Zhora
Unity developer
- Розглядає посади:
- Unity developer, Game developer, Unity 3D developer
- Місто:
- Горішні Плавні
Контактна інформація
Шукач вказав телефон.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/14305783/
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English B1-B2
I learned Unity and C# about 2 year and made my own projects for myself and trying some of them to publish in Play Store, now I am searching for remote Unity Dev job.
I am a passionate Unity Developer with a solid foundation in object-oriented programming (OOP), game mechanics, and game development principles. I have hands-on experience building 2D and 3D games, with a focus on clean and maintainable code following SOLID principles. My expertise includes using state machines, ScriptableObjects, UnityAds for monetization, and optimizing gameplay for different platforms. I am also skilled in using tools like Blender and Krita for asset creation. I am always eager to learn new technologies, improve my coding practices, and contribute to exciting and innovative projects.
Skills
*Unity 3D / 2D: Strong knowledge of Unity Engine for both 2D and 3D game development. Familiar with the Unity interface, physics, animations, and the Unity Asset Store.
*C# / OOP: Proficient in C# programming, applying principles of object-oriented programming (OOP), including encapsulation, polymorphism, and inheritance to write efficient and scalable game logic.
*Createing a flexible UI elemtns
*SOLID Principles: Applying the SOLID principles to ensure clean, maintainable, and modular code that is easy to extend and scale.
*State Machines: Experience implementing state machines for handling complex game logic, including AI behavior, game states, and character animations.
*ScriptableObjects: Utilized ScriptableObjects to manage game data in a modular way, making it easier to tweak gameplay parameters and maintain reusable assets.
*UnityAds: Integrated UnityAds into mobile games for monetization, including rewarded videos, interstitials, and banner ads.
*Version Control (Git): Proficient in using Git for version control, collaborating with teams, and managing repositories.
*Blender: Skilled in creating 3D models, low-poly assets, and animations for Unity using Blender.
*Krita: Experienced in creating 2D pixel art, textures, and sprites using Krita.
Ready for publishing Projects
1. Fruit Head Run: Shoot & Win
https://play.google.com/store/apps/details?id=com.Sentapes.FruitHeadShooter
2. Gunshot Master Run 3D
Status: In closed testing
https://t.me/jendudiskak/3