Резюме від 26 квітня 2024 Файл

Игорь

QA/QC engineer

Вік:
28 років
Місто проживання:
Одеса
Готовий працювати:
Дистанційно

Контактна інформація

Шукач вказав телефон , ел. пошту та адресу.

Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.

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Igor Varlamov
[відкрити контакти](див. вище в блоці «контактна інформація») [відкрити контакти](див. вище в блоці «контактна інформація») Odessa region, Odessa

Education Personal details
Computer Engineering Sep 2014 - Apr 2019 Date of birth
Odessa I.I.Mechnikov National University, Odessa December 2nd, 1995
• Faculty of Mathematics, Physics and Information Technologies;
Computer Engineering, Odessa I.I.Mechnikov National University 2014 Place of birth
– 2018, bachelor Donetsk, Ukraine
• Faculty of Mathematics, Physics and Information Technologies;
Gender
Computer Engineering, Odessa I.I.Mechnikov National University 2018
Male
– 2019, master
Nationality
Ukrainian

Employment Website
artstation.com/varlamon
QA/QC Game tester Apr 2020 - Present
Ubisoft, Odessa
Work as a Quality Assurance Engineer for an international company
engaged in developing video games for PC, Xbox, PlayStation and Skills
Stadia. During this time led the project Far Cry 6 was almost through
a full cycle of its life, from its Alpha, when testing began till its release Zbrush
on October 7, 2021. As a tester perform task coordination in sub-
team. Main responsibilities for the position are: creating task mails,
Maya
creating task cases and test plans, coordinate sub-team,
performing tests, regression tests, smoke tests, and other applicable
test methods. Create bug reports and confluence pages. Perform full Substance 3D Painter
communication within the internal team and external teams of
artists and programmers. DevTesters, PMs, etc. Which are located in
different offices in different countries like Canada, China, Romania, Marmoset Toolbag
etc.
Putting together the documentation in regards to specific features of
the games;
• Creating and updating Confluence pages with a full description of
features Languages
that are going to be tested;
• Preparing the test cases in TestRail; Ukrainian/Russian
• Creating checklists;
• Performing integration and system testing;
English
• Performing smoke, exploratory, and regression testing to ensure the
stability of the build across various platforms;
• Reporting of tickets in Jira; Japanese
• Coordinating with the team members for weekly tasks;
• Full communication within the internal team and external teams of
artists,
programmers, DevTesters, PMs, etc.
• Participating in the discussions with the members of the QA team
on
project-related issues.
Hobbies
Courses Computer Games

• American English Center’s English 3D Modelling
language course – advanced level of
Anime/Manga
instruction, three semesters (126 hours)

Maya courses Jul 2021
The courses lasted for 5 months. During this time, I learned how to
create advanced models, learned about topology, UV-mapping,
texturing in Substance Painter, learned how to properly render and
expose light, learned a little about rigging and animation.

Zbrush courses Feb 2022
These courses lasted from February to June, 6 months, during which
time I learned how to create characters in Zbrush, learned how to
use many different tools that the program provides, the results can
be seen on my artstation

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