Сервіс пошуку роботи №1 в Україні
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Flutter developer
- Місто:
- Дистанційно
Контактна інформація
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VITALIY PUPCHENKO Dnipro, Ukraine
FLUTTER DEVELOPER [відкрити контакти ](див. вище в блоці «контактна інформація»)
[відкрити контакти ](див. вище в блоці «контактна інформація») [відкрити контакти ](див. вище в блоці «контактна інформація»)
GITHUB.COM/7SIBLADE @SEVENSIBLADE
Summary
• I am a Mobile Developer. I have a Flutter Developer with 1 year of experience and I have experience in IOS
development. I have bachelor's degree in computer science and college certificate in mobile application
development. My goal is to focus on continuous learning, expanding my expertise in mobile application
development, and contributing to the success of the organization. I am confident in my ability to learn quickly.
I am also interested in an internship and open to other job openings.
Skills
• Mobile development
‣ IOS
- Swift
- SwiftUI
- Firebase, SwiftData, SQLite / Realm
‣ Flutter
- Dart
- State Management, Firebase, Supabase, APIs
- Bloc, Dio, Retrofit, AutoRoute, JsonAnnotation, Realm, SharedPreferences
• Frontend
- HTML, CSS, JavaScript
• Database
- PostgreSQL, MySQL, SQLite.
• Tools
- VS code
- Android Studio
- Xcode
- Postman
- GitHub
Education
• Ukrainian State University Of Science And Technology of Dnipro
Bachelor of Software Engineering
Sep 2021 - Jun 2025
Experience
• Flutter Developer
Aug 2024 - Jun 2025
- Development of a multi-platform application for internal company needs, ensuring stable performance
across Android, iOS, and Web platforms.
- Implementation of a responsive and flexible UI using modern Flutter widgets and adaptive design
principles.
- Integration of third-party APIs (REST) for data exchange, as well as interaction with local storage (SQLite,
Realm, SharedPreferences) for offline access.
- Implementation of state management using BLoC to ensure scalability and clean architecture.
- Work with Supabase / Firebase for authentication, file storage.
- Participation in the full development cycle: from requirements analysis and prototyping to testing,
debugging, and publishing applications.
- Optimization of app performance and reduction of build time by modularizing the project structure.
FLUTTER DEVELOPER [
[
GITHUB.COM/7SIBLADE @SEVENSIBLADE
Summary
• I am a Mobile Developer. I have a Flutter Developer with 1 year of experience and I have experience in IOS
development. I have bachelor's degree in computer science and college certificate in mobile application
development. My goal is to focus on continuous learning, expanding my expertise in mobile application
development, and contributing to the success of the organization. I am confident in my ability to learn quickly.
I am also interested in an internship and open to other job openings.
Skills
• Mobile development
‣ IOS
- Swift
- SwiftUI
- Firebase, SwiftData, SQLite / Realm
‣ Flutter
- Dart
- State Management, Firebase, Supabase, APIs
- Bloc, Dio, Retrofit, AutoRoute, JsonAnnotation, Realm, SharedPreferences
• Frontend
- HTML, CSS, JavaScript
• Database
- PostgreSQL, MySQL, SQLite.
• Tools
- VS code
- Android Studio
- Xcode
- Postman
- GitHub
Education
• Ukrainian State University Of Science And Technology of Dnipro
Bachelor of Software Engineering
Sep 2021 - Jun 2025
Experience
• Flutter Developer
Aug 2024 - Jun 2025
- Development of a multi-platform application for internal company needs, ensuring stable performance
across Android, iOS, and Web platforms.
- Implementation of a responsive and flexible UI using modern Flutter widgets and adaptive design
principles.
- Integration of third-party APIs (REST) for data exchange, as well as interaction with local storage (SQLite,
Realm, SharedPreferences) for offline access.
- Implementation of state management using BLoC to ensure scalability and clean architecture.
- Work with Supabase / Firebase for authentication, file storage.
- Participation in the full development cycle: from requirements analysis and prototyping to testing,
debugging, and publishing applications.
- Optimization of app performance and reduction of build time by modularizing the project structure.
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