Hryhorii
Unity 3D програміст
- Вік:
- 30 років
- Місто:
- Житомир
Контактна інформація
Шукач вказав телефон та ел. пошту.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/9974313
Завантажений файл
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Unity Developer
Сontacts
Phone [
Email [
Projects Skills
Match3
My first project. I experimented with Enum State, Observer and Factory
patterns, Coroutines, Events, ScriptableObjects, and Prefabs. I also utilized C#
the Package Manager (DOTween).
Under the guidance of a mentor, I refactored code and learned how to Unity
properly cache objects. I also became familiar with GitHub.
// OOP
2D POOL GOF
Used ReauireComponent, State Machine, Collider Triggers, Collider
Matrix, Imported Objects and Pivots. FoxminEd course part. SOLID
Duality Game Design
An attempt to create my dream game. I tried to create some elements
as microservices, such as the DragNDropService. I made use of SDK&Assets
interfaces, abstractions Serializable structs. I implemented a
CleanCode
MapGenerator with biomes, influence weights, generation settings, and
seed-based generation. Additionally, I utilized an EventBus with delegates SketchUp
for OnTileSelected and OnShowGridMap events. Much of my time was
dedicated to optimization (including the use of OnBecameVisible). I also Soft Skills
worked on the Inventory UI. For the first time, I encountered
whiteList/blackList checks using Type (currently, I would use the Visitor AI
pattern). It's worth noting that this project helped me explore the realm of
Game Design. I have a deep passion for this project and dream of ChatGpt
completing it someday.
MotoSpeed
Used #if/#endif, Serializable classes, TimeScale, Shapes, Coroutines,
Scripted and Layers Parallax, Sounds. FoxminEd course part.
SuperSpaceSoldier
Used Joystick input, Flexible Isometric movement, Interfaces,
Animations, Sounds, Particles, States, CharacterController component,
LateUpdate(). FoxminEd course part.
Card Cut
}
Used Partial Class, const, States, UI (MVC), Linq.
Links LinkedIn
FoxmindEd Unity Mentoring Course
GitHub: https://github.com/gregnevm
Tags about me
Gamer, Quick learn, Management experience, Guitar, Fun, Communication, Logic, Science, Rock Music,
Creative, Copywriter, Singer, Books, Father, Friendly, Polish language, English, Simple, Drones, Bussines,
Professional Driver, Minimalism
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