Дмитро
Unity developer
- Розглядає посади:
- Unity developer, Game developer
- Вік:
- 24 роки
- Місто проживання:
- Луцьк
- Готовий працювати:
- Дистанційно
Контактна інформація
Шукач вказав телефон та ел. пошту.
Прізвище, контакти та світлина доступні тільки для зареєстрованих роботодавців. Щоб отримати доступ до особистих даних кандидатів, увійдіть як роботодавець або зареєструйтеся.
Отримати контакти цього кандидата можна на сторінці https://www.work.ua/resumes/11812287/
Завантажений файл
Це резюме розміщено у вигляді файлу. Ця версія для швидкого перегляду може бути гіршою за оригінал резюме.
Contacts:
● Phone: [
● Email: [
● Telegram: t.me/b_loshka
● City: Lutsk, Ukraine.
Technical Skills:
● Unity: 2D, 3D, Animations, Physics, UI, Tilemaps, NavMesh, API integration (Firebase, Facebook), Photon
Network, Mirror Network, VR (Meta SDK, PICO LBE Arena, Passthough, Avatars, Colocation, VR
Multiplayer).
● C#: OOP, SOLID, LINQ
● Other: Aseprite, XML, JSON, GitHub.
Languages:
● English – Upper Intermediate;
● Ukrainian – Native;
● Russian – Native;
Education:
● [University 2018-2022] Lesya Ukrainka Volyn National University, Faculty of Information Technology,
Computer Science.
Experience:
● [01.08.2022 – 01.10.2024] TimelyCode – Unity Developer:
Project: Singularity
Genre: Real-Time Strategy.
Technologies:
- PC, 3D, NavMesh, JSON, XML.
Responsibilities : Development of core game mechanics such as city system, map generation, resource
system, unit management, construction system, units behaviour and other small features like minimap, fog
of war, UI, diplomacy etc.
PROJECTS
VR Online Shooter:
Description: Multiplayer VR shooter. This project was created in both Meta Oculus and PICO variants. This
project includes almost all the features of the Meta SDK, and can be used for LBE Arena for
PICO.
` The project includes multiplayer with colocation (Meta Spatial + Pico LBE Arena), different
types of weapons, shooting (recoil, spread, two-handed / one-handed weapons), map
construction (placing ready-made props + creating your own Custom Mesh, changing
materials of props), saving and loading the map in multiplayer, changing the environment,
avatars (Meta Avatars / Meta Body Tracking, PICO Tracking + Finale IK).
Genre: 3D VR Shooter
Demonstration: https://youtu.be/AJvsoTWJGOg
Technologies:
● VR, 3D, Multiplayer (Mirror), Meta SDK (Avatars, Colocation, Movement, Spatial Anchors, MRUK, Body
Tracking, Interaction SDK), PICO (LBE Arena, Avatars), Finale IK, JSON, Shader Graph.
Echoes:
Description: Inspired by Rimworld, it's a survival tilemap-based game where your main goal is to survive
against AI that tries to kill you through various deadly events. Unlike Rimworld, you will
control only one colonist, but you will be able to create drones that will act as replacements
for colonists.
The Project includes random world and map generation, player interaction system, oxygen,
power systems, room creation detection, building mode, resources, items, storages, different
devices (terminal, oxygen generator, power battery, etc), simple enemies AI, custom
navigation system + tool for creating and saving custom structures in unity editor.
Genre: Survival sandbox
Demonstration: https://youtu.be/ruhkbM-DaqI
GitHub: https://github.com/KaraKurt13/RimWorld
Technologies:
● PC, 2D Tilemaps, XML, JSON, LINQ.
Fog Rush (Prototype):
Description: Fog Rush is a 2D hypercasual game where you must reach the end of the level, trying to avoid
different obstacles, racing against the fog. You can collect coins to get better level completion
statistics. This project was created for educational purposes in learning Firebase and
Facebook SDKs.
Genre: 2D Mobile, Hyper Casual
Demonstration: https://youtu.be/usvKh-l5Dws
GitHub: https://github.com/KaraKurt13/Fog-Rush/tree/develop
Technologies:
● Android, Firebase (Auth, Database), Facebook, 2D Tilemaps, LINQ.
Drift game:
Description: Singleplayer and multiplayer game, where you have to drift and earn points, which will
reward you with money. After that, you can buy different cars, paints and parts for your car.
Genre: Racing.
Demonstration: https://youtu.be/N2-9JK9XwU8
GitHub: https://github.com/KaraKurt13/DriveTest
Technologies:
● PC, 3D, Photon, JSON, IronSource.
Hide Until Night:
Description: 2D Sandbox game similar to Terraria and Don't Starve. The player starts the game at day, and
his main task is to collect enough resources and build his first house until night, because of
dangerous creatures.
Genre: 2D Survival, SandBox.
Demonstration: https://youtu.be/cydsYwlpzHQ
GitHub: https://github.com/KaraKurt13/Hide-Until-Night
Technologies:
● PC, 2D Tilemaps, 2D Navmesh.
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