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3D character artist

Вік:
34 роки
Місто:
Київ

Контактна інформація

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VLADYSLAV PERSIIANOV
3D Character Artist
Location: Kyiv, Ukraine
(Open to full-time remote/on-site positions. Currently unable to relocate due to the situation
in Ukraine.)

https://www.artstation.com/rei_kai_art [відкрити контакти](див. вище в блоці «контактна інформація») [відкрити контакти](див. вище в блоці «контактна інформація»)

[відкрити контакти](див. вище в блоці «контактна інформація»)

About Me:
I am a dedicated and passionate 3D Character Artist specializing in creating high-quality, game-ready characters
from concept to final render. With a strong foundation in high-poly sculpting, retopology, UV mapping, baking,
and PBR texturing, I strive to deliver visually stunning and technically proficient assets. My ability to think
creatively allows me to design unique and innovative character styles, bringing fresh perspectives to each
project.

A strong gaming background has fueled my passion for 3D character creation, providing a deep understanding
of game design principles and player expectations.

My commitment to continuous learning and adoption of modern workflows ensures that my work consistently
meets the highest artistic and technical standards. I am driven by a meticulous attention to detail and a passion
for pushing the boundaries of 3D artistry.

Education & Training

J Hill “Character Class” - Advanced 3D Character Modeling
January 2025 – March 2025

Focused on specialized training in 3D character creation, emphasizing game-ready asset development.
Strengthened technical and artistic capabilities through hands-on experience with modern tools and workflows.
Key skills acquired include:

Texture Mapping: Enhanced techniques for creating detailed, high-quality textures for characters.
ZBrush: Mastered digital sculpting for high-poly character models with intricate details.
Unreal Engine: Learned to integrate and optimize 3D assets for real-time rendering in game environments.
3D Modeling: Advanced skills in creating complex, optimized character models.
3D Rendering: Improved rendering workflows for photorealistic and stylized character outputs.
Digital Sculpting: Developed expertise in sculpting detailed, organic forms for character design.
Texturizing: Refined techniques for creating PBR textures to achieve realistic material effects.
Blender: Gained proficiency in this versatile open-source tool for modeling and animation.
Marvelous Designer: Learned to create realistic clothing simulations for 3D characters.
Rigging: Acquired skills in preparing character models for animation with proper skeletal structures.
Substance Painter: Mastered advanced texturing techniques for creating high-quality, game-ready assets.
FastTrack “AAA Game Character Creation Tutorial” (ArtStation)
June 2023 – December 2024

Autodesk 3ds Max Certified Course — Architectural Modeling & Visualization
August 2022 – June 2023

Dedicated to advancing expertise in 3D artistry through a comprehensive, self-directed learning program.
Developed proficiency in industry-standard tools and techniques, with a focus on creating high-quality, visually
compelling 3D assets. Key skills acquired include:

Texture Mapping: Mastered the creation and application of textures to enhance the realism and visual
appeal of 3D models.
3D Modeling: Gained expertise in constructing detailed and optimized 3D models for various applications.
3D Rendering: Learned advanced rendering techniques to produce high-fidelity visuals for professional
use.
Autodesk 3ds Max: Developed proficiency in this industry-standard software for modeling, animation, and
rendering.
3D Visualization: Acquired skills in creating immersive and realistic visualizations for diverse projects.

TECHNICAL & PLATFORM SKILLS

Sculpting in ZBrush (cloth modeling in Marvelous Designer if necessary)
Hard surface modeling in 3ds Max or Blender
Retopology in 3ds Max or Blender
UV Mapping in 3ds Max, Blender, or Rizom UV
Baking in Substance Painter
Texturing in Substance Painter
Rigging and skinning in Blender
Material creation in Unreal Engine 5
Render in Unreal Engine 5

Languages:

English (Conversational)

Ukrainian (Native)

Russian (Native)

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