Сервіс пошуку роботи №1 в Україні
Альона
3D artist
- Вік:
- 22 роки
- Місто проживання:
- Київ
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав: ТелефонЕл. поштуInstagramМесенджер
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/20305065/
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ALONA HAIVORONSKA
3D Artist · Mentor
[відкрити контакти ](див. вище в блоці «контактна інформація») https://www.behance.net/Haivoronska/projects
SUMMARY
I hold a Bachelor's degree in Multimedia Design and have been working with Blender since 2020.
I currently work at Materialise as a Medical Conversion Engineer, where I have been actively involved in
mentoring and supporting new team members for the past six months.
My mentoring responsibilities include explaining complex topics in a clear and accessible way, identifying
knowledge gaps, reviewing work, providing timely feedback, and supporting colleagues in developing their skills. I
currently support three engineers working towards a new qualification. I also develop practical assessments to
evaluate their skills, identify areas for improvement, and use the results to plan further training.
I enjoy teaching and sharing knowledge, and I would like to apply my experience in mentoring and 3D to working
with children and teenagers.
EXPERIENCE
Materialise — Medical Conversion Engineer | 2024 — Present
• Convert patients' CT scan data into highly accurate 3D anatomical models using specialized medical
software and established workflows.
• Work in a highly detail-oriented environment where accuracy is critical, as errors in the conversion process
can affect surgical planning and subsequent treatment.
• Mentor and support new employees during their training and qualification process.
3D & TECHNICAL SKILLS
Skills
• 3D modeling
• Procedural materials and textures
• UV unwrapping
• Camera setup and composition
• Lighting and scene setup
• Animation
• Rendering
• Visual storytelling and narrative development
Currently Learning
• Game-ready 3D asset creation
• Sculpting
• Retopology
• PBR texturing
PROJECTS
• Electronic Souls — 2025
3D Environment & First-Person Cinematic
Originally created as an isometric 3D project in 2023 and later developed into a graduation project.
Created the environment, visual concept, camera work, animation, lighting, and first-person cinematic.
• The Beast — 2023
3D Animation / Book Trailer
Created as a book trailer assignment; developed the story and visual concept independently.
Created the 3D environment, animation, lighting, camera work, and final render.
• The Way to the Sea — 2023
3D Animation / “Back to Childhood”
Created as a visual interpretation of the theme “Back to Childhood”.
Developed the concept, environment, animation, camera work, lighting, and final render.
EDUCATION
Bachelor's degree, Multimedia Design | 2021 — 2025
Kharkiv State Academy of Design and Arts
SOFTWARE
Blender
Adobe After Effects
Adobe Photoshop
ZBrush
Adobe Substance 3D Painter
LANGUAGES
Ukrainian: native
English: B1
3D Artist · Mentor
[
SUMMARY
I hold a Bachelor's degree in Multimedia Design and have been working with Blender since 2020.
I currently work at Materialise as a Medical Conversion Engineer, where I have been actively involved in
mentoring and supporting new team members for the past six months.
My mentoring responsibilities include explaining complex topics in a clear and accessible way, identifying
knowledge gaps, reviewing work, providing timely feedback, and supporting colleagues in developing their skills. I
currently support three engineers working towards a new qualification. I also develop practical assessments to
evaluate their skills, identify areas for improvement, and use the results to plan further training.
I enjoy teaching and sharing knowledge, and I would like to apply my experience in mentoring and 3D to working
with children and teenagers.
EXPERIENCE
Materialise — Medical Conversion Engineer | 2024 — Present
• Convert patients' CT scan data into highly accurate 3D anatomical models using specialized medical
software and established workflows.
• Work in a highly detail-oriented environment where accuracy is critical, as errors in the conversion process
can affect surgical planning and subsequent treatment.
• Mentor and support new employees during their training and qualification process.
3D & TECHNICAL SKILLS
Skills
• 3D modeling
• Procedural materials and textures
• UV unwrapping
• Camera setup and composition
• Lighting and scene setup
• Animation
• Rendering
• Visual storytelling and narrative development
Currently Learning
• Game-ready 3D asset creation
• Sculpting
• Retopology
• PBR texturing
PROJECTS
• Electronic Souls — 2025
3D Environment & First-Person Cinematic
Originally created as an isometric 3D project in 2023 and later developed into a graduation project.
Created the environment, visual concept, camera work, animation, lighting, and first-person cinematic.
• The Beast — 2023
3D Animation / Book Trailer
Created as a book trailer assignment; developed the story and visual concept independently.
Created the 3D environment, animation, lighting, camera work, and final render.
• The Way to the Sea — 2023
3D Animation / “Back to Childhood”
Created as a visual interpretation of the theme “Back to Childhood”.
Developed the concept, environment, animation, camera work, lighting, and final render.
EDUCATION
Bachelor's degree, Multimedia Design | 2021 — 2025
Kharkiv State Academy of Design and Arts
SOFTWARE
Blender
Adobe After Effects
Adobe Photoshop
ZBrush
Adobe Substance 3D Painter
LANGUAGES
Ukrainian: native
English: B1
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