- Файл
Dmytro
Game developer (Unreal Engine, C++)
- Розглядає посади:
- Game developer (Unreal Engine, C++), Python-програміст
- Вік:
- 27 років
- Місто проживання:
- Дніпро
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав телефон .
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/9174010/
Завантажений файл
Це резюме розміщено у вигляді файлу. Ця версія для швидкого перегляду може бути гіршою за оригінал резюме.
Unreal Engine, C++ developer
[
Education Personal details
Bachelor degree Sep 2019 - May 2023 Website
Dnipro Music Academy, Dnipro github.com/DimaGonchar
[
Summary of Qualifications honchar-9b9a6a216
I'm proffessionally working in game and software development for 4
years including C++(all standarts, STL), Boost library, Unreal Engine, QT,
and MFC frameworks I Have experience of porting and optimization of Skills
various Unreal Engine games for different platforms(PC, PS4/5, Xbox
One/Series). development full cycle games from scratch to release C++
and crross-platform software development in QT framework
Python
including Windows, Linux and mobile.
I'm continuously learning. For now, it's system design, game engines Unreal Engine
architecture, graphics programming with Open GGL and improving
my math skills. QT Framwork
WinApi
Employment Games porting and
optimization
Unreal Engine developer Jul 2024 - Dec 2024
Robin Entertainment Git
Project: Poly Strike
Responsibilities: As the core programmer, developed a fully Cross-platform development
functional prototype of a top-down multiplayer shooter on Unreal
Boost Library
Engine. The project was created to attract investments, utilizing C++
and Blueprints, including the implementation of networking, UI, CMake
physics, and shooting mechanics. Collaboration was temporarily
suspended by the company with the possibility of resumption in the
future
Languages
English: B1
Unreal Engine developer Jul 2023 - Jul 2024
Extela Games Studio Ukrainian: Native
Project: GameDev Trash
Responsibilities: Full-cycle game developer responsible for creating Russian: Native
a game from scratch to release on the Steam store. Tasks included
level design, C++ and Blueprints scripting, implementation of UI, AI,
game mechanics, and game optimization.
C++(QT) developer Sep 2023 - Dec 2023
ExtraChain Foundation
Project: Fansee
Responsibilities: Developed a mobile application for a blockchain-
based social network from scratch using the QT framework.
Implemented features including a user wallet for in-app purchases,
story creation functionality, UI design, and integrated the backend
with the frontend.
C++ developer Oct 2022 - Dec 2022
Voki Games
Project: Mystery Matters
Responsibilities: Developed hyper-casual games for mobile
platforms using the internal Playrix engine (VSO). Responsibilities
included bug fixing, transferring features and mechanics from other
studio projects, and preparing the project for technical and soft
launches. Worked extensively with Lua scripts, prefabs, and XML for
game functionality and configuration
C++ developer Jan 2022 - May 2022
ISD
Responsibilities: supported a legacy product over 20 years old,
ensuring its continued functionality and stability, identified and
resolved software defects to maintain product quality, Refactored
legacy code, incorporating modern C++ standards to improve
maintainability and performance, worked with the MFC framework for
application development and maintenance, managed client-server
interaction to ensure seamless communication and data exchange.,
conducted testing to verify software functionality and reliability,
utilized internal company tools to support development and
maintenance processes.
Unreal Engine developer Dec 2021 - Oct 2022
Pushka Studios
Projects: Phantom Abyss, Postal 4
Responsibilities: optimized and ported the game for PS4/5(Postal 4),
Xbox(Phantom Abyss) and PC, focusing on CPU, GPU, and memory
performance, ensuring smooth operation across platforms, worked
with legacy C++ code to maintain and enhance game features,
conducted game performance profiling to identify and resolve
bottlenecks. improved AI behavior and performance for better
gameplay experience. optimized performance, animations,
Blueprints, and UI for efficiency and smoother gameplay.
Junior C++(QT) developer Oct 2021 - Dec 2021
SoftRequest, Dnipro, Ukraine
Bug fixes in the graphical interface(mobile, desktop) implementation
of application localization. Fixing bug of the server side of the
application. Development crossplatform application for poker for
desckops and mobile plaforms using STL, QT, Boost and other
techologies.
Схожі кандидати
-
Programmer, Game developer (С++, С#, Unity, Unreal Engine, QT)
Дистанційно, Луцьк -
Fullstack-розробник
Дистанційно -
C++ програміст
Дистанційно -
Fullstack Developer
Дистанційно -
Front-end programmer
Дистанційно -
Front-end програміст, FullStack
Дистанційно