Резюме від 13 лютого 2024 Файл

Bohdan

Unity developer

Вік:
23 роки
Місто проживання:
Інші країни
Готовий працювати:
Дистанційно, Інші країни

Контактна інформація

Шукач вказав телефон , ел. пошту та LinkedIn.

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

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Версія для швидкого перегляду

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Bohdan Kavun
[відкрити контакти](див. вище в блоці «контактна інформація») | [відкрити контакти](див. вище в блоці «контактна інформація») | KavunCODE | Bohdan Kavun | LinkedIn
Education
Bachelor of Engineering, Computer Science, Specialization - Programming
WSB Merito University – Poznań, Poland [Oct 2021] Expected Graduation: Jan 2025
Courses: C# advanced, Web (.NET, php, html, css), Python basics, Systems Analysis (UML diagrams), Data Structures&Algorithms
Summary
As an ambitious game developer with a strong foundation in computer science, I bring hands -on experience in 2D and 3D mobile
game development. Proficient in C#, I have successfully contributed to commercial projects and managed pet projects from
concept to implementation. My technical expertise includes Unity2D/3D, Git, Aseprite, and more. With a Bachelor's in Engineer ing
(Computer Science) and a commitment to delivering engaging user experiences, I am eager to contribute to innovative game
developmen teams.

Skills
Programming Skills: C#
Other: Unity2D/3D, Git, Trello, Aseprite, Maya, Photoshop, FL Studio
Languages: English (upper-intermediate), Polish (upper-intermediate), Ukrainian (native), Russian (native level)
Soft: Critical Thinking, Problem Solving, Team Collaboration, Adaptability, Attention to Detail, Stress Resistance.

Experience
QuliSoft – London, UK remote (6 months) Jul 2023 – Dec 2023
Junior Game Developer
Development of 2D mobile games for kids using Unity
• Implemented diverse gameplay mechanics tailored to each scene, such as cleaning dirt, items drag and drop, items attachment,
etc.
• Collaboratively managed projects and coordinated with team members using Trello, enhancing team productivity and project
tracking.
• Collaborated with graphic designers to reach expected behavior of game objects.
• Integrated and tested advertisement for several projects (CAS, AdMob).
• Implemented a hint system that guides players on how to interact with specific game objects within a scene, enhancing the
UI/UX.
• Utilized Android Studio for building and testing debug/release apps (.apk).
• Proficient in modifying frameworks to suit specific project requirements.
• Editing and improving documentation for clearer project understanding and better teamwork .
• Editing music/sound effects using FL Studio.
Pet projects Dec 2022 – now
2D [WildFarmer]
Single-handedly managed
• Concept & Design: Crafted a unique storyline where a character survives in a foreign land, fighting various creatures to find his
daughter.
• Graphics & Audio: Integrated custom-designed pixelArt maps, UI, animations and character graphics utilizing Aseprite.
3D [HeliCargo]
Team managed
• Concept & Design: Crafted a storyline focused on a helicopter's critical role in delivering essential packages, supporting the army
in their efforts to defend the city.
• Graphics & Audio: Integrated custom-designed maps, animations and character graphics.
• Mechanics: Designed and implemented realistic helicopter flight dynamics and control systems with intuitive control interface
tailored for mobile devices, ensuring a user-friendly piloting experience even on smaller screens.

Additional Information
Portfolio

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