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Анастасія

2D Artist

Вік:
34 роки
Місто:
Івано-Франківськ

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Anastasia​​Karnaukh
2d Artist

Portfolio: ​drive.google
Linkedin: ​linkedin.com
Mail: [відкрити контакти](див. вище в блоці «контактна інформація»)
Tel. num: [відкрити контакти](див. вище в блоці «контактна інформація»)

Summary
In the past few years, while on maternity leave, I have learned to work quickly and
efficiently, as well as to plan and allocate my time and tasks effectively.

I have a strong desire to work, be part of a team, and solve problems.

I am eager to become a valuable employee for the team and the company.

In my previous job, I worked in a team and always found common ground with my
colleagues. Together with a game producer, I developed the concept for one of the
asset collections for the game.

I am interested in career growth and training. I believe that working in a team and
participating in commercial projects will give me the opportunity to develop as a
professional

Skills
- painting in Adobe Photoshop
- drawing in Adobe Animate (Flash)­, Illustrator
- teamwork player
- traditional drawing and painting
- working in different art styles
- basic knowledge of 2D animation
- basic knowledge of 3ds Max
- basic knowledge of Substance Painter
- basic knowledge of Unity3D
Work​​Experience
Texture Artist – Razor Edge Games
(5 months, april 2017 - august 2017)
I worked on a project set in an anti-utopian world, where I created UV maps for wigs
and painted hair textures for game characters using Adobe Photoshop and 3D Maya. I
also created textures for premade 3D models of environmental objects using the
features of Substance Painter
Tasks:
- creating textures for 3d models
- creating color presets for game assets in Unity
Tools: ­
- Substance Painter
- Substance Designer
- Adobe Photoshop

2D Artist – Catalyst Apps
(2 years 2 months, august 2014 - september 2016)
I worked on two similar projects: social game based on Facebook “Pet City” and iOS
mobile game “Pet Buddies”
Tasks: ­
- created game assets in Adobe Flash
- prepared assets for animation ­
- made sketches for assets
- communicated with game producers to discuss creating game elements
- worked with internal CMS for assets management
Tools: ­
- Adobe Animate (Flash)
- Adobe Photoshop
- Internal CMS for task distribution

Freelance Designer – Banana­Apps
(4 months, april 2014 - august 2014)
I created several small games for young children
Tasks:
- created game menus and boards ­
- created icons and screenshots for store preview ­
- developed game boards ideas ­
- worked with image banks
Tools:
- Adobe Photoshop
- ­Adobe Illustrator

Education
Simon Kuznets Kharkiv National University of Economics (2008 - 2014)
Economical informatics faculty
Master’s degree in Multimedia electronic editions

Mariupol Art School (2005 - 2008)
Art department

Courses and Certificates
Concept Art for Gamedev and Moviemaking II by Olga Starodubtseva
Human anatomy, color theory, character’s pose, costume design

Digital Painting by Art Craft
Color and light theory, basics of line usage and prospect, photoshop instruments usage

Individual lessons of Academic Drawing with teacher
Trainings in drawing human anatomy

Languages
Ukrainian – Native
English – Upper Intermediate

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