Kirill
QA-інженер
- Розглядає посади:
- QA-інженер, Менеджер з якості
- Вік:
- 25 років
- Місто:
- Київ
Контактна інформація
Шукач вказав телефон , ел. пошту та LinkedIn.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/18676944/
Завантажений файл
Це резюме розміщено у вигляді файлу. Ця версія для швидкого перегляду може бути гіршою за оригінал резюме.
Q U A L I T Y A S S U R A N C E
[
PROFILE
[
testing. Managing a team of QA-engineers, optimizing testing
Kyiv, Ukraine
workflows, and implementing QA best practices. Skilled in manual
Linkedin testing, test planning, and bug tracking across PC, console, and mobile
platforms. Passionate about game design and integrating its principles
SKILLS to enhance user experience and product quality
Manual Testing: Functional, Regression,
Smoke, Exploratory, Performance
Test Documentation: Test Cases, EXPERIENCE
Checklists, Test Plans, Bug Reports QUALITY ASSURANCE
Bug Tracking & Test Management: Jira, Burny Games
Trello, TestRail, Linear, Testiny Senior QA Engineer | November 2021 - 2025
Full-cycle QA for mobile game projects (iOS / Android)
Game Testing: PC, Console (PlayStation,
Functional, regression, smoke, acceptance, and exploratory
Xbox, Nintendo Switch), Mobile (iOS,
testing
Android)
Test planning, documentation, and release validation
Test Process Optimization: Building testing Participation in sprint planning, prioritization, and risk assessment
workflows, reducing production bugs Collaboration with developers, designers, and product managers
Team Leadership: Task distribution, Production monitoring, analytics, and crash investigation
mentoring, performance review Retrostyle Games
QA Lead | December 2021 - July 2025
Version Control: Git, GitHub, Git Kraken
Led a QA team and coordinated testing activities across multiple
Game Engines: Unity
projects
EDUCATION Built and improved QA processes, workflows, and documentation
STATE UNIVERSITY OF Managed task allocation, mentoring, and quality standards
TELECOMMUNICATIONS
Tested PC, Console, and Mobile game projects
Bachelor
2018-2022 Collaborated with development and product teams throughout
the development lifecycle
STATE UNIVERSITY OF
TELECOMMUNICATIONS PROJECTS
Magistracy Burny Games
2022-2024
Colorwood – Associations (Android / iOS)
QA COURSES "SKILLUP" Colorwood – Words (Android / iOS)
2021
RetroStyle Games
SYSTEM GAME DESIGNER "SKVOT" Ocean Keeper (Steam / Microsoft Store,Xbox / Play Syation /
2024
Nintendo Switch / Android / IOS)
Last Pirate (Android / IOS / Amazon)
Last Viking (Android / IOS)
PROFESSIONAL EXPERIENCE
Burny Games Owning the QA process for mobile game projects from feature
planning to production release
Performing functional, regression, smoke, acceptance, and
exploratory testing on iOS and Android platforms
Creating, maintaining, and improving test documentation
including test cases, checklists, test plans, and release
documentation
Participating in sprint planning, backlog refinement, estimation
sessions, and feature reviews
Prioritizing testing activities based on project risks and release
timelines
Collaborating closely with developers, game designers, product
managers, and analysts
Investigating complex issues using debugging, analytics, and
crash-reporting tools
Monitoring production stability and validating releases during
staged rollouts
Supporting live operations and post-release quality assurance
activities
Contributing to process improvements and QA best practices
RetroStyle Games Managed a QA team and coordinated testing activities across
multiple game projects
Allocated tasks, tracked progress, and ensured testing quality
standards
Mentored QA engineers and supported their professional
development
Developed and maintained test documentation for functional,
regression, smoke, and acceptance testing
Built and improved QA processes, reducing production issues and
increasing testing efficiency
Participated in project planning, requirement reviews, and release
preparation
Conducted testing for PC, Console, and Mobile games
Worked closely with developers, game designers, and producers
to improve product quality
Managed bug reporting, prioritization, verification, and release
validation
Coordinated testing efforts across multiple teams and
stakeholders
Схожі кандидати
-
Junior Manual QA Engineer
35000 грн, Київ -
QA engineer
Київ, Дистанційно -
Manual QA Engineer (gamedev)
40000 грн, Київ, Дистанційно -
QA specialist
Київ, Дистанційно -
QA Engineer
Київ -
Тестувальник веб-, мобайл
30000 грн, Київ