Сервіс пошуку роботи №1 в Україні
Дементій
Unity developer
- Розглядає посади:
- Unity developer, разработчик игр
- Вік:
- 25 років
- Місто проживання:
- Луцьк
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав: ТелефонМесенджер
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/11516637/
Завантажений файл
Версія для швидкого
перегляду
Це резюме розміщено у вигляді файлу. Ця версія для швидкого перегляду може бути гіршою за оригінал резюме.
Dementiy Besarab
Unity & Software Developer | C# | TypeScript | Game Development Pipeline | Teaching & EdTech
Lutsk, Ukraine (Remote) | [відкрити контакти ](див. вище в блоці «контактна інформація») | [відкрити контакти ](див. вище в блоці «контактна інформація»)
LinkedIn: [відкрити контакти ](див. вище в блоці «контактна інформація») | Portfolio: dementiy-besarab.vercel.app |
3D Portfolio: 3-d-portfolio-3d.vercel.app
PROFESSIONAL SUMMARY
Unity & Software Developer with 3+ years of commercial experience in C#, covering the game pipeline from prototype
and architecture to mechanics, UI, optimization, Android/iOS builds and release. Developed two mid-core Unity
projects from scratch through release and took a large-scale prototype from architecture and technology-stack selection
to MVP. Also builds web applications and admin dashboards in TypeScript and JavaScript. Works as a teacher and builds
own teaching software: MathHelper (macOS lesson tool with AI-generated tasks) and Math-Veb (learning platform with
admin panel).
TECHNICAL SKILLS
Unity & C#: C#, Unity (Unity 6), 2D/3D, object-oriented programming (OOP), async/await, UniTask
Game Development: game mechanics, Unity Physics, animation (Spine, DOTween), Unity UI, Input System,
ScriptableObjects, state machines
Software Architecture: SOLID, Clean Architecture, MVP/MVVM, Zenject (Dependency Injection), modular design
Optimization & Release: performance optimization, profiling (Unity Profiler), Android/iOS builds, SDK integration
(Firebase Analytics, AdMob, Unity Ads, AppLovin)
Rendering & Assets: URP, HLSL/Cg shaders, Blender Python-to-Unity asset pipeline, custom Unity editor tools
Software & Web: TypeScript, JavaScript, HTML5, CSS3, web applications and admin dashboards, REST APIs, client-server
integration, ASP.NET
Quality & Tools: Git, code reviews, unit testing (Unity Test Framework), debugging, refactoring, JetBrains Rider,
AI-assisted development (Claude Code, Codex, ChatGPT)
Teaching & EdTech: teaching students, explaining material and giving feedback, lesson tools, student analytics, AI
integration (prompt-based generation of lessons and tasks)
Multiplayer (personal project): Netcode for GameObjects, Unity Lobby/Relay, RPCs, state synchronization
PROFESSIONAL EXPERIENCE
Unity Developer, Mirko Solutions Apr 2026 – Present
Remote | Full-time, then part-time
Develop gameplay mechanics, UI and client-server integrations in Unity and C# for outsourced client applications,
including Tile Trap and Space Snap Clicker.
Build VR interactions for an NDA-protected VR project.
Debug and optimize features across client projects.
Freelance Developer, Self-employed 2026 – Present
Remote | Web and software development, alongside part-time Unity work
Develop websites, web applications and admin dashboards with TypeScript, JavaScript and HTML/CSS, handling UI
implementation, project structure and delivery.
Built independent and client projects, including Math-Veb (educational platform with admin panel) and AUTOCOREx
(website with admin panel).
Unity Developer, Wayheart Entertainment Aug 2026 – Oct 2026
Remote | Part-time
Independently delivered two major updates for The Artman App using Unity and C#, owning development,
debugging and optimization through the app's official release.
Unity Developer, CREATY May 2024 – Apr 2026
Lutsk, Ukraine
Developed two mid-core Unity projects from scratch through release, including Android and iOS build preparation.
Implemented gameplay and polished in-game UI with game designers, analysts, UI/UX designers and the product
team.
Integrated and maintained client-server/backend services and monetization and analytics SDKs (AdMob, Unity Ads,
AppLovin, Firebase Analytics).
Debugged production issues in the released projects.
Unity Developer, Bugiko Nov 2023 – Apr 2024
Remote
Took a large-scale Unity prototype from architecture and technology-stack selection to MVP.
Applied OOP, SOLID, Clean Architecture and Zenject dependency injection to create modular systems, improving
performance, scalability and maintainability.
Unity Developer, Freelance Apr 2023 – Oct 2023
Remote
Built casual mobile games and interactive Unity apps, covering mechanics, UI, animation and audio; clarified
requirements directly with clients.
Optimized and tested Android/iOS builds.
SELECTED PROJECTS
Scrap Orbit (Personal Project, Unity case) parazzzi.itch.io/scrap-orbit
Unity 6, C#, Netcode for GameObjects, Unity Lobby/Relay, URP, Input System, Unity Test Framework
Built a first-person game for solo and online co-op with procedural stations, dismantling, physics-based cargo,
oxygen management and fire/electrical hazards.
Structured shared, testable gameplay rules with explicit state machines and ScriptableObject configuration.
Covered gameplay logic with EditMode/PlayMode tests and automated co-op scenarios; implemented host-
authoritative co-op with Netcode for GameObjects and Unity Lobby/Relay, including cargo prediction/reconciliation.
Built a Blender Python-to-Unity asset pipeline; used URP for rendering and custom effects.
MathHelper and Math-Veb (Teaching Software, Personal Projects)
Teaching | macOS app with AI integration (MathHelper); TypeScript, JavaScript, HTML/CSS (Math-Veb)
Work as a teacher and built MathHelper, a macOS application that makes running my lessons more convenient and
efficient.
MathHelper synchronizes with the class journal and provides student analytics.
Integrated AI with a built-in system prompt that generates lesson context, practice tasks and independent
assignments directly from the app.
Math-Veb: educational web platform with an admin panel.
EDUCATION
Master's Degree in Civil Engineering Sep 2024 – Dec 2025
SNU named after V. Dal, Kyiv
Bachelor's Degree in Civil Engineering Sep 2021 – May 2024
SNU named after V. Dal, Kyiv
LANGUAGES
Ukrainian, Russian, English (A2-B1)
Unity & Software Developer | C# | TypeScript | Game Development Pipeline | Teaching & EdTech
Lutsk, Ukraine (Remote) | [
LinkedIn: [
3D Portfolio: 3-d-portfolio-3d.vercel.app
PROFESSIONAL SUMMARY
Unity & Software Developer with 3+ years of commercial experience in C#, covering the game pipeline from prototype
and architecture to mechanics, UI, optimization, Android/iOS builds and release. Developed two mid-core Unity
projects from scratch through release and took a large-scale prototype from architecture and technology-stack selection
to MVP. Also builds web applications and admin dashboards in TypeScript and JavaScript. Works as a teacher and builds
own teaching software: MathHelper (macOS lesson tool with AI-generated tasks) and Math-Veb (learning platform with
admin panel).
TECHNICAL SKILLS
Unity & C#: C#, Unity (Unity 6), 2D/3D, object-oriented programming (OOP), async/await, UniTask
Game Development: game mechanics, Unity Physics, animation (Spine, DOTween), Unity UI, Input System,
ScriptableObjects, state machines
Software Architecture: SOLID, Clean Architecture, MVP/MVVM, Zenject (Dependency Injection), modular design
Optimization & Release: performance optimization, profiling (Unity Profiler), Android/iOS builds, SDK integration
(Firebase Analytics, AdMob, Unity Ads, AppLovin)
Rendering & Assets: URP, HLSL/Cg shaders, Blender Python-to-Unity asset pipeline, custom Unity editor tools
Software & Web: TypeScript, JavaScript, HTML5, CSS3, web applications and admin dashboards, REST APIs, client-server
integration, ASP.NET
Quality & Tools: Git, code reviews, unit testing (Unity Test Framework), debugging, refactoring, JetBrains Rider,
AI-assisted development (Claude Code, Codex, ChatGPT)
Teaching & EdTech: teaching students, explaining material and giving feedback, lesson tools, student analytics, AI
integration (prompt-based generation of lessons and tasks)
Multiplayer (personal project): Netcode for GameObjects, Unity Lobby/Relay, RPCs, state synchronization
PROFESSIONAL EXPERIENCE
Unity Developer, Mirko Solutions Apr 2026 – Present
Remote | Full-time, then part-time
Develop gameplay mechanics, UI and client-server integrations in Unity and C# for outsourced client applications,
including Tile Trap and Space Snap Clicker.
Build VR interactions for an NDA-protected VR project.
Debug and optimize features across client projects.
Freelance Developer, Self-employed 2026 – Present
Remote | Web and software development, alongside part-time Unity work
Develop websites, web applications and admin dashboards with TypeScript, JavaScript and HTML/CSS, handling UI
implementation, project structure and delivery.
Built independent and client projects, including Math-Veb (educational platform with admin panel) and AUTOCOREx
(website with admin panel).
Unity Developer, Wayheart Entertainment Aug 2026 – Oct 2026
Remote | Part-time
Independently delivered two major updates for The Artman App using Unity and C#, owning development,
debugging and optimization through the app's official release.
Unity Developer, CREATY May 2024 – Apr 2026
Lutsk, Ukraine
Developed two mid-core Unity projects from scratch through release, including Android and iOS build preparation.
Implemented gameplay and polished in-game UI with game designers, analysts, UI/UX designers and the product
team.
Integrated and maintained client-server/backend services and monetization and analytics SDKs (AdMob, Unity Ads,
AppLovin, Firebase Analytics).
Debugged production issues in the released projects.
Unity Developer, Bugiko Nov 2023 – Apr 2024
Remote
Took a large-scale Unity prototype from architecture and technology-stack selection to MVP.
Applied OOP, SOLID, Clean Architecture and Zenject dependency injection to create modular systems, improving
performance, scalability and maintainability.
Unity Developer, Freelance Apr 2023 – Oct 2023
Remote
Built casual mobile games and interactive Unity apps, covering mechanics, UI, animation and audio; clarified
requirements directly with clients.
Optimized and tested Android/iOS builds.
SELECTED PROJECTS
Scrap Orbit (Personal Project, Unity case) parazzzi.itch.io/scrap-orbit
Unity 6, C#, Netcode for GameObjects, Unity Lobby/Relay, URP, Input System, Unity Test Framework
Built a first-person game for solo and online co-op with procedural stations, dismantling, physics-based cargo,
oxygen management and fire/electrical hazards.
Structured shared, testable gameplay rules with explicit state machines and ScriptableObject configuration.
Covered gameplay logic with EditMode/PlayMode tests and automated co-op scenarios; implemented host-
authoritative co-op with Netcode for GameObjects and Unity Lobby/Relay, including cargo prediction/reconciliation.
Built a Blender Python-to-Unity asset pipeline; used URP for rendering and custom effects.
MathHelper and Math-Veb (Teaching Software, Personal Projects)
Teaching | macOS app with AI integration (MathHelper); TypeScript, JavaScript, HTML/CSS (Math-Veb)
Work as a teacher and built MathHelper, a macOS application that makes running my lessons more convenient and
efficient.
MathHelper synchronizes with the class journal and provides student analytics.
Integrated AI with a built-in system prompt that generates lesson context, practice tasks and independent
assignments directly from the app.
Math-Veb: educational web platform with an admin panel.
EDUCATION
Master's Degree in Civil Engineering Sep 2024 – Dec 2025
SNU named after V. Dal, Kyiv
Bachelor's Degree in Civil Engineering Sep 2021 – May 2024
SNU named after V. Dal, Kyiv
LANGUAGES
Ukrainian, Russian, English (A2-B1)
Схожі кандидати
-
Unity, Game Developer
Дистанційно -
Unity 3D-програміст
50000 грн, Дистанційно -
Розробник Unity
35000 грн, Дистанційно -
Unity developer
Дистанційно, Київ -
Unity developer
Дистанційно -
C# Software Engineer
25000 грн, Дистанційно