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Дмитро

Game developer

Розглядає посади: Game developer, Unity developer
Вік: 24 роки
Місто проживання: Луцьк
Готовий працювати: Дистанційно
Розглядає посади:
Game developer, Unity developer
Вік:
24 роки
Місто проживання:
Луцьк
Готовий працювати:
Дистанційно

Контактна інформація

Шукач вказав телефон та ел. пошту.

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

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Версія для швидкого перегляду

Це резюме розміщено у вигляді файлу. Ця версія для швидкого перегляду може бути гіршою за оригінал резюме.

DIACHEK DMYTRO
Contacts:
●​ Phone: [відкрити контакти](див. вище в блоці «контактна інформація»)
●​ Email: [відкрити контакти](див. вище в блоці «контактна інформація»)
●​ Telegram: t.me/b_loshka
● City: Lutsk, Ukraine.

Technical Skills:
●​ Unity: 2D, 3D, Animations, Physics, UI, Tilemaps, NavMesh, API integration (Firebase, Facebook), Photon
Network, Mirror Network, VR (Meta SDK, Passthough, Avatars, Colocation, VR Multiplayer).
● C#: OOP, SOLID, LINQ
●​ Other: Aseprite, XML, JSON, GitHub.

Languages:
●​ English – Upper Intermediate;
●​ Ukrainian – Native;
●​ Russian – Native;

Education:
●​ [University 2018-2022] Lesya Ukrainka Volyn National University, Faculty of Information Technology,
Computer Science.

Experience:
●​ [01.08.2022 – 01.10.2024] TimelyCode – Unity Developer:​
Project: Singularity
Genre: ​ Real-Time Strategy.
Technologies:
- PC, 3D, NavMesh, JSON, XML.

Responsibilities : Development of core game mechanics such as city system, map generation, resource
system, unit management, construction system, units behaviour and other small features like minimap, fog
of war, UI, diplomacy etc.

PROJECTS
VR Online Shooter:

Description: Multiplayer VR shooter. This project includes almost all the features of the Meta SDK. You can
host your own server, scan your room and use it as a map for online shooter sessions. You can
place different constructions, weapons, change the appearance of your floor, walls and
ceiling. Once you save your map, you’ll be able to load it for next sessions in that room.
Everything will be placed in the same places, as this project uses a Spatial Anchor system.
During the game session, you can set your friends in different teams and play the game as
usual.
​ Genre: 3D VR Shooter
Demonstration: https://youtu.be/KXqmTEq-1xA​
​ Technologies:
●​ VR, 3D, Multiplayer (Mirror), Meta SDK (Avatars, Colocation, Movement, Spatial Anchors, MRUK, Body
Tracking, Interaction SDK), JSON, Shader Graph.​

Echoes:

Description: ​ Inspired by Rimworld, it's a survival tilemap-based game where your main goal is to survive
against AI that tries to kill you through various deadly events. Unlike Rimworld, you will
control only one colonist, but you will be able to create drones that will act as replacements
for colonists.
​ Genre: ​ Survival sandbox
Demonstration: https://youtu.be/ruhkbM-DaqI
GitHub:​ https://github.com/KaraKurt13/RimWorld​
Technologies:
●​ PC, 2D Tilemaps, XML, JSON, LINQ.

Fog Rush (Prototype):

Description: Fog Rush is a 2D hypercasual game where you must reach the end of the level, trying to avoid
different obstacles, racing against the fog. You can collect coins to get better level completion
statistics. This project was created for educational purposes in learning Firebase and
Facebook SDKs.
​ Genre: ​ 2D Mobile, Hyper Casual
Demonstration: https://youtu.be/usvKh-l5Dws
GitHub: ​ https://github.com/KaraKurt13/Fog-Rush/tree/develop
Technologies:
●​ Android, Firebase (Auth, Database), Facebook, 2D Tilemaps, LINQ.

Drift game:

Description: ​ Singleplayer and multiplayer game, where you have to drift and earn points, which will
reward you with money. After that, you can buy different cars, paints and parts for your car.
Genre: ​ Racing. ​
Demonstration: https://youtu.be/N2-9JK9XwU8
GitHub:​ https://github.com/KaraKurt13/DriveTest​
Technologies:
●​ PC, 3D, Photon, JSON, IronSource.

Hide Until Night:

Description: ​ 2D Sandbox game similar to Terraria and Don't Starve. The player starts the game at day, and
his main task is to collect enough resources and build his first house until night, because of
dangerous creatures.
​ Genre: ​ 2D Survival, SandBox.
Demonstration: https://youtu.be/cydsYwlpzHQ
GitHub: ​ https://github.com/KaraKurt13/Hide-Until-Night
Technologies:
●​ PC, 2D Tilemaps, 2D Navmesh.

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