Ігор
Unity developer
- Вік:
- 26 років
- Місто:
- Київ
Контактна інформація
Шукач вказав телефон .
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Game Developer
PERSONAL DETAILS
Kyiv
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Nationality: Ukrainian
LinkedIn: [
Github: github.com/IgorPalii
PRIMARY SKILLS AND TECHNOLOGIES
Programming languages: C# Engines: Unity
Paradigms and principles: OOP, SOLID, Patterns VCS: Git
Services, apps, kits, libs: Firebase, DOTween, IDE: Microsoft Visual Studio, VS Code, Raider
Newtonsoft Json, Xcode
Development platforms: Windows, Android, iOS,
Project management software: JIRA, Trello Nintendo
OS: Windows, Mac Soft skills: Touch typing
SECONDARY SKILLS AND TECHNOLOGIES
Programming languages: C++ Engines: Unreal Engine
VCS: SVN Services, apps, kits, libs: Vuforia, SFML, Adjust,
Pushwoosh, l2 localization, Rewired
EMPLOYMENT
Unity Developer Oct 2023 - Present
Midnight Works, Full Time Job
Responsibilities: Developing first person game with cooking gameplay, build project on Nintendo, logic
implementing, bugs fix, optimizing performance, code refactoring, implementing UI, design application
architecture, project estimating, working with meshes and materials.
Stack: C#, Unity, Nintendo development, Rewired, Git, Visual Studio, SOLID, Patterns.
Project: Food Truck Simulator (3D game)
Unity Developer Apr 2023 - Jul 2023
Next Level Apps, Full Time Job
Responsibilities: Developing subscription scene for 2D apps, implementing In App Purchasing (subscription),
making subscription validation, implementing analytics, implementing UI, bugs fix, creating pushup
notifications, iOS development, implementing localization, working with Json.
Stack: Unity, C#, Adjust, Pushwoosh, XCode, Git, Newtonsoft Json, Raider, JIRA.
This resume is made with Jobseeker.com.
Unity Developer Sep 2021 - Aug 2022
UGI STUDIO, Full Time Job
Responsibilities: Develop 2D farm simulator with merge mechanic, build project on Android, logic implementing,
bugs fix, optimizing performance, code refactoring, implementing UI, implementing 2D animations.
Stack: Unity, C#, Git, SVN, Firebase, Visual Studio, DO Tween, JIRA.
Project: The Grand Merge (2D game) https://play.google.com/store/apps/details?id=com.simple.farm.merge.
game&hl=en_GB
Unreal Engine 4 Developer Dec 2020 - Mar 2021
Storymind Entertainment, Part Time Job
Responsibilities: Developing 3D interactive detective, implementing game logic and creating levels.
Stack: UE 4, Blueprints, Git.
Unity Developer / Team Lead (Unity) Sep 2020 - Sep 2021
WAA, Full Time Job
Responsibilities: Developing 2D turn based strategy game, client development for clientserver architecture,
team management, implementing UI, code review, application architecture design, technical mentoring, task
estimating, project estimating, working with Json.
Stack: Unity, C#, Git, SOLID, Patterns, clientserver architecture, Newtonsoft Json, Visual Studio, TCP, Sockets.
After May 2021 promoted to Team Lead because of team expansion. Before develop alone.
Unreal Engine 4 Developer Oct 2017 - May 2018
Storymind Entertainment, Part Time Job
Responsibilities: Developing third person action detective game, implementing 3D animations, animation
blending, implementing character basic logic.
Stack: UE 4, Blueprints, Git.
Project: My Eyes On You (3D game) https://www.youtube.com/watch?v=t1KtByIT_V8&ab_channel=
StorymindEntertainment
Teacher Feb 2018 - Jun 2021
Robocode, Full Time Job
Responsibilities: Teaching (Unity development), curriculum development.
Stack: C#, Unity
LANGUAGES
Ukrainian - native English - B1
Spanish - A1 Japanese - A1
EDUCATION
Software engineer, junior specialist Sep 2013 - Jun 2017
College of computer technologies and economics, Kyiv
PROFILE
While being teenager, I have been a huge fan of computer gaming. Later on I started my way to became a
professional game developer. Currently my motivation is very high. It leads me to discover more while working.
My goals now are improvement in game development and learning technologies. Besides work my hobbies are
music, board games, basketball, traveling, gaming.
This resume is made with Jobseeker.com.
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