successfully been employed in the Game Development Industry exclusively from 2006 to present. My passion is creating new worlds, exploring and
experimenting with the use of different styles and techniques. During this time, I worked on a variety of projects from casual to AAA games, holding the
positions of 2D Artist, Character Artist, Concept Artist, Lead Artist, and co-founder of a successful MMORPG.
My clients and employers include: Artificial Core, Room8, Blizzard Entertainment, Splash Damage, Bigmir, Plawius, TwinWinGames and others.
I appreciate professionalism. Always looking for new techniques and technologies, rooting for high quality results. Ready to adapt to existing pipelines or
offer my own, share ideas, best practices or help less experienced colleagues with my experience and knowledge. I would like to join a Game Development
Company where I can apply my creativity skills and my ultimate goal is to create stunning AAA games.

KEY COMPETENCIES AND SKILLS
• • Developing ideas, mood and designs through concept art.
• • Iterating concepts to finished art or references sheets for 3D modeling.
• • Creating realistic or stylized designs for characters, environments and props using a wide variety of techniques such as drawing,
photobashing, kitbashing, modeling, sculpting, overpainting and AI.
• • Solid understanding of pipeline for creating game assets using 3d techniques like modeling from references, highpoly sculpting, highpoly to
lowpoly baking and retopology.
• • Creating textures using Photoshop or specialized software, both PBR and non-PBR

SOFTWARE PROFICIENCY
Main: Adobe Photoshop, Clip Studio Paint
Additional tools: Blender, 3Ds Max, Substance Painter, Keyshot, Zbrush, Fusion 360, Unity, Unreal Engine, Marvelous Designer, Stable Diffusion

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