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Product manager
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PRODUCT MANAGER / PROJECT MANAGER
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PROFILE
Specialist with 4+ years of experience in mobile and web development across the GameDev and
EdTech domains. Strong blend of technical expertise and soft skills, consistently performing in hybrid
leadership roles such as Game Designer, Project Manager and Product Manager.
Extensive hands-on experience using AI agents (ChatGPT, Gemini, Claude) throughout all stages of
product development — from ideation and research to design, analytics, and optimization.
Experienced in full-cycle product and project management: market research, competitive analysis,
defining product requirements, writing documentation, task decomposition and estimation, workflow
tracking, deadline and budget commitment, team management and support, product releases, product
analytics, A/B testing, and LiveOps.
Certified Scrum Master and Project Manager with a solid understanding of Agile, Scrum, and Kanban
methodologies.
Value transparent communication, clearly defined expectations and KPIs, structured processes, and
supportive collaboration. Highly committed to delivering results when goals and responsibilities are
well-defined, and motivated to minimize operational chaos through process clarity and organization.
C E RT I F I C AT E S SKILLS
A D VA N C E D P R O D U CT
Agile methodologies (Scrum, Kanban )
M A N A G E M E NT
Team management & suppor t
Udemy | 2024
M arket & competitors researc h
A G I L E P R O J E CT M A N A G E M E NT Product backlog & roadmap s
Google | 2023 W riting product requirement s
Pro j ect planning and executio n
S C R U M M A S T E R C E RT I F I C AT E
A I agents (Chat GPT, Gemini, Claude, Lovable )
Coursera | 2021
Task tracking ( J ira, Asana, N otion, Click U p )
GAME DESIGN Product wire-framing ( F igma, M iro )
Edvice | 2021 Analytics ( F irebase, Appsflyer, Amplitude)
EXPERIENCE
GAME PRODUCER
Playcus | J u n 202 5 - Oc t 202 5
I worked as a Gam e Pro d u ce r in mobile game publishing, providing ongoing support and strategic guidance
to developers to help improve the performance, quality, and overall KPIs of their titles. In this role, I was
involved in shaping product ba c klogs and roa d maps, coordinating and evaluating A/B t e sts, conducting in-
depth product analyt ic s, and preparing comprehensive GDDs to guide development. My focus was on helping
teams identify growth opportunities, refine core features, and drive measurable i mpro ve m e nts across the
product lifecycle.
EXPERIENCE
PRO J ECT MANAGER / GAME DESIGNER
Eventyr Interactive | J u n 202 4 - May 202 5
I worked as a G ame D esigner and Pro j ect Manager in outsourced mobile and web development .
As a Project Manager , I handled client communication , prepared proposals , led presale and discovery
phases, and presented pro j ect solutions to clients . I was also responsible for pro j ect decomposition and
estimation , development planning , ongoing progress tracking , and ensuring commitment to scope,
deadlines, and budget .
As a Game Designer , I conducted market and competitor research, created product backlogs and roadmaps ,
wrote GDDs , and oversaw game release. I also worked with analytics , ran A/B tests , and managed LiveOps
to improve product performance.
PRODUCT MANAGER / PRO J ECT MANAGER
AntiSchool Online | Feb 202 4 - J u n 202 4
As a Product Manager I was leading both mobile development and marketing teams. C ollaboratively, we
were developing and launching innovative educational mobile applications .
I was responsible for market research , product roadmaps , team management , writing technical
requirements and working with analytics . Also I was involved into a process of paid user acquisition .
PRODUCT MANAGER / GAME DESIGNER
Bini Games | May 2023 - Nov 2023
As a Product Manager, I led the development and launch of a new mobile application, collaborating with
design, development, and marketing teams to deliver on time, within scope, and on budget .
As a Game Designer, I managed full feature development cycles, including competitive research, product
planning, GDD writing, and UX design .
I also worked with analytics and ran hypothesis-driven A/B tests to improve product K P I s.
GAME DESIGNER / PRODUCT OWNER
Chess&Checkers Games | Apr 2022 - May 2023
Played a key role as a Game Designer and Product Owner on a mobile multiplayer chess title with
1M+ monthly active users. Responsibilities included competitive research, product backlog and
roadmap contribution, development of comprehensive GDDs, in-depth analytics and A/B testing, as
well as planning and executing LiveOps activities.
GAME DESIGNER
PlayMe Studio | Aug 2021 - Nov 2021
As a Game Designer, I contributed to the development of a top-performing interactive-story
mobile game, overseeing feature delivery from initial concept to release. My responsibilities
included creating detailed GDDs, shaping narrative design, and defining UX flows.
Інші резюме цього кандидата
Дистанційно
IVAN PAVLOV GAME DESIGNER / GAME PRODUCER PROFILE Game Designer / Game Producer with 4+ years in free-to-play mobile games development. Experienced in producing games from idea to release, including...
Дистанційно
IVAN PAVLOV GAME DESIGNER / GAME PRODUCER PROFILE Game Designer / Game Producer with 4+ years in free-to-play mobile games development. Experienced in producing games from idea to release, including...
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