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Анастасия

Project-менеджер

Вид зайнятості:
повна
Вік:
28 років
Місто проживання:
Дніпро
Готовий працювати:
Дистанційно

Контактна інформація

Шукач вказав телефон , ел. пошту, Facebook та LinkedIn.

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

Досвід роботи

Project-менеджер

з 07.2025 по 03.2026 (9 місяців)
nda, Дистанційно (IT)

I coordinate projects and internal processes in international marketing company, interacting with the marketing, SMM, product, event, and technical teams.
I work using Agile and Scrum approaches, lead sprint planning, manage the backlog of tasks, and monitor deadlines.

Managing cross-functional teams, organizing meetings and preparing minutes, receiving and formalizing customer requests, monitoring deadlines, preparing reports and analytics, coordinating participation in exhibitions, launching and supporting projects (landing pages, design, websites, promotions).

Project-менеджер

з 07.2024 по 05.2025 (11 місяців)
Outsoft, Дистанційно (IT)

Led cross-functional teams on internal AI tools, automation systems, and company website features. Oversaw development of an AI chatbot, managed task pipelines, and built internal integrations between LinkedIn, CRM, Notion, and Slack.

Worked closely with developers, ML engineers, and sales to turn business needs into clear deliverables. Set priorities, conducted daily standups and retrospectives, and ensured smooth delivery across all stages of product development.

Focus areas:
• AI chatbot coordination and testing
• Internal automation flows and API integration
• Task estimation, prioritization, and backlog grooming
• Sprint planning, team syncs, and release tracking
• Cross-team communication and product discovery support

Head of sales

з 03.2024 по 07.2024 (5 місяців)
Outsoft, Дистанційно (IT)

Created and led the sales department and built a lead generation team from scratch, overseeing the full sales pipeline and ICP development. Managed the development of automation tools, including a workflow where leads from LinkedIn are captured, sent to an open-source CRM, synced with Notion, and trigger Slack notifications.

Project-менеджер

з 03.2023 по 03.2024 (1 рік)
EJaw, Дистанційно (IT)

As a Project Manager at EJaw, I coordinated teams across gaming and digital platforms - from prototype checks to delivery. I worked closely with developers, designers, and QA to manage priorities, set clear tasks, and keep production on track. I also handled user flows, mockups, and structured internal documentation in Confluence.

Beyond games, I led projects in AI - from building a pathology platform with integrated models to defining product requirements for AI-generated characters and image tools. I combined client insights, market research, and structured planning to translate complex ideas into working tools.

Sales manager

з 03.2022 по 03.2023 (1 рік)
EJaw, Дистанційно (IT)

As a sales manager, I managed a team of lead generators, assigned tasks to the team, prioritized tasks, communicated with the team, estimated, communicated with clients, and managed clients.

Game designer

з 03.2021 по 03.2021 (менш ніж місяць)
EJaw, Дистанційно (IT)

Setting tasks for programmers, artists.
Taking active part in the game prototyping and debugging; working with game/resource editors, graphics software and scripting
Creating a level design considering such aspects of Player’s experience as dynamics, complexity and learning curve
Participation in creating new features.
Design of levels 3D Modeling for need for design levels

3D-дизайнер

з 09.2020 по 10.2020 (2 місяці)
Boostbase Group, Дистанційно (IT)

Freelance for a project.
Work on creating a background splash for the site.
Prototyping, object modeling, level setting in Unreal Engine, animal animation setting, lighting setting

3D-дизайнер

з 05.2018 по 10.2019 (1 рік 6 місяців)
ARgentics, Дистанційно (IT)

Freelance for a project.
Creation level design on the example of real area.
Creation 3D models of buildings, respectively, with architectural plans.
Creation environment models.

3D artist

з 02.2018 по 07.2019 (1 рік 6 місяців)
Active Game, Дистанційно (IT)

Freelance for a project.
Creation low-poly models for the company's VR projects.

Освіта

политехничский горный

Business Administration and Management, General, Дніпро
Вища, з 2015 по 2019 (4 роки)

Додаткова освіта та сертифікати

Немає додаткової освіти та сертифікатів.

Знання і навички

  • Adobe Photoshop
  • Autodesk 3ds Max
  • ZBrush
  • Adobe Substance 3D Painter
  • Marmoset Toolbag
  • Unity
  • Unreal Engine
  • Marmoset
  • Adobe Substance 3D Designer
  • Дизайн
  • Ведення CRM
  • Trello
  • Управління ІТ-проєктами
  • MS Excel
  • Jira
  • Notion
  • ClickUp
  • Уміння аналізувати
  • Здатність до навчання
  • Адаптивність
  • Неконфліктність
  • Canva
  • Доброзичливість
  • Управлінські навички
  • Figma
  • AI-інструменти

Знання мов

  • Українська — середній
  • Англійська — середній

Додаткова інформація

Currently
I work as a project manager, overseeing the full cycle of digital projects -from discovery to delivery. I manage a cross-functional team of designers, developers, copywriters, and SEO specialists. My responsibilities include planning, setting clear goals, prioritizing tasks, and ensuring the quality of the final product. I coordinate the work between departments, maintain timelines, and make sure deliverables align with client expectations and business goals.

Previously
I was head of sales, where I built and led a sales and lead generation team from scratch. I defined ICPs, developed engagement strategies, managed pipelines, set KPIs, and ensured smooth collaboration within the sales department. I also trained lead generators, monitored their performance, and helped them close key deals.

Earlier
I worked as a game designer and sales manager, where I gained experience in organizing processes, defining objectives, and coordinating teams. This included close interaction with developers, designers, and analysts, as well as working on projects that required balancing creativity with efficient time and resource management.

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