Сервіс пошуку роботи №1 в Україні
Станіслав
QA-інженер
- Місто проживання:
- Тернопіль
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав: Телефон
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Stanislav Astafiev
QA ENGINEER / QA LEAD
Ternopil, Ukraine | [відкрити контакти ](див. вище в блоці «контактна інформація») | [відкрити контакти ](див. вище в блоці «контактна інформація») | LinkedIn
PROFESSIONAL SUMMARY
QA Engineer with 4+ years of experience in manual, functional, regression, API, and mobile (iOS/Android) testing across
gaming, iGaming, and mobile app products. Currently leading a QA team, coordinating task allocation, onboarding new
engineers, and driving knowledge-sharing to raise overall team quality standards. Strong background in the full
SDLC/STLC: requirements review, test planning, test case design, bug reporting, and release regression. Comfortable
working in Agile/Scrum teams and cross-functional collaboration with developers and product managers.
CORE SKILLS
Testing: Manual Testing, Functional & Non-Functional Testing, Regression Testing, Smoke Testing, API Testing,
UI/Front-End Testing, Mobile Testing (iOS/Android), Test Planning, Test Strategy, Test Case & Checklist Design, Bug
Reporting & Triage
Tools: Jira, TestRail, TestOps, Confluence, Postman, Git, SVN, Jenkins (CI), Asana, Chrome DevTools, Xcode
Platforms: Windows, macOS, Linux, iOS, Android, Chrome, Safari
Leadership & Process: Team Coordination, Task Prioritization, Onboarding & Mentoring, Performance Assessment,
Knowledge-Sharing Sessions, Agile/Scrum
Domain: iGaming / Gambling Platform Testing (gameplay, bonus & promo mechanics, wallet & balance flows), Mobile
Game QA
PROFESSIONAL EXPERIENCE
INSULALABS
QA Engineer → Lead QA Engineer
April 2024 – Present · 2 yrs 4 mos
Lead QA Engineer | August 2025 – Present
• Coordinate the QA team's workload and task allocation across sprints to ensure on-time, on-quality releases
• Onboard and mentor newly hired QA engineers, accelerating ramp-up to full productivity
• Analyze and prioritize testing tasks by business impact and release risk to focus team effort where it matters most
• Assess team members' strengths and skill gaps to guide task distribution and individual growth plans
• Plan and lead regular knowledge-sharing sessions across the QA team to raise testing standards and share domain
expertise
• Create and maintain test documentation and test plans; contribute to the development of overall test strategy
• Break down and lead testing on the most complex, high-risk tasks in the backlog
• Run hands-on training sessions to upskill team members on tricky edge cases and testing techniques
• Build master checklists used team-wide to standardize coverage and reduce missed regressions
Middle QA Engineer | April 2024 – August 2025
• Performed manual QA on an iGaming (gambling) platform, testing core gameplay, bonus/promo mechanics, and
account/balance flows across web and mobile
• Executed front-end and API testing to validate bet placement, wallet transactions, and game-round outcomes against
expected business logic
• Ran cross-browser and cross-device testing (Chrome, Safari, iOS, Android) to ensure consistent behavior across the
player base
• Used Xcode and Chrome DevTools to reproduce, debug, and document defects with clear repro steps for developers
• Monitored Jenkins build pipelines and ran regression passes ahead of releases to catch issues before they reached
production
WOODEN SWORD GAMES
Mobile QA Engineer
February 2023 – April 2024 · 1 yr 2 mos
• Owned manual QA for iOS/Android mobile releases: designed test cases/checklists and executed functional, non-
functional, smoke, and regression test cycles
• Managed the full defect lifecycle in Asana — logging, prioritizing severity/priority, retesting fixes, and closing tickets
• Performed API testing with Postman against a Nakama backend to validate client-server data exchange
• Used Git for version control and coordinated test coverage with developers across release cycles
PLAYWING
QA Engineer
August 2022 – January 2023 · 6 mos
• Performed functional, non-functional, smoke, and regression testing on mobile iOS/Android apps
• Conducted API testing using Postman and authored test documentation in Confluence
• Used SVN and Git for version control; collaborated closely with cross-functional team members
UBISOFT KYIV
Junior Game Tester → Middle Game Tester
May 2020 – August 2022 · 2 yrs 4 mos
Middle Game Tester | April 2022 – August 2022
• Carried out all Junior-level testing responsibilities
• Mentored newly onboarded testers
• Authored and maintained test documentation
Junior Game Tester | May 2020 – April 2022
• Executed multiple types of testing across game builds and reported defects with clear reproduction steps
• Performed root-cause analysis on encountered bugs and verified fixes prior to release
• Maintained test documentation, including checklists, test cases, and test suites
• Compiled test reports and collaborated with colleagues within and across teams
EDUCATION
Yaroslav Mudryi National Law University — Master's Degree, Law
September 2018 – February 2020
Yaroslav Mudryi National Law University — Bachelor's Degree, Law
September 2014 – May 2018
CERTIFICATIONS & AWARDS
• IT School Kharkiv (DataArt) — Completion Diploma, 2017
• Game Design Document Basic Course — Completion Diploma, September 2021
• Business English — prometheus.org.ua, August 2026
LANGUAGES
English (B2) · German (A2) · Ukrainian (Fluent)
QA ENGINEER / QA LEAD
Ternopil, Ukraine | [
PROFESSIONAL SUMMARY
QA Engineer with 4+ years of experience in manual, functional, regression, API, and mobile (iOS/Android) testing across
gaming, iGaming, and mobile app products. Currently leading a QA team, coordinating task allocation, onboarding new
engineers, and driving knowledge-sharing to raise overall team quality standards. Strong background in the full
SDLC/STLC: requirements review, test planning, test case design, bug reporting, and release regression. Comfortable
working in Agile/Scrum teams and cross-functional collaboration with developers and product managers.
CORE SKILLS
Testing: Manual Testing, Functional & Non-Functional Testing, Regression Testing, Smoke Testing, API Testing,
UI/Front-End Testing, Mobile Testing (iOS/Android), Test Planning, Test Strategy, Test Case & Checklist Design, Bug
Reporting & Triage
Tools: Jira, TestRail, TestOps, Confluence, Postman, Git, SVN, Jenkins (CI), Asana, Chrome DevTools, Xcode
Platforms: Windows, macOS, Linux, iOS, Android, Chrome, Safari
Leadership & Process: Team Coordination, Task Prioritization, Onboarding & Mentoring, Performance Assessment,
Knowledge-Sharing Sessions, Agile/Scrum
Domain: iGaming / Gambling Platform Testing (gameplay, bonus & promo mechanics, wallet & balance flows), Mobile
Game QA
PROFESSIONAL EXPERIENCE
INSULALABS
QA Engineer → Lead QA Engineer
April 2024 – Present · 2 yrs 4 mos
Lead QA Engineer | August 2025 – Present
• Coordinate the QA team's workload and task allocation across sprints to ensure on-time, on-quality releases
• Onboard and mentor newly hired QA engineers, accelerating ramp-up to full productivity
• Analyze and prioritize testing tasks by business impact and release risk to focus team effort where it matters most
• Assess team members' strengths and skill gaps to guide task distribution and individual growth plans
• Plan and lead regular knowledge-sharing sessions across the QA team to raise testing standards and share domain
expertise
• Create and maintain test documentation and test plans; contribute to the development of overall test strategy
• Break down and lead testing on the most complex, high-risk tasks in the backlog
• Run hands-on training sessions to upskill team members on tricky edge cases and testing techniques
• Build master checklists used team-wide to standardize coverage and reduce missed regressions
Middle QA Engineer | April 2024 – August 2025
• Performed manual QA on an iGaming (gambling) platform, testing core gameplay, bonus/promo mechanics, and
account/balance flows across web and mobile
• Executed front-end and API testing to validate bet placement, wallet transactions, and game-round outcomes against
expected business logic
• Ran cross-browser and cross-device testing (Chrome, Safari, iOS, Android) to ensure consistent behavior across the
player base
• Used Xcode and Chrome DevTools to reproduce, debug, and document defects with clear repro steps for developers
• Monitored Jenkins build pipelines and ran regression passes ahead of releases to catch issues before they reached
production
WOODEN SWORD GAMES
Mobile QA Engineer
February 2023 – April 2024 · 1 yr 2 mos
• Owned manual QA for iOS/Android mobile releases: designed test cases/checklists and executed functional, non-
functional, smoke, and regression test cycles
• Managed the full defect lifecycle in Asana — logging, prioritizing severity/priority, retesting fixes, and closing tickets
• Performed API testing with Postman against a Nakama backend to validate client-server data exchange
• Used Git for version control and coordinated test coverage with developers across release cycles
PLAYWING
QA Engineer
August 2022 – January 2023 · 6 mos
• Performed functional, non-functional, smoke, and regression testing on mobile iOS/Android apps
• Conducted API testing using Postman and authored test documentation in Confluence
• Used SVN and Git for version control; collaborated closely with cross-functional team members
UBISOFT KYIV
Junior Game Tester → Middle Game Tester
May 2020 – August 2022 · 2 yrs 4 mos
Middle Game Tester | April 2022 – August 2022
• Carried out all Junior-level testing responsibilities
• Mentored newly onboarded testers
• Authored and maintained test documentation
Junior Game Tester | May 2020 – April 2022
• Executed multiple types of testing across game builds and reported defects with clear reproduction steps
• Performed root-cause analysis on encountered bugs and verified fixes prior to release
• Maintained test documentation, including checklists, test cases, and test suites
• Compiled test reports and collaborated with colleagues within and across teams
EDUCATION
Yaroslav Mudryi National Law University — Master's Degree, Law
September 2018 – February 2020
Yaroslav Mudryi National Law University — Bachelor's Degree, Law
September 2014 – May 2018
CERTIFICATIONS & AWARDS
• IT School Kharkiv (DataArt) — Completion Diploma, 2017
• Game Design Document Basic Course — Completion Diploma, September 2021
• Business English — prometheus.org.ua, August 2026
LANGUAGES
English (B2) · German (A2) · Ukrainian (Fluent)
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