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Oleksandr

QA engineer

Місто проживання: Львів
Готовий працювати: Дистанційно
Місто проживання:
Львів
Готовий працювати:
Дистанційно

Контактна інформація

Шукач вказав телефон .

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OLEKSANDR VYNOHRADOV

Personal info:
●​ City: Lviv ​ ​
●​ Phone: [відкрити контакти](див. вище в блоці «контактна інформація») ​ ​
●​ E-mail: [відкрити контакти](див. вище в блоці «контактна інформація») ​ ​
●​ LinkedIn: [відкрити контакти](див. вище в блоці «контактна інформація») ​ ​
●​ Date of birth: 8 April, 1991 ​

Objective:
●​ Gain position of Game QA / Manual QA Engineer (Mobile). ​

Professional skills and tools:

Tools: ​ ​
●​ Bug-tracking:
○​ JIRA
○​ Asana​ ​ ​ ​
●​ Documentation:
○​ Confluence
○​ Miro ​ ​ ​
●​ Test documentation:
○​ TestRail ​
○​ Testmo
●​ PC:
○​ Unreal Engine 5
○​ Blender
●​ Mobile:
○​ Android Studio (for testing purposes)
○​ iTools (for testing purposes)
○​ Charles
○​ Bluestack
●​ Web:
○​ Browserstack
○​ Artillery​
●​ TeamCity
●​ Sentry
●​ Google Docs ​
●​ OS: ​
○​ Windows OS
○​ Android
○​ Amazon Fire OS
○​ iOS​ ​
○​ Mac OS ​ ​
○​ Linux (basic)

Skills: ​
●​ Theoretical knowledge and practical experience in manual mobile, desktop and web
applications testing.
●​ Theoretical knowledge and practical experience in manual web testing.​
●​ Knowledge in creating test-cases, checklists and test-suites. ​ ​
●​ Knowledge in different types and methods of software testing. ​ ​
●​ Understanding of software development process. ​ ​ ​ ​
●​ Advanced PC user. ​ ​ ​ ​
●​ Intermediate English. ​​

Experience:

QA Engineer / 11.08.2025 - 31.10.2025 / Smart Project
Testing mobile games (puzzle games)
Team size 14 persons.
Responsibilities:
●​ Manual mobile games testing (heavy focus on ads, core gameplay mechanics), ​
●​ Testing applications made for iOS, Android ​
●​ Creating test documentation (checklists and bug-reports), ​
●​ Executing test-runs.

QA Engineer / 16.12.2024 - 18.07.2025 / Joy Factory Games
Testing mobile games (casual adventure game)
Team size 8 persons.
Responsibilities:
●​ Manual mobile games testing (core gameplay mechanics, live-ops, interaction
between mechanics, progression, balance, platform-specific interactions,
performance), ​
●​ Testing applications made for iOS, Android ​
●​ Creating and maintaining test documentation (checklists and bug-reports), ​
●​ Testing analytics,​ ​
●​ Executing test-runs.
QA Engineer / 10.04.2024 - 10.08.2024 / Zagrava
Testing mobile games (match-3)
Team size 20+ persons.
Responsibilities:
●​ Manual mobile games black-box testing, ​
●​ Testing applications made for iOS, Android ​
●​ Creating test documentation, ​ ​
●​ Composing bug-reports, ​ ​
●​ Executing test-runs.

QA Engineer / 28.04.2023 - 07.03.2024 / Belka Games
Testing mobile games in the RnD department.
Team size 30+ persons.
Responsibilities:
●​ Manual mobile games black-box and grey-box testing, ​
●​ Testing applications made for iOS, Android, Windows platforms ​
●​ Creating test documentation, ​ ​
●​ Composing bug-reports, ​ ​
●​ Executing test-runs. ​

QA Engineer / 5.04.2021 – 9.09.2022 / Playrix
Websites and service tools.
Team size varies, 6-12 persons
Responsibilities:
●​ Manual testing of web services on PC and mobile browsers
●​ Load/stress test of web services on PC
●​ Creating test documentation, ​ ​
●​ Analyzing project requirements, ​ ​
●​ Composing bug-reports, ​ ​
●​ Composing test reports ​
●​ Executing test-runs.

QA Engineer / 9.07.2019 – 2.04.2021/ DISH Ukraine
Software for SetTopBoxes (satellite TV equipment).
Team size 6 persons (4 developers, 2 QA)
Responsibilities:
●​ Manual testing of software updates for SetTopBoxes ​
●​ Testing​cooperation between STB new SW releases and Web application ​
●​ Creating test documentation, ​ ​
●​ Analyzing project requirements, ​ ​
●​ Composing bug-reports, ​ ​
●​ Composing test reports ​
●​ Executing test-runs.
QA Engineer / 6.10.2018 – 10.05.2019 / Dev-Pro.
Game platform for science fiction (tools for creating, publishing and playing adventures).
Team size 12 persons (3 developers, 1 QA)
Responsibilities:
●​ Manual mobile and desktop ​ applications black-box and grey-box testing, ​
●​ Testing applications made for Windows, iOS, Android platforms ​
●​ Creating test documentation, ​ ​
●​ Analyzing project requirements, ​ ​
●​ Composing bug-reports, ​ ​
●​ Executing test-runs.

QA Engineer / 21.06.2016 - 06.10.2018 / G5 Games
Testing Hidden object games, Match-2 and Base-building games.
Team size 25+ persons (5 developers, 8 QA).
Responsibilities:
●​ Manual mobile and web applications ​
●​ Black-box and grey-box testing, ​
●​ Testing applications made for Web, iOS, Android, Fire OS, Windows platforms ​
●​ Creating test documentation, ​ ​
●​ Composing bug-reports, ​ ​
●​ Composing daily reports, ​ ​
●​ Executing test-runs. ​

20.10.2013 - 20.06.2016/ Technical support Engineer.
Responsibilities:
●​ Troubleshooting problems with LAN ​and Ethernet connections. ​

08.01.2013 — 01.05.2013/ FoxPro database operator.
Responsibilities:
●​ Input and processing information; ​ ​
●​ Checking results. ​

UP Sale 1.06.2012 — 31.08.2012/ Deputy Chief on administrative part.
Responsibilities:
●​ Setting up network equipment; ​ ​
●​ Setting up and testing of small Ethernet networks. ​
Education:
●​ Unreal Engine Developer course, Robot_Dreams, 2023-2024
●​ Kharkiv, Ukraine National Technical University “Kharkiv Polytechnic Institute”
Automatic control system of process controller 2008-2011.

Personal skills:
●​ Fast learning (new tools, technologies or game genres) ​ ​
●​ Good teamwork skills​(communication, problem-solving) ​
●​ Attentive to details
●​ Responsible
●​ High level of self-organization
●​ High stress-resistance

Personal information:
●​ Hobbies:
○​ Video games
○​ Airsoft (squad leader: team coordination, decision-making)
○​ TTRPG (Game master experience: creating new worlds, rulesets, campaigns,
managing player groups)
○​ Tourism
○​ LARPG
○​ Tabletop games
○​ History.
●​ I have non-commercial experience in Unreal Engine 5 and Blender.
●​ Have desire and ability to learn new technologies and tools fast.

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