Сервіс пошуку роботи №1 в Україні
Alex
3D designer
- Місто проживання:
- Дніпро
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав: Телефон
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/20377729/
Завантажений файл
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перегляду
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Contact
[відкрити контакти ](див. вище в блоці «контактна інформація»)
Alexander Pivnenko
3D Artist at Gravity Lagoon
[відкрити контакти ](див. вище в блоці «контактна інформація») Kyiv Metropolitan Area
pivnenko-bb1a9a214 (LinkedIn)
Summary
Top Skills
Rigging Reliable, resourceful, and technically proficient 3D Artist capable
Game Design of following through from a concept idea to a high-quality, engine-
Animation Production ready asset. Adept at bridging traditional workflows with modern
technical art pipelines, including AI-assisted generation and Python
scripting. Possesses a high level of versatility when exposed to new
workflows and pipelines. Excellent team player always ready to
follow reasonable leadership or take responsibility to guide the team
in the right direction.
Experience
Gravity Lagoon
3D Artist
January 2025 - Present (1 year 9 months)
Kazakhstan
Creating 3d assets for unity game
Creating 3d animations for games
Working in unity engine
Green Panda Games
3D Artist
September 2020 - January 2025 (4 years 5 months)
MEGALODON games
3D Artist
February 2018 - August 2020 (2 years 7 months)
• Creating high and low poly meshes
• Unwrapping meshes for use with tiling and unique materials
• Baking high poly mesh information for use with low poly geometry
• Creating materials using Substance Painter and Substance designer
• Level design using Unreal Engine 4 toolset
Yaroslav Zabolotni Studio
3D Artist
Page 1 of 2
January 2016 - December 2018 (3 years)
Dnipropetrovsk, Dnipropetrovsk, Ukraine
• Creating high poly furniture and décor meshes
• Creating materials and setting up lights in 3ds Max
• Composing scenes according to creative task documents
• Setting up renderer and camera positions to achieve compelling high quality
shots
Education
Prydniprovska State Academy of Civil Engineering and Architecture
Master's degree, Architecture · (September 2007 - June 2013)
Page 2 of 2
[
Alexander Pivnenko
3D Artist at Gravity Lagoon
[
pivnenko-bb1a9a214 (LinkedIn)
Summary
Top Skills
Rigging Reliable, resourceful, and technically proficient 3D Artist capable
Game Design of following through from a concept idea to a high-quality, engine-
Animation Production ready asset. Adept at bridging traditional workflows with modern
technical art pipelines, including AI-assisted generation and Python
scripting. Possesses a high level of versatility when exposed to new
workflows and pipelines. Excellent team player always ready to
follow reasonable leadership or take responsibility to guide the team
in the right direction.
Experience
Gravity Lagoon
3D Artist
January 2025 - Present (1 year 9 months)
Kazakhstan
Creating 3d assets for unity game
Creating 3d animations for games
Working in unity engine
Green Panda Games
3D Artist
September 2020 - January 2025 (4 years 5 months)
MEGALODON games
3D Artist
February 2018 - August 2020 (2 years 7 months)
• Creating high and low poly meshes
• Unwrapping meshes for use with tiling and unique materials
• Baking high poly mesh information for use with low poly geometry
• Creating materials using Substance Painter and Substance designer
• Level design using Unreal Engine 4 toolset
Yaroslav Zabolotni Studio
3D Artist
Page 1 of 2
January 2016 - December 2018 (3 years)
Dnipropetrovsk, Dnipropetrovsk, Ukraine
• Creating high poly furniture and décor meshes
• Creating materials and setting up lights in 3ds Max
• Composing scenes according to creative task documents
• Setting up renderer and camera positions to achieve compelling high quality
shots
Education
Prydniprovska State Academy of Civil Engineering and Architecture
Master's degree, Architecture · (September 2007 - June 2013)
Page 2 of 2
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