Сервіс пошуку роботи №1 в Україні
Aліна
Designer
- Вік:
- 29 років
- Місто проживання:
- Трускавець
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав: ТелефонЕл. поштуМесенджер
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/18506730/
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WHY ME ?
’
I m a versatile designer, a curious e plorer, and a creative thinker. I en oy x j
x
learning new things, e ploring different fields, and constantly discovering new
x
ways to e press ideas .
I have a broad perspective and a strong interest in understanding things
beyond the obvious. I think conceptually, connect ideas, look at challenges
from different angles, and en oy finding une pected solutions j x .
’
I m naturally curious, open-minded, and always eager to e periment, create, x
j
and grow. For me, design is not ust a profession it s a way to e plore, think, — ’ x
and bring ideas to life.
EXPERIENCE
ALINA BURYK
Founder & Business Owne r
DESIGNER Independent Business Managemen t
Before Mar 2 2 0 2
• Managed and developed my own business independently, taking
CONTACT responsibility for daily operations and overall business development .
• Handled business administration, purchasing, supplier communication,
@Alina_prod_des (Telegram)
inventory management, customer relations, and operational planning .
[відкрити контакти ](див. вище в блоці «контактна інформація») • x
Managed budgets, e penses, business processes, and day-to-day
B B (
WE SITE ALINA URYK PORT OLIO F ) decision-making .
• Oversaw the full business cycle, from planning and sourcing to
operations, sales, and customer service .
LANGUAGES • Developed strong organizational, analytical, communication, negotiation,
and problem-solving skills through hands-on business management .
English — A2+ / B1, actively studying
UX/UI Designe r
Ukrainian — Native
Product Design Practice & Selected Case Studie s
Russian — Native
0
Mar 2 22 — Presen t
German — A1
• Worked through the full UX/UI design process for mobile apps, web
Czech — A2 platforms, and digital product concepts from research and product —
analysis to user flows, wireframes, prototypes, high-fidelity UI, and final
SKILLS Figma files .
• Conducted desk research, competitor analysis, App Store review
UX Research · Basic HTML & CSS · SEO Basics· analysis, and user feedback analysis to identify user needs, pain points,
Competitor Analysis · User Flows · Information common UX patterns, and product opportunities .
Architecture · Wireframing · Prototyping · • Created proto-personas, user ourneys, and user flows to define product j
Usability Review · A/B Testing · Design Systems · structure and improve the clarity of user interactions .
Design Tokens · Responsive Design · Mobile App • Designed low-fidelity wireframes, clickable prototypes, responsive
Design · ASO Visual Design · UI Kits · Problem layouts, UI components, interface states, and structured Figma files .
Solving · Analytical Thinking · Communication · • Collected feedback on prototypes, analyzed usability issues, and refined
Design Thinking · Product Thinking design solutions based on user responses .
3D Modeling · 3D Character Design · 3D Asset • Combined UX logic with visual design, including composition,
Creation · Materials & Shading · Lighting & typography, color, layout, and visual hierarchy .
Rendering · Scene Composition · Environment • Prepared design presentations e plaining product structure, user flows, x
Design · Visual Storytelling visual direction, and interface decisions.
TOOLS SELECTED PRO ECT J
Figma, Adobe Photoshop, Adobe Illustrator, Reputation — Independent Product Developmen t
Webflow,Blender, Adobe After Presen t
Effects,Vimeo,CapCut AppTweak, Notion, • Currently developing my own digital product, Reputation, from the initial
Slack, Discord, Miro, Trello, AI-assisted design idea to product concept and design .
tools(Artist,Runway,GPT) • Working on product structure, UX research, user flows, information
architecture, and interface design .
• x
E ploring user needs, product functionality, and possible solutions to
EDUCATION create a clear and intuitive user e perience x .
Google UX Design Certificate
• Developing the visual direction, interface concepts, and overall product
Kharkiv Art College, Ukraine — Design / Arts
identity .
(2004– 007)
2
• Taking ownership of the creative and design process throughout the
UI/UX Mentorship Program Certificate
development ourney j .
Communication, Negotiation & Client Psychology
Web3 / DeFi Product Case Study — Product Designe r
Training
05 J
Mar 2 2 — un 2 2 0 5
LeaderWay Business School — Vache Davtya n
• Designed a responsive web platform and Telegram Mini App concept for
Training focused on communication psychology,
a DeFi yield aggregator in the TON ecosystem .
negotiation, behavioral patterns, customer
• Conducted Web3 and DeFi research to understand product logic, user
interaction, and relationship-building strategies .
x
e pectations, trust signals, common UX patterns, and interface
opportunities .
• Translated research findings into proto-personas, user flows, product
structure, wireframes, and adaptive desktop/mobile layouts .
• Created high-fidelity UI screens, reusable components, interface states,
and structured Figma files .
• Prepared launch-style and pitch-style presentation materials to e plain x
the product idea, user ourney, and visual direction j .
Mobile App UX/UI & ASO Visual Design Case Studie s
05 J
Sep 2 2 — an 2 2 0 6
• Designed mobile app concepts from re uirements, research, and user q
flows to wireframes, high-fidelity UI, prototypes, and final Figma files .
• Conducted ASO and competitor research using App Store / Google Play
references, user reviews, visual positioning, and market patterns .
• Created App Store and Google Play visual assets, including icons,
screenshots, feature graphics, and localized visual concepts .
3D Character Design | lender B • Developed research-based visual hypotheses for UX, UI, and ASO
Watch the creation story on LinkedIn
variations .
• x
Created a fle ible ASO research template to structure competitor
analysis, visual research, and store asset preparation .
3D Character Design — Stylized Mushroom Characte r
• Created an original stylized 3D character in Blender, from initial modeling
to final rendering .
• Designed character details, materials, lighting, and a natural environment
with rocks, moss, and atmospheric elements .
• Produced a polished 3D render showcasing character design, visual
composition, and scene creation.
’
I m a versatile designer, a curious e plorer, and a creative thinker. I en oy x j
x
learning new things, e ploring different fields, and constantly discovering new
x
ways to e press ideas .
I have a broad perspective and a strong interest in understanding things
beyond the obvious. I think conceptually, connect ideas, look at challenges
from different angles, and en oy finding une pected solutions j x .
’
I m naturally curious, open-minded, and always eager to e periment, create, x
j
and grow. For me, design is not ust a profession it s a way to e plore, think, — ’ x
and bring ideas to life.
EXPERIENCE
ALINA BURYK
Founder & Business Owne r
DESIGNER Independent Business Managemen t
Before Mar 2 2 0 2
• Managed and developed my own business independently, taking
CONTACT responsibility for daily operations and overall business development .
• Handled business administration, purchasing, supplier communication,
@Alina_prod_des (Telegram)
inventory management, customer relations, and operational planning .
[
Managed budgets, e penses, business processes, and day-to-day
B B (
WE SITE ALINA URYK PORT OLIO F ) decision-making .
• Oversaw the full business cycle, from planning and sourcing to
operations, sales, and customer service .
LANGUAGES • Developed strong organizational, analytical, communication, negotiation,
and problem-solving skills through hands-on business management .
English — A2+ / B1, actively studying
UX/UI Designe r
Ukrainian — Native
Product Design Practice & Selected Case Studie s
Russian — Native
0
Mar 2 22 — Presen t
German — A1
• Worked through the full UX/UI design process for mobile apps, web
Czech — A2 platforms, and digital product concepts from research and product —
analysis to user flows, wireframes, prototypes, high-fidelity UI, and final
SKILLS Figma files .
• Conducted desk research, competitor analysis, App Store review
UX Research · Basic HTML & CSS · SEO Basics· analysis, and user feedback analysis to identify user needs, pain points,
Competitor Analysis · User Flows · Information common UX patterns, and product opportunities .
Architecture · Wireframing · Prototyping · • Created proto-personas, user ourneys, and user flows to define product j
Usability Review · A/B Testing · Design Systems · structure and improve the clarity of user interactions .
Design Tokens · Responsive Design · Mobile App • Designed low-fidelity wireframes, clickable prototypes, responsive
Design · ASO Visual Design · UI Kits · Problem layouts, UI components, interface states, and structured Figma files .
Solving · Analytical Thinking · Communication · • Collected feedback on prototypes, analyzed usability issues, and refined
Design Thinking · Product Thinking design solutions based on user responses .
3D Modeling · 3D Character Design · 3D Asset • Combined UX logic with visual design, including composition,
Creation · Materials & Shading · Lighting & typography, color, layout, and visual hierarchy .
Rendering · Scene Composition · Environment • Prepared design presentations e plaining product structure, user flows, x
Design · Visual Storytelling visual direction, and interface decisions.
TOOLS SELECTED PRO ECT J
Figma, Adobe Photoshop, Adobe Illustrator, Reputation — Independent Product Developmen t
Webflow,Blender, Adobe After Presen t
Effects,Vimeo,CapCut AppTweak, Notion, • Currently developing my own digital product, Reputation, from the initial
Slack, Discord, Miro, Trello, AI-assisted design idea to product concept and design .
tools(Artist,Runway,GPT) • Working on product structure, UX research, user flows, information
architecture, and interface design .
• x
E ploring user needs, product functionality, and possible solutions to
EDUCATION create a clear and intuitive user e perience x .
Google UX Design Certificate
• Developing the visual direction, interface concepts, and overall product
Kharkiv Art College, Ukraine — Design / Arts
identity .
(2004– 007)
2
• Taking ownership of the creative and design process throughout the
UI/UX Mentorship Program Certificate
development ourney j .
Communication, Negotiation & Client Psychology
Web3 / DeFi Product Case Study — Product Designe r
Training
05 J
Mar 2 2 — un 2 2 0 5
LeaderWay Business School — Vache Davtya n
• Designed a responsive web platform and Telegram Mini App concept for
Training focused on communication psychology,
a DeFi yield aggregator in the TON ecosystem .
negotiation, behavioral patterns, customer
• Conducted Web3 and DeFi research to understand product logic, user
interaction, and relationship-building strategies .
x
e pectations, trust signals, common UX patterns, and interface
opportunities .
• Translated research findings into proto-personas, user flows, product
structure, wireframes, and adaptive desktop/mobile layouts .
• Created high-fidelity UI screens, reusable components, interface states,
and structured Figma files .
• Prepared launch-style and pitch-style presentation materials to e plain x
the product idea, user ourney, and visual direction j .
Mobile App UX/UI & ASO Visual Design Case Studie s
05 J
Sep 2 2 — an 2 2 0 6
• Designed mobile app concepts from re uirements, research, and user q
flows to wireframes, high-fidelity UI, prototypes, and final Figma files .
• Conducted ASO and competitor research using App Store / Google Play
references, user reviews, visual positioning, and market patterns .
• Created App Store and Google Play visual assets, including icons,
screenshots, feature graphics, and localized visual concepts .
3D Character Design | lender B • Developed research-based visual hypotheses for UX, UI, and ASO
Watch the creation story on LinkedIn
variations .
• x
Created a fle ible ASO research template to structure competitor
analysis, visual research, and store asset preparation .
3D Character Design — Stylized Mushroom Characte r
• Created an original stylized 3D character in Blender, from initial modeling
to final rendering .
• Designed character details, materials, lighting, and a natural environment
with rocks, moss, and atmospheric elements .
• Produced a polished 3D render showcasing character design, visual
composition, and scene creation.
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