Сервіс пошуку роботи №1 в Україні
Pavlo
Тестувальник
- Місто:
- Київ
Контактна інформація
Шукач вказав: ТелефонЕл. пошту
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Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/17949849/
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Pavlo Kotenko
Senior QA Engineer (Manual)
[відкрити контакти ](див. вище в блоці «контактна інформація») | TG: @PavelKotenko | [відкрити контакти ](див. вище в блоці «контактна інформація») | LinkedIn | Kyiv, Ukraine
Summary
Senior QA Engineer with 13+ years of experience in game development (web and mobile). Extensive expertise in manual testing, test case design, and release validation across 50+ production releases. Demonstrated ability to identify and document 4,000+ bugs, improve product quality through comprehensive testing strategies, and collaborate effectively across cross-functional teams of 7–65 members in fast-paced development environments.
Skills
Testing Methodologies: Manual Testing, Functional Testing, Regression Testing, Performance Testing, Acceptance Testing, API Testing
Tools & Platforms: Jira, Confluence, Postman, Google Cloud, TeamCity, Lunar Console, Unity
Technologies & Architecture: Mobile Testing (iOS, Android), Web Testing, Client-Server Architecture, CI/CD, Git
Languages & Databases: JavaScript (Basic), C# (Basic), MongoDB (Basic)
Professional Experience
Senior QA Engineer | Plarium, Ukraine | June 2012 – March 2026
• Owned testing for crafting game genre project: designed comprehensive test strategies, identified 100+ critical bugs through functional and UI/UX verification, and collaborated with design and development teams resulting in 300,000+ active users across 7 countries
• Led QA efforts on solitaire game with 2+ million users across iOS and Android platforms, executing regression and performance testing for 40-person development team
• Managed support project lifecycle: validated 50 new level releases weekly, coordinated with development to prevent regressions, and maintained test coverage across content pipeline, while serving as delivery manager to ensure on-time, quality releases
• Analyzed and resolved user-reported production issues through systematic investigation and reproduction, prioritizing business-critical bugs affecting paying customers and collaborating with engineering leadership on fixes
• Improved analytics accuracy by validating dev-to-dev event data pipeline, ensuring metrics delivered correctly to business and data analysis teams for decision-making
• Maintained comprehensive test documentation including test cases, checklists, and bug reports in Jira and Confluence for 7–65 member teams; configured testing environments with backend server setup, frontend builds, and TeamCity verification
• Tracked and analyzed 4,000+ bugs using Jira to identify patterns, prioritize fixes, and drive quality improvements across releases
Education
The Volodymyr Dahl East Ukrainian National University | Bachelor's Degree in Computer Systems in Management and Training | 2006–2011
Certificates
Google AI Fundamentals, 2026
Languages
English — Upper-Intermediate • Ukrainian — Native • Russian — Native
Senior QA Engineer (Manual)
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Summary
Senior QA Engineer with 13+ years of experience in game development (web and mobile). Extensive expertise in manual testing, test case design, and release validation across 50+ production releases. Demonstrated ability to identify and document 4,000+ bugs, improve product quality through comprehensive testing strategies, and collaborate effectively across cross-functional teams of 7–65 members in fast-paced development environments.
Skills
Testing Methodologies: Manual Testing, Functional Testing, Regression Testing, Performance Testing, Acceptance Testing, API Testing
Tools & Platforms: Jira, Confluence, Postman, Google Cloud, TeamCity, Lunar Console, Unity
Technologies & Architecture: Mobile Testing (iOS, Android), Web Testing, Client-Server Architecture, CI/CD, Git
Languages & Databases: JavaScript (Basic), C# (Basic), MongoDB (Basic)
Professional Experience
Senior QA Engineer | Plarium, Ukraine | June 2012 – March 2026
• Owned testing for crafting game genre project: designed comprehensive test strategies, identified 100+ critical bugs through functional and UI/UX verification, and collaborated with design and development teams resulting in 300,000+ active users across 7 countries
• Led QA efforts on solitaire game with 2+ million users across iOS and Android platforms, executing regression and performance testing for 40-person development team
• Managed support project lifecycle: validated 50 new level releases weekly, coordinated with development to prevent regressions, and maintained test coverage across content pipeline, while serving as delivery manager to ensure on-time, quality releases
• Analyzed and resolved user-reported production issues through systematic investigation and reproduction, prioritizing business-critical bugs affecting paying customers and collaborating with engineering leadership on fixes
• Improved analytics accuracy by validating dev-to-dev event data pipeline, ensuring metrics delivered correctly to business and data analysis teams for decision-making
• Maintained comprehensive test documentation including test cases, checklists, and bug reports in Jira and Confluence for 7–65 member teams; configured testing environments with backend server setup, frontend builds, and TeamCity verification
• Tracked and analyzed 4,000+ bugs using Jira to identify patterns, prioritize fixes, and drive quality improvements across releases
Education
The Volodymyr Dahl East Ukrainian National University | Bachelor's Degree in Computer Systems in Management and Training | 2006–2011
Certificates
Google AI Fundamentals, 2026
Languages
English — Upper-Intermediate • Ukrainian — Native • Russian — Native
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