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Цей шукач вирішив приховати свої особисті дані та контакти, але йому можна надіслати повідомлення або запропонувати вакансію.

Цей шукач вирішив приховати свої особисті дані та контакти. Ви можете зв'язатися з ним зі сторінки https://www.work.ua/resumes/19226433/

Game designer

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Одеса
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Дистанційно

Контактна інформація

Шукач приховав свої особисті дані, але ви зможете надіслати йому повідомлення або запропонувати вакансію, якщо відкриєте контакти.

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

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Yulia Rybak
Game Designer/Producer
[відкрити контакти](див. вище в блоці «контактна інформація») [відкрити контакти](див. вище в блоці «контактна інформація») Ukraine, Odesa

[відкрити контакти](див. вище в блоці «контактна інформація»)

Summary
Game Designer with 3+ years of experience contributing to commercially released PC games from concept to launch.
Experienced in full-cycle production, including game design documentation, gameplay systems, level design, narrative design,
feature implementation, balancing, and cross-functional collaboration. I enjoy solving design challenges that balance creativity,
player experience and production constraints.
My background in journalism, digital marketing, and content management strengthened my analytical thinking and ability to
connect creative vision with practical execution.

Experience
Game Designer, Grandma Studios 2022 – 2026
Contributed to the development of 3 commercially released PC Hidden Object games, taking
• Ukraine
features from concept through implementation and final release.
Designed gameplay systems, puzzles, progression, and narrative content, ensuring engaging player


experience and consistency throughout the game.
Created and maintained comprehensive game design documentation, including GDDs, feature


specifications, gameplay flows, and implementation guidelines.
Worked closely with programmers, artists, writers, QA, and external outsourcing teams to support


feature development and content production.
Collected, analyzed, and prioritized feedback from playtests, QA, and stakeholders, refining


gameplay and improving the overall player experience through iterative design.
Reviewed feature implementations, identified design inconsistencies, and collaborated with the


team to ensure the final gameplay matched the intended design vision.
Evaluated game design solutions created by other designers, provided constructive feedback, and


participated in design discussions to improve feature quality and consistency across projects.
Supported production planning by clarifying requirements, answering implementation questions,


and helping resolve design-related issues throughout development.

Head of Content, Offline 2018 – 2022
Led content strategy and managed digital marketing activities.
• Ukraine, Odesa
Planned and launched targeted advertising campaigns (Meta Ads).


Managed contextual advertising campaigns and coordinated with external contractors.


Created and maintained website content, ensuring relevance and SEO optimization.


Coordinated copywriters, designers and developers during marketing campaigns.


Managed social media content and digital communications.


Participated in website development and ongoing content improvements.


Analyzed campaign performance and optimized marketing activities.


Journalist, Center for Investigative Reporting 2014 – 2018
Conducted investigative research, interviews and fact-checking.
• Ukraine
Wrote news articles, feature stories and investigative reports.


Produced photo reports to support editorial content.


Covered current events and prepared materials under tight deadlines.


Researched newsworthy topics and developed investigative ideas.


Journalist / Editor, Odesa.Comments 2012 – 2014
Monitored the quality, accuracy and timeliness of published news content.
• Ukraine, Odesa
Researched and identified newsworthy stories and breaking news.


Edited articles before publication to ensure editorial standards.


Coordinated with journalists and contributors to maintain a consistent publishing schedule.


Verified information and ensured compliance with editorial guidelines.


Yulia Rybak [відкрити контакти](див. вище в блоці «контактна інформація»)
Projects
The Unseen Fears: Inner Darkness 2025

Reflections of Life: Sleeps Embrace 2024

Reflections of Life: The Shattered Timeline 2023

Core Competencies
Creation of Gameplay Feature Design
Narrative Design Level Design
Script Writing Writing Quests
Puzzle Design Unreal Engine 5 (basic)
Cross-functional Collaboration Production Support

Courses
Game Design, Devtodev

Introduction to Game Development, DevtoDev

Level Design (Basic), DevtoDev

Psychology in Game Development, DevToDev

C++ (Starter)

Unity (Basic)

Languages
English Ukrainian
B2 С1

Interests
Horror Board Games Bass Guitar
Animal Care

Yulia Rybak [відкрити контакти](див. вище в блоці «контактна інформація»)

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