Сервіс пошуку роботи №1 в Україні
Maksym
UX/UI-дизайнер
- Розглядає посади:
- UX/UI-дизайнер, Motion-дизайнер
- Місто проживання:
- Златопіль
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав: ТелефонМесенджер
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/19998346/
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MAKSYM KOSTENKO
UX/UI Designer
Zlatopil, Kharkiv Region, Ukraine | [відкрити контакти ](див. вище в блоці «контактна інформація») | [відкрити контакти ](див. вище в блоці «контактна інформація»)
LinkedIn | Telegram | Behance
Summary
UX/UI Designer with a strong background in video and motion design, delivering 100+ successful commercial
video and animation projects. Experienced in end-to-end product design, including user research, ideation,
user flows, interactive prototyping, and adaptive UI design supported by structured UI kits. Combine analytical
research methods with strong visual design to build intuitive digital experiences.
Skills
UX Research, User Research and Strategy, Competitive Analysis, Heuristic Analysis, Design Thinking, Double
Diamond Methodology, User Personas, Product Hypotheses, User Stories, Setting Priorities, Usability Testing,
Interviewing, User Interface Design (UI), Mobile Design, Web Design, Adaptive Design, User Flows,
Prototyping, Wireframing, UI Kit Assembly, Typography, Knowledge of Color, Google Material Design, Human
Interface Guidelines (HIG), Figma, Adobe Photoshop, Adobe Premiere Pro, Adobe After Effects, Jira, Motion
Design, Motion Graphics, Video Editing, Videography, Scrum, Teamwork, Time Management
Work Experience
UX/UI Designer, TAKT | Task Management Web Platform
Jun 2026 — Aug 2026
Remote
- Conducted in-depth interviews and competitor analysis to uncover team collaboration pain points and
evaluate existing market solutions.
- Developed user personas, user stories, and product hypotheses to define target workflows and functional
requirements.
- Built low-fidelity wireframes to validate user navigation, task management features, and interface interactions.
- Designed 18 high-fidelity UI screens and adaptive responsive layouts for desktop and mobile viewports.
- Developed key product features, including interactive Kanban boards, calendar views, task creation flows,
and an integrated AI assistant.
- Assembled a component-based UI kit to ensure visual consistency and design scalability.
UX/UI Designer, Start Point | Mobile Fitness Tracking App
March 2026 — May 2026
Remote
- Analyzed project briefs, conducted secondary research, and performed competitor analysis to identify market
trends and user pain points.
- Utilized ideation, feature prioritization, and heuristic analysis to translate research insights into core functional
requirements.
- Mapped user flows and wireflows for key product features, including workout tracking initiation, device pairing,
custom workout creation, and daily step goal adjustments.
- Built interactive prototypes to validate product usability and refine UX flows.
- Designed 20+ high-fidelity UI screens in both light and dark themes.
- Developed a flexible UI kit to support product scaling and unified visual style.
Freelance Video Editor | Self-Employed
Jul 2024 — Feb 2026
Remote
- Delivered end-to-end video editing and post-production solutions for diverse client projects, managing
workflows from initial brief to final delivery.
- Applied visual storytelling principles, layout balance, pacing, and color grading to produce engaging digital
media content.
- Created custom motion graphics, animated text, visual elements, and smooth video transitions using Adobe
After Effects and Premiere Pro.
- Communicated directly with clients, gathered project requirements, iterated based on feedback, and
consistently met tight deadlines.
- Integrated AI tools into the editing pipeline to streamline content creation and optimize graphic assets.
Education
UX/UI Design course at Mate Academy
Feb 2026 — Sep 2026
Master’s Degree in Geological and Earth Sciences/Geosciences (with Honors)
Sep 2019 — Dec 2024
V. N. Karazin Kharkiv National University
Languages
Ukrainian - Native --
English - Intermediate
UX/UI Designer
Zlatopil, Kharkiv Region, Ukraine | [
LinkedIn | Telegram | Behance
Summary
UX/UI Designer with a strong background in video and motion design, delivering 100+ successful commercial
video and animation projects. Experienced in end-to-end product design, including user research, ideation,
user flows, interactive prototyping, and adaptive UI design supported by structured UI kits. Combine analytical
research methods with strong visual design to build intuitive digital experiences.
Skills
UX Research, User Research and Strategy, Competitive Analysis, Heuristic Analysis, Design Thinking, Double
Diamond Methodology, User Personas, Product Hypotheses, User Stories, Setting Priorities, Usability Testing,
Interviewing, User Interface Design (UI), Mobile Design, Web Design, Adaptive Design, User Flows,
Prototyping, Wireframing, UI Kit Assembly, Typography, Knowledge of Color, Google Material Design, Human
Interface Guidelines (HIG), Figma, Adobe Photoshop, Adobe Premiere Pro, Adobe After Effects, Jira, Motion
Design, Motion Graphics, Video Editing, Videography, Scrum, Teamwork, Time Management
Work Experience
UX/UI Designer, TAKT | Task Management Web Platform
Jun 2026 — Aug 2026
Remote
- Conducted in-depth interviews and competitor analysis to uncover team collaboration pain points and
evaluate existing market solutions.
- Developed user personas, user stories, and product hypotheses to define target workflows and functional
requirements.
- Built low-fidelity wireframes to validate user navigation, task management features, and interface interactions.
- Designed 18 high-fidelity UI screens and adaptive responsive layouts for desktop and mobile viewports.
- Developed key product features, including interactive Kanban boards, calendar views, task creation flows,
and an integrated AI assistant.
- Assembled a component-based UI kit to ensure visual consistency and design scalability.
UX/UI Designer, Start Point | Mobile Fitness Tracking App
March 2026 — May 2026
Remote
- Analyzed project briefs, conducted secondary research, and performed competitor analysis to identify market
trends and user pain points.
- Utilized ideation, feature prioritization, and heuristic analysis to translate research insights into core functional
requirements.
- Mapped user flows and wireflows for key product features, including workout tracking initiation, device pairing,
custom workout creation, and daily step goal adjustments.
- Built interactive prototypes to validate product usability and refine UX flows.
- Designed 20+ high-fidelity UI screens in both light and dark themes.
- Developed a flexible UI kit to support product scaling and unified visual style.
Freelance Video Editor | Self-Employed
Jul 2024 — Feb 2026
Remote
- Delivered end-to-end video editing and post-production solutions for diverse client projects, managing
workflows from initial brief to final delivery.
- Applied visual storytelling principles, layout balance, pacing, and color grading to produce engaging digital
media content.
- Created custom motion graphics, animated text, visual elements, and smooth video transitions using Adobe
After Effects and Premiere Pro.
- Communicated directly with clients, gathered project requirements, iterated based on feedback, and
consistently met tight deadlines.
- Integrated AI tools into the editing pipeline to streamline content creation and optimize graphic assets.
Education
UX/UI Design course at Mate Academy
Feb 2026 — Sep 2026
Master’s Degree in Geological and Earth Sciences/Geosciences (with Honors)
Sep 2019 — Dec 2024
V. N. Karazin Kharkiv National University
Languages
Ukrainian - Native --
English - Intermediate
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